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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include <sstream>
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#include <pybind11/pybind11.h>
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#include <pybind11/operators.h>
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#include <Magnum/Magnum.h>
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#include <Magnum/Math/Angle.h>
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#include <Magnum/Math/BoolVector.h>
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#include <Magnum/Math/Quaternion.h>
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#include "magnum/bootstrap.h"
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#include "magnum/math.h"
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namespace magnum {
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namespace {
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template<class T> void angle(py::class_<T>& c) {
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/*
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Missing APIs:
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Type
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*/
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c
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/* Constructors */
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.def_static("zero_init", []() {
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return T{Math::ZeroInit};
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}, "Construct a zero value")
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.def(py::init(), "Default constructor")
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.def(py::init<typename T::Type>(), "Explicit conversion from a unitless type")
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/* Explicit conversion to an underlying type */
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.def("__float__", &T::operator typename T::Type, "Conversion to underlying type")
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/* Comparison */
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.def(py::self == py::self, "Equality comparison")
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.def(py::self != py::self, "Non-equality comparison")
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.def(py::self < py::self, "Less than comparison")
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.def(py::self > py::self, "Greater than comparison")
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.def(py::self <= py::self, "Less than or equal comparison")
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.def(py::self >= py::self, "Greater than or equal comparison")
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/* Arithmetic ops. Need to use lambdas because the C++ functions return
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the Unit base class :( */
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.def("__neg__", [](const T& self) -> T {
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return -self;
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}, "Negated value")
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.def("__iadd__", [](T& self, const T& other) -> T& {
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self += other;
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return self;
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}, "Add and assign a value")
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.def("__add__", [](const T& self, const T& other) -> T {
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return self + other;
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}, "Add a value")
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.def("__isub__", [](T& self, const T& other) -> T& {
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self -= other;
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return self;
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}, "Subtract and assign a value")
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.def("__sub__", [](const T& self, const T& other) -> T {
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return self - other;
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}, "Subtract a value")
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.def("__imul__", [](T& self, typename T::Type other) -> T& {
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self *= other;
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return self;
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}, "Multiply with a number and assign")
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.def("__mul__", [](const T& self, typename T::Type other) -> T {
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return self * other;
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}, "Multiply with a number")
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.def("__itruediv__", [](T& self, typename T::Type other) -> T& {
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self /= other;
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return self;
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}, "Divide with a number and assign")
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.def("__truediv__", [](const T& self, typename T::Type other) -> T {
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return self / other;
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}, "Divide with a number")
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.def("__truediv__", [](const T& self, const T& other) -> typename T::Type {
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return self / other;
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}, "Ratio of two values")
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.def("__repr__", repr<T>, "Object representation");
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}
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template<class T> void boolVector(py::class_<T>& c) {
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c
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/* Constructors */
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.def_static("zero_init", []() {
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return T{Math::ZeroInit};
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}, "Construct a zero-filled boolean vector")
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.def(py::init(), "Default constructor")
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.def(py::init<bool>(), "Construct a boolean vector with one value for all fields")
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.def(py::init<UnsignedByte>(), "Construct a boolean vector from segment values")
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/* Explicit conversion to bool */
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.def("__bool__", &T::operator bool, "Boolean conversion")
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/* Comparison */
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.def(py::self == py::self, "Equality comparison")
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.def(py::self != py::self, "Non-equality comparison")
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/* Member functions */
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.def("all", &T::all, "Whether all bits are set")
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.def("none", &T::none, "Whether no bits are set")
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.def("any", &T::any, "Whether any bit is set")
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/* Set / get. Need to throw IndexError in order to allow iteration:
