6 changed files with 266 additions and 164 deletions
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|
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#ifndef magnum_scenegraph_h |
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#define magnum_scenegraph_h |
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/*
|
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This file is part of Magnum. |
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|
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
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Vladimír Vondruš <mosra@centrum.cz> |
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|
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Permission is hereby granted, free of charge, to any person obtaining a |
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copy of this software and associated documentation files (the "Software"), |
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to deal in the Software without restriction, including without limitation |
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the rights to use, copy, modify, merge, publish, distribute, sublicense, |
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and/or sell copies of the Software, and to permit persons to whom the |
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Software is furnished to do so, subject to the following conditions: |
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|
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The above copyright notice and this permission notice shall be included |
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in all copies or substantial portions of the Software. |
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|
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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DEALINGS IN THE SOFTWARE. |
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*/ |
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|
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#include <pybind11/pybind11.h> |
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#include <Corrade/Utility/FormatStl.h> |
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#include <Magnum/SceneGraph/Object.h> |
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#include <Magnum/SceneGraph/Scene.h> |
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#include "Magnum/SceneGraph/Python.h" |
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#include "magnum/bootstrap.h" |
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|
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namespace magnum { |
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template<class Transformation> void scene(py::class_<SceneGraph::Scene<Transformation>>& c) { |
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c.def(py::init(), "Constructor"); |
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} |
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|
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template<UnsignedInt dimensions, class T, class Transformation> void object(py::class_<SceneGraph::Object<Transformation>, SceneGraph::PyObject<SceneGraph::Object<Transformation>>, SceneGraph::AbstractObject<dimensions, T>, SceneGraph::PyObjectHolder<SceneGraph::Object<Transformation>>>& c) { |
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c |
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.def(py::init_alias<SceneGraph::PyObject<SceneGraph::Object<Transformation>>*>(), |
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"Constructor", py::arg("parent") = nullptr) |
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.def(py::init_alias<SceneGraph::Scene<Transformation>*>(), |
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"Constructor", py::arg("parent") = nullptr) |
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|
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/* Properties */ |
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.def_property_readonly("scene", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self) { |
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return static_cast<SceneGraph::Scene<Transformation>*>(self.scene()); |
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}, "Scene or None if the object is not a part of any scene") |
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.def_property("parent", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self) { |
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return static_cast<SceneGraph::PyObject<SceneGraph::Object<Transformation>>*>(self.parent()); |
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}, [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, py::object parentobj) { |
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SceneGraph::Object<Transformation>* parent; |
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if(py::isinstance<SceneGraph::PyObject<SceneGraph::Object<Transformation>>>(parentobj)) |
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parent = py::cast<SceneGraph::PyObject<SceneGraph::Object<Transformation>>*>(parentobj); |
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else if(py::isinstance<SceneGraph::Scene<Transformation>>(parentobj)) |
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parent = py::cast<SceneGraph::Scene<Transformation>*>(parentobj); |
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else if(py::isinstance<py::none>(parentobj)) |
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parent = nullptr; |
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else throw py::type_error{Utility::formatString("expected Scene, Object or None, got {}", std::string(py::str{parentobj.get_type()}))}; |
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|
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/* Decrease refcount if a parent is removed, increase it if a
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parent gets added */ |
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if(self.parent() && !parent) py::cast(&self).dec_ref(); |
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else if(!self.parent() && parent) py::cast(&self).inc_ref(); |
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self.setParent(parent); |
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}, "Parent object or None if this is the root object") |
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|
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/* Transformation APIs common to all implementations */ |
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.def_property("transformation", |
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&SceneGraph::PyObject<SceneGraph::Object<Transformation>>::transformation, |
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&SceneGraph::PyObject<SceneGraph::Object<Transformation>>::setTransformation, |
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"Object transformation") |
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.def("absolute_transformation", &SceneGraph::PyObject<SceneGraph::Object<Transformation>>::absoluteTransformation, |
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"Transformation relative to the root object") |
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.def("reset_transformation", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self) { |
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self.resetTransformation(); |
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}, "Reset the transformation") |
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.def("transform", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const typename Transformation::DataType& transformation) { |
