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some fixes for multiple professions

pull/8/head
Anthony Narkevicius 3 years ago committed by GitHub
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  1. 169
      TradeSkillMaster_Crafting/Modules/CraftingGUI.lua

169
TradeSkillMaster_Crafting/Modules/CraftingGUI.lua

@ -16,52 +16,52 @@ local private = {}
private.gather = {}
private.shown = {}
local function GetProfessionInfo(id)
-- store primary profession names
local primary = {}
local cooking = {}
local firstAid = {}
-- find which primary professions we have
for i = 1, GetNumSkillLines() do
if GetSkillLineInfo(i) == "Professions" then
i = i+1 -- skip header
while select(2, GetSkillLineInfo(i)) ~= 1 do
local name, _, _, skillRank, _, _, skillMaxRank = GetSkillLineInfo(i)
table.insert(primary, {name=name, skillRank=skillRank, skillMaxRank=skillMaxRank})
i = i+1
end
elseif GetSkillLineInfo(i) == "Secondary Skills" then
i = i+1 -- skip header
while select(2, GetSkillLineInfo(i)) ~= 1 do
local name, _, _, skillRank, _, _, skillMaxRank = GetSkillLineInfo(i)
if name == "Cooking" then
table.insert(cooking, {name=name, skillRank=skillRank, skillMaxRank=skillMaxRank})
elseif name == "First Aid" then
table.insert(firstAid, {name=name, skillRank=skillRank, skillMaxRank=skillMaxRank})
end
i = i+1
end
end
end
--local spell, profession = GetSpellLink(primary[1])
local profession
if id == "tradeSkill1" then
profession = primary[1]
elseif id == "tradeSkill2" then
profession = primary[2]
elseif id == "cook" then
profession = cooking
elseif id == "firstAid" then
profession = firstAid
else
error("Invalid GetProfessionInfo id")
return nil
end
if profession == nil then
return nil
end
return profession.name, nil, profession.skillRank, profession.skillMaxRank
end
-- local function GetProfessionInfo(id)
-- -- store primary profession names
-- local primary = {}
-- local cooking = {}
-- local firstAid = {}
-- -- find which primary professions we have
-- for i = 1, GetNumSkillLines() do
-- if GetSkillLineInfo(i) == "Professions" then
-- i = i+1 -- skip header
-- while select(2, GetSkillLineInfo(i)) ~= 1 do
-- local name, _, _, skillRank, _, _, skillMaxRank = GetSkillLineInfo(i)
-- table.insert(primary, {name=name, skillRank=skillRank, skillMaxRank=skillMaxRank})
-- i = i+1
-- end
-- elseif GetSkillLineInfo(i) == "Secondary Skills" then
-- i = i+1 -- skip header
-- while select(2, GetSkillLineInfo(i)) ~= 1 do
-- local name, _, _, skillRank, _, _, skillMaxRank = GetSkillLineInfo(i)
-- if name == "Cooking" then
-- table.insert(cooking, {name=name, skillRank=skillRank, skillMaxRank=skillMaxRank})
-- elseif name == "First Aid" then
-- table.insert(firstAid, {name=name, skillRank=skillRank, skillMaxRank=skillMaxRank})
-- end
-- i = i+1
-- end
-- end
-- end
-- --local spell, profession = GetSpellLink(primary[1])
-- local profession
-- if id == "tradeSkill1" then
-- profession = primary[1]
-- elseif id == "tradeSkill2" then
-- profession = primary[2]
-- elseif id == "cook" then
-- profession = cooking
-- elseif id == "firstAid" then
-- profession = firstAid
-- else
-- error("Invalid GetProfessionInfo id")
-- return nil
-- end
-- if profession == nil then
-- return nil
-- end
-- return profession.name, nil, profession.skillRank, profession.skillMaxRank
-- end
-- Helper function to find spellID associated to spellname
local function GetTradeSkillSpellID(spellName)
@ -313,26 +313,21 @@ function GUI:UpdateTradeSkills()
--11- Fishing
--12- Riding
local skillName, header
local tradeSkill1, tradeSkill2, cook, firstAid
local skillName
local cook, firstAid
local insideProfessions
local tradeSkill = {}
for i = 1, GetNumSkillLines() do
skillName = GetSkillLineInfo(i)
if skillName == "Professions" then --TRADE_SKILLS ) then