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https://docs.python.org/3/reference/datamodel.html#object.__getitem__ */
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.def("__setitem__",[](T& self, std::size_t i, bool value) {
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if(i >= T::Size) throw pybind11::index_error{};
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self.set(i, value);
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}, "Set a bit at given position")
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.def("__getitem__", [](const T& self, std::size_t i) {
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if(i >= T::Size) throw pybind11::index_error{};
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return self[i];
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}, "Bit at given position")
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/* Operators */
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.def(~py::self, "Bitwise inversion")
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.def(py::self &= py::self, "Bitwise AND and assign")
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.def(py::self & py::self, "Bitwise AND")
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.def(py::self |= py::self, "Bitwise OR and assign")
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.def(py::self | py::self, "Bitwise OR")
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.def(py::self ^= py::self, "Bitwise XOR and assign")
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.def(py::self ^ py::self, "Bitwise XOR")
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.def("__repr__", repr<T>, "Object representation");
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/* Vector length */
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char lenDocstring[] = "Vector size. Returns _.";
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lenDocstring[sizeof(lenDocstring) - 3] = '0' + T::Size;
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c.def_static("__len__", []() { return int(T::Size); }, lenDocstring);
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}
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template<class T> void quaternion(py::module& m, py::class_<T>& c) {
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/*
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Missing APIs:
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Type
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construction from different types
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*/
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m
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.def("dot", static_cast<typename T::Type(*)(const T&, const T&)>(&Math::dot),
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"Dot product between two quaternions")
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.def("angle", [](const T& a, const T& b) {
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return Radd(Math::angle(a, b));
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}, "Angle between normalized quaternions")
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.def("lerp", static_cast<T(*)(const T&, const T&, typename T::Type)>(&Math::lerp),
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"Linear interpolation of two quaternions", py::arg("normalized_a"), py::arg("normalized_b"), py::arg("t"))
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.def("lerp_shortest_path", static_cast<T(*)(const T&, const T&, typename T::Type)>(&Math::lerpShortestPath),
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"Linear shortest-path interpolation of two quaternions", py::arg("normalized_a"), py::arg("normalized_b"), py::arg("t"))
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.def("slerp", static_cast<T(*)(const T&, const T&, typename T::Type)>(&Math::slerp),
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"Spherical linear interpolation of two quaternions", py::arg("normalized_a"), py::arg("normalized_b"), py::arg("t"))
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.def("slerp_shortest_path", static_cast<T(*)(const T&, const T&, typename T::Type)>(&Math::slerpShortestPath),
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"Spherical linear shortest-path interpolation of two quaternions", py::arg("normalized_a"), py::arg("normalized_b"), py::arg("t"))
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;
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c
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/* Constructors */
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.def_static("rotation", [](Radd angle, const Math::Vector3<typename T::Type>& axis) {
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return T::rotation(Math::Rad<typename T::Type>(angle), axis);
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}, "Rotation quaternion")
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.def_static("from_matrix", &T::fromMatrix,
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"Create a quaternion from rotation matrix")
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.def_static("zero_init", []() {
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return T{Math::ZeroInit};
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}, "Construct a zero-initialized quaternion")
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.def_static("identity_init", []() {
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return T{Math::IdentityInit};
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}, "Construct an identity quaternion")
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.def(py::init(), "Default constructor")
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.def(py::init<const Math::Vector3<typename T::Type>&, typename T::Type>(),
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"Construct from a vector and a scalar")
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.def(py::init([](const std::pair<std::tuple<typename T::Type, typename T::Type, typename T::Type>, typename T::Type>& value) {
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return T{{std::get<0>(value.first), std::get<1>(value.first), std::get<2>(value.first)}, value.second};
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}), "Construct from a tuple")
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.def(py::init<const Math::Vector3<typename T::Type>&>(),
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"Construct from a vector")
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/* Comparison */
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.def(py::self == py::self, "Equality comparison")
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.def(py::self != py::self, "Non-equality comparison")
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/* Operators */
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.def(-py::self, "Negated quaternion")
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.def(py::self += py::self, "Add and assign a quaternion")
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.def(py::self + py::self, "Add a quaternion")
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.def(py::self -= py::self, "Subtract and assign a quaternion")
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.def(py::self - py::self, "Subtract a quaternion")
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.def(py::self *= typename T::Type{}, "Multiply with a scalar and assign")
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.def(py::self * typename T::Type{}, "Multiply with a scalar")
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.def(py::self /= typename T::Type{}, "Divide with a scalar and assign")