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self.transform(transformation); |
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}, "Transform the object") |
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.def("transform_local", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const typename Transformation::DataType& transformation) { |
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self.transformLocal(transformation); |
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}, "Transform the object as a local transformation") |
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.def("translate", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const VectorTypeFor<dimensions, typename Transformation::DataType::Type>& vector) { |
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self.translate(vector); |
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}, "Translate the object") |
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.def("translate_local", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const VectorTypeFor<dimensions, typename Transformation::DataType::Type>& vector) { |
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self.translateLocal(vector); |
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}, "Translate the object as a local transformation"); |
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} |
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|
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template<UnsignedInt dimensions, class T, class Transformation> void object2D(py::class_<SceneGraph::Object<Transformation>, SceneGraph::PyObject<SceneGraph::Object<Transformation>>, SceneGraph::AbstractObject<dimensions, T>, SceneGraph::PyObjectHolder<SceneGraph::Object<Transformation>>>& c) { |
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c |
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.def("rotate", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const Radd angle) { |
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self.rotate(static_cast<Math::Rad<typename Transformation::DataType::Type>>(angle)); |
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}, "Rotate the object") |
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.def("rotate_local", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const Radd angle) { |
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self.rotateLocal(static_cast<Math::Rad<typename Transformation::DataType::Type>>(angle)); |
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}, "Rotate the object as a local transformation"); |
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} |
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|
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template<UnsignedInt dimensions, class T, class Transformation> void object3D(py::class_<SceneGraph::Object<Transformation>, SceneGraph::PyObject<SceneGraph::Object<Transformation>>, SceneGraph::AbstractObject<dimensions, T>, SceneGraph::PyObjectHolder<SceneGraph::Object<Transformation>>>& c) { |
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c |
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.def("rotate", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const Radd angle, const Math::Vector3<typename Transformation::DataType::Type>& normalizedAxis) { |
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self.rotate(static_cast<Math::Rad<typename Transformation::DataType::Type>>(angle), normalizedAxis); |
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}, "Rotate the object as a local transformation", py::arg("angle"), py::arg("normalized_axis")) |
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.def("rotate_local", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const Radd angle, const Math::Vector3<typename Transformation::DataType::Type>& normalizedAxis) { |
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self.rotateLocal(static_cast<Math::Rad<typename Transformation::DataType::Type>>(angle), normalizedAxis); |
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}, "Rotate the object as a local transformation", py::arg("angle"), py::arg("normalized_axis")) |
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.def("rotate_x", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const Radd angle) { |
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self.rotateX(static_cast<Math::Rad<typename Transformation::DataType::Type>>(angle)); |
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}, "Rotate the object around X axis") |
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.def("rotate_x_local", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const Radd angle) { |
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self.rotateXLocal(static_cast<Math::Rad<typename Transformation::DataType::Type>>(angle)); |
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}, "Rotate the object around X axis as a local transformation") |
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.def("rotate_y", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const Radd angle) { |
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self.rotateY(static_cast<Math::Rad<typename Transformation::DataType::Type>>(angle)); |
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}, "Rotate the object around Y axis") |
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.def("rotate_y_local", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const Radd angle) { |
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self.rotateYLocal(static_cast<Math::Rad<typename Transformation::DataType::Type>>(angle)); |
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}, "Rotate the object around Y axis as a local transformation") |
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.def("rotate_z", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const Radd angle) { |
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self.rotateZ(static_cast<Math::Rad<typename Transformation::DataType::Type>>(angle)); |
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}, "Rotate the object around Z axis") |
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.def("rotate_z_local", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const Radd angle) { |
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self.rotateZLocal(static_cast<Math::Rad<typename Transformation::DataType::Type>>(angle)); |
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}, "Rotate the object around Z axis as a local transformation"); |
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} |
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|
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template<UnsignedInt dimensions, class T, class Transformation> void objectScale(py::class_<SceneGraph::Object<Transformation>, SceneGraph::PyObject<SceneGraph::Object<Transformation>>, SceneGraph::AbstractObject<dimensions, T>, SceneGraph::PyObjectHolder<SceneGraph::Object<Transformation>>>& c) { |
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c |
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.def("scale", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const VectorTypeFor<dimensions, typename Transformation::DataType::Type>& vector) { |
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self.scale(vector); |
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}, "Scale the object") |
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.def("scale_local", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const VectorTypeFor<dimensions, typename Transformation::DataType::Type>& vector) { |
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self.scaleLocal(vector); |