tradeSkill1, header = GetSkillLineInfo(i + 1);
if tradeSkill1 == "Mining" then tradeSkill1 = "Smelting" end
if header or not GetSpellInfo(tradeSkill1) then
tradeSkill1 = nil
else
tradeSkill1=i+1
end
tradeSkill2, header = GetSkillLineInfo(i + 2);
if tradeSkill2 == "Mining" then tradeSkill2 = "Smelting" end
if header or not GetSpellInfo(tradeSkill2) then
tradeSkill2 = nil
else
tradeSkill2=i+2
if skillName == "Professions" then
insideProfessions = true
elseif skillName == "Secondary Skills"
or skillName == "Weapon Skills" then
insideProfessions = false
elseif insideProfessions then
if skillName == "Mining" then skillName = "Smelting" end
if GetSpellInfo(skillName) then
table.insert(tradeSkill, i)
end
elseif skillName == "Cooking" then
cook = i
@ -346,35 +341,25 @@ function GUI:UpdateTradeSkills()
if not playerName then return end
TSM.db.realm.tradeSkills[playerName] = TSM.db.realm.tradeSkills[playerName] or {}
-- SpellBook_UpdateProfTab()
-- local tradeSkill1, tradeSkill2, _, _, cook, firstAid = GetProfessions() -- GetProfessions API added in Cata
-- local btns = { PrimaryProfession1SpellButtonBottom, PrimaryProfession2SpellButtonBottom, SecondaryProfession3SpellButtonRight, SecondaryProfession4SpellButtonRight }
local old = TSM.db.realm.tradeSkills[playerName]
--TSM.db.realm.tradeSkills[playerName] = {}
-- for i, id in pairs({ "tradeSkill1", "tradeSkill2", "cook", "firstAid" }) do
for i, id in pairs({ tradeSkill1, tradeSkill2, cook, firstAid }) do -- needs to be pairs since may not be continuous indices
-- if not btns[i]:GetParent().missingHeader:IsVisible() then
-- local skillName, _, level, maxLevel = GetProfessionInfo(id) -- Also added in Cata
local skillName, _, _, skillRank, _, _, skillMaxRank = GetSkillLineInfo(id)
if skillName ~= nil then
TSM.db.realm.tradeSkills[playerName][skillName] = old[skillName] or {}
TSM.db.realm.tradeSkills[playerName][skillName].level = skillRank
TSM.db.realm.tradeSkills[playerName][skillName].maxLevel = skillMaxRank
TSM.db.realm.tradeSkills[playerName][skillName].isSecondary = (i > 2) and true
-- local spellBookSlot = btns[i]:GetID() + btns[i]:GetParent().spellOffset
local _, link = GetSpellLink(skillName)
if link then
TSM.db.realm.tradeSkills[playerName][skillName].link = link
if skillName == GetTradeSkillLine() and i <= 2 and not TSM.isSyncing then
TSM.db.realm.tradeSkills[playerName][skillName].account = nil
TSM.db.realm.tradeSkills[playerName][skillName].accountKey = TSMAPI.Sync:GetAccountKey()
TSM.Sync:BroadcastTradeSkillData()
end
for i, id in pairs({ tradeSkill[1], tradeSkill[2], tradeSkill[3], tradeSkill[4], tradeSkill[5], tradeSkill[6], tradeSkill[7], tradeSkill[8], tradeSkill[9], tradeSkill[10], cook, firstAid }) do -- needs to be pairs since may not be continuous indices
local skillName, _, _, skillRank, _, _, skillMaxRank = GetSkillLineInfo(id)
if skillName ~= nil then
TSM.db.realm.tradeSkills[playerName][skillName] = TSM.db.realm.tradeSkills[playerName][skillName] or {}
TSM.db.realm.tradeSkills[playerName][skillName].level = skillRank
TSM.db.realm.tradeSkills[playerName][skillName].maxLevel = skillMaxRank
TSM.db.realm.tradeSkills[playerName][skillName].isSecondary = (i > 10) and true
local _, link = GetSpellLink(skillName)
if link then
TSM.db.realm.tradeSkills[playerName][skillName].link = link
if skillName == GetTradeSkillLine() and i <= 10 and not TSM.isSyncing then
TSM.db.realm.tradeSkills[playerName][skillName].account = nil
TSM.db.realm.tradeSkills[playerName][skillName].accountKey = TSMAPI.Sync:GetAccountKey()
TSM.Sync:BroadcastTradeSkillData()
end
end
-- end
end
end
--tidy up crafts if player unlearned a profession
@ -2760,4 +2745,4 @@ function CheapestVellum(itemPassed)
end
end
return itemPassed
end
end

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