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.def(py::self / typename T::Type{}, "Divide with a scalar")
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.def(py::self * py::self, "Multiply with a quaternion")
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.def(typename T::Type{} * py::self, "Multiply a scalar with a quaternion")
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.def(typename T::Type{} / py::self, "Divide a quaternion with a scalar and invert")
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/* Member functions */
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.def("is_normalized", &T::isNormalized,
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"Whether the quaternion is normalized")
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.def("angle", [](const T& self) {
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return Radd(self.angle());
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}, "Rotation angle of a unit quaternion")
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.def("axis", &T::axis,
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"Rotation axis of a unit quaternion")
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.def("to_matrix", &T::toMatrix,
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"Convert to a rotation matrix")
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.def("dot", &T::dot,
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"Dot product of the quaternion")
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.def("length", &T::length,
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"Quaternion length")
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.def("normalized", &T::normalized,
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"Normalized quaternion (of unit length)")
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.def("conjugated", &T::conjugated,
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"Conjugated quaternion")
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.def("inverted", &T::inverted,
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"Inverted quaternion")
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.def("inverted_normalized", &T::invertedNormalized,
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"Inverted normalized quaternion")
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.def("transform_vector", &T::transformVector,
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"Rotate a vector with a quaternion")
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.def("transform_vector_normalized", &T::transformVectorNormalized,
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"Rotate a vector with a normalized quaternion")
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/* Properties */
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.def_property("vector",
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static_cast<const Math::Vector3<typename T::Type>(T::*)() const>(&T::vector),
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[](T& self, const Math::Vector3<typename T::Type>& value) { self.vector() = value; },
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"Vector part")
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.def_property("scalar",
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static_cast<typename T::Type(T::*)() const>(&T::scalar),
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[](T& self, typename T::Type value) { self.scalar() = value; },
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"Scalar part")
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.def("__repr__", repr<T>, "Object representation");
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}
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}
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void math(py::module& root, py::module& m) {
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m.doc() = "Math library";
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/* Deg, Rad, Degd, Radd */
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py::class_<Degd> deg{root, "Deg", "Degrees"};
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py::class_<Radd> rad{root, "Rad", "Radians"};
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deg.def(py::init<Radd>(), "Conversion from radians");
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rad.def(py::init<Degd>(), "Conversion from degrees");
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angle(deg);
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angle(rad);
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/* Cyclic convertibility, so can't do that in angle() */
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py::implicitly_convertible<Radd, Degd>();
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py::implicitly_convertible<Degd, Radd>();
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/* BoolVector */
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py::class_<Math::BoolVector<2>> boolVector2{root, "BoolVector2", "Two-component bool vector"};
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py::class_<Math::BoolVector<3>> boolVector3{root, "BoolVector3", "Three-component bool vector"};
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py::class_<Math::BoolVector<4>> boolVector4{root, "BoolVector4", "Four-component bool vector"};
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boolVector(boolVector2);
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boolVector(boolVector3);
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boolVector(boolVector4);
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/* Constants. Putting them into math like Python does and as doubles, since
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Python doesn't really differentiate between 32bit and 64bit floats */
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m.attr("pi") = Constantsd::pi();
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m.attr("pi_half") = Constantsd::piHalf();
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m.attr("pi_quarter") = Constantsd::piQuarter();
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m.attr("tau") = Constantsd::tau();
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m.attr("e") = Constantsd::e();
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m.attr("sqrt2") = Constantsd::sqrt2();
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m.attr("sqrt3") = Constantsd::sqrt3();
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m.attr("sqrt_half") = Constantsd::sqrtHalf();
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m.attr("nan") = Constantsd::nan();
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m.attr("inf") = Constantsd::inf();
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/* These are needed for the quaternion, so register them before */
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magnum::mathVectorFloat(root, m);
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magnum::mathVectorIntegral(root, m);
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magnum::mathMatrixFloat(root);
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magnum::mathMatrixDouble(root);
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/* Quaternion */
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py::class_<Quaternion> quaternion_(root, "Quaternion", "Float quaternion");
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py::class_<Quaterniond> quaterniond(root, "Quaterniond", "Double quaternion");
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quaternion(m, quaternion_);
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quaternion(m, quaterniond);
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}
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}
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