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#ifndef magnum_bootstrap_h
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#define magnum_bootstrap_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include <Python.h>
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#include <pybind11/detail/common.h> /* for PYBIND11_VERSION_* */
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#include <Magnum/Magnum.h>
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namespace pybind11 {
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/* pybind11 2.6 changes py::module to py::module_ to be compatible with C++
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modules. In order to be forward-compatible, we use module_ everywhere
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and define it as an alias to module on < 2.6 */
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#if PYBIND11_VERSION_MAJOR*100 + PYBIND11_VERSION_MINOR >= 206
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class module_;
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#else
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class module;
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typedef module module_;
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#endif
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}
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namespace Magnum {}
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namespace magnum {
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using namespace Magnum;
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namespace py = pybind11;
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template<UnsignedInt dimensions, class T> struct PyDimensionTraits;
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template<class T> struct PyDimensionTraits<1, T> {
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typedef T VectorType;
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static VectorType from(const Math::Vector<1, T>& vec) { return vec[0]; }
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};
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template<class T> struct PyDimensionTraits<2, T> {
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typedef Math::Vector2<T> VectorType;
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static VectorType from(const Math::Vector<2, T>& vec) { return vec; }
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};
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template<class T> struct PyDimensionTraits<3, T> {
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typedef Math::Vector3<T> VectorType;
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static VectorType from(const Math::Vector<3, T>& vec) { return vec; }
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};
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void math(py::module_& root, py::module_& m);
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void mathVectorFloat(py::module_& root, py::module_& m);
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void mathVectorIntegral(py::module_& root, py::module_& m);
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void mathMatrixFloat(py::module_& root, PyTypeObject* metaclass);
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void mathMatrixDouble(py::module_& root, PyTypeObject* metaclass);
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void mathRange(py::module_& root, py::module_& m);
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void gl(py::module_& m);
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void meshtools(py::module_& m);
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void primitives(py::module_& m);
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void scenegraph(py::module_& m);
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void shaders(py::module_& m);
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void text(py::module_& m);
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void trade(py::module_& m);
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namespace platform {
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void glfw(py::module_& m);
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void sdl2(py::module_& m);
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void cgl(py::module_& m);
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void egl(py::module_& m);
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void glx(py::module_& m);
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void wgl(py::module_& m);
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}
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}
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#endif
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