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#
# This file is part of Magnum.
#
# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
# Vladimír Vondruš <mosra@centrum.cz>
#
# Permission is hereby granted, free of charge, to any person obtaining a
# copy of this software and associated documentation files (the "Software"),
# to deal in the Software without restriction, including without limitation
# the rights to use, copy, modify, merge, publish, distribute, sublicense,
# and/or sell copies of the Software, and to permit persons to whom the
# Software is furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included
# in all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
# DEALINGS IN THE SOFTWARE.
#
import sys
import unittest
# setUpModule gets called before everything else, skipping if GL tests can't
# be run
from . import GLTestCase, setUpModule
from magnum import *
from magnum import gl
class Buffer(GLTestCase):
def test_init(self):
a = gl.Buffer()
self.assertNotEqual(a.id, 0)
self.assertEqual(a.target_hint, gl.Buffer.TargetHint.ARRAY)
b = gl.Buffer(gl.Buffer.TargetHint.ELEMENT_ARRAY)
self.assertNotEqual(b.id, 0)
self.assertEqual(b.target_hint, gl.Buffer.TargetHint.ELEMENT_ARRAY)
def test_set_data(self):
a = gl.Buffer()
a.set_data(b'hello', gl.BufferUsage.STATIC_DRAW)
class DefaultFramebuffer(GLTestCase):
def test(self):
# Using it should not crash, leak or cause double-free issues
self.assertTrue(gl.default_framebuffer is not None)
class Mesh(GLTestCase):
def test_init(self):
a = gl.Mesh()
b = gl.Mesh(gl.MeshPrimitive.LINE_LOOP)
c = gl.Mesh(MeshPrimitive.LINES)
self.assertNotEqual(a.id, 0)
self.assertNotEqual(b.id, 0)
self.assertNotEqual(c.id, 0)
self.assertEqual(a.primitive, gl.MeshPrimitive.TRIANGLES)
self.assertEqual(b.primitive, gl.MeshPrimitive.LINE_LOOP)
self.assertEqual(c.primitive, gl.MeshPrimitive.LINES)
def test_set_primitive(self):
a = gl.Mesh()
a.primitive = gl.MeshPrimitive.TRIANGLE_STRIP
self.assertEqual(a.primitive, gl.MeshPrimitive.TRIANGLE_STRIP)
a.primitive = MeshPrimitive.POINTS
self.assertEqual(a.primitive, gl.MeshPrimitive.POINTS)
def test_set_primitive_invalid(self):
a = gl.Mesh()
with self.assertRaisesRegex(TypeError, "expected MeshPrimitive or gl.MeshPrimitive, got <class 'str'>"):
a.primitive = "ahaha"
def test_set_count(self):
a = gl.Mesh()
a.count = 15
self.assertEqual(a.count, 15)
def test_add_buffer(self):
buffer = gl.Buffer()
buffer_refcount = sys.getrefcount(buffer)
# Adding a buffer to the mesh should increase its ref count
mesh = gl.Mesh()
mesh.add_vertex_buffer(buffer, 0, 8, gl.Attribute(gl.Attribute.Kind.GENERIC, 2, gl.Attribute.Components.TWO, gl.Attribute.DataType.FLOAT))
self.assertEqual(sys.getrefcount(buffer), buffer_refcount + 1)
# Deleting the mesh should decrease it again
del mesh
self.assertEqual(sys.getrefcount(buffer), buffer_refcount)