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}, "Scale the object as a local transformation") |
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.def("reflect", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const VectorTypeFor<dimensions, typename Transformation::DataType::Type>& vector) { |
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self.reflect(vector); |
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}, "Reflect the object") |
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.def("reflect_local", [](SceneGraph::PyObject<SceneGraph::Object<Transformation>>& self, const VectorTypeFor<dimensions, typename Transformation::DataType::Type>& vector) { |
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self.reflectLocal(vector); |
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}, "Reflect the object as a local transformation"); |
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} |
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void scenegraphMatrix(py::module& m); |
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} |
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|
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#endif |
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@ -0,0 +1,54 @@
|
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/*
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This file is part of Magnum. |
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|
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
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Vladimír Vondruš <mosra@centrum.cz> |
||||
|
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Permission is hereby granted, free of charge, to any person obtaining a |
||||
copy of this software and associated documentation files (the "Software"), |
||||
to deal in the Software without restriction, including without limitation |
||||
the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||
and/or sell copies of the Software, and to permit persons to whom the |
||||
Software is furnished to do so, subject to the following conditions: |
||||
|
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The above copyright notice and this permission notice shall be included |
||||
in all copies or substantial portions of the Software. |
||||
|
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
||||
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
||||
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
||||
DEALINGS IN THE SOFTWARE. |
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*/ |
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|
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#include <Magnum/SceneGraph/MatrixTransformation2D.h> |
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#include <Magnum/SceneGraph/MatrixTransformation3D.h> |
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#include "scenegraph.h" |
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namespace magnum { |
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void scenegraphMatrix(py::module& m) { |
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py::module matrix = m.def_submodule("matrix"); |
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matrix.doc() = "General matrix-based scene graph implementation"; |
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py::class_<SceneGraph::Scene<SceneGraph::MatrixTransformation2D>> scene2D_{matrix, "Scene2D", "Two-dimensional scene with matrix-based transformation implementation"}; |
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scene(scene2D_); |
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py::class_<SceneGraph::Scene<SceneGraph::MatrixTransformation3D>> scene3D_{matrix, "Scene3D", "Three-dimensional scene with matrix-based transformation implementation"}; |
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scene(scene3D_); |
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py::class_<SceneGraph::Object<SceneGraph::MatrixTransformation2D>, SceneGraph::PyObject<SceneGraph::Object<SceneGraph::MatrixTransformation2D>>, SceneGraph::AbstractObject2D, SceneGraph::PyObjectHolder<SceneGraph::Object<SceneGraph::MatrixTransformation2D>>> object2D_{matrix, "Object2D", "Two-dimensional object with matrix-based transformation implementation"}; |
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object(object2D_); |
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object2D(object2D_); |
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objectScale(object2D_); |
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py::class_<SceneGraph::Object<SceneGraph::MatrixTransformation3D>, SceneGraph::PyObject<SceneGraph::Object<SceneGraph::MatrixTransformation3D>>, SceneGraph::AbstractObject3D, SceneGraph::PyObjectHolder<SceneGraph::Object<SceneGraph::MatrixTransformation3D>>> object3D_{matrix, "Object3D", "Three-dimensional object with matrix-based transformation implementation"}; |
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object(object3D_); |
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object3D(object3D_); |
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objectScale(object3D_); |
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} |
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} |
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@ -0,0 +1,51 @@
|
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# |
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# This file is part of Magnum. |
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# |
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# Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019 |
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# Vladimír Vondruš <mosra@centrum.cz> |
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# |
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# Permission is hereby granted, free of charge, to any person obtaining a |
||||
# copy of this software and associated documentation files (the "Software"), |
||||
# to deal in the Software without restriction, including without limitation |
||||
# the rights to use, copy, modify, merge, publish, distribute, sublicense, |
||||
# and/or sell copies of the Software, and to permit persons to whom the |
||||
# Software is furnished to do so, subject to the following conditions: |
||||
# |
||||
# The above copyright notice and this permission notice shall be included |
||||
# in all copies or substantial portions of the Software. |
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# |
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER |
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# DEALINGS IN THE SOFTWARE. |
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# |
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|
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import sys |
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import unittest |
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from magnum import * |
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from magnum import scenegraph |
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from magnum.scenegraph.matrix import Object3D, Scene3D |
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class Object(unittest.TestCase): |
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def test_transformation(self): |
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scene = Scene3D() |
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a = Object3D(scene) |
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a.rotate_local(Deg(35.0), Vector3.x_axis()) |
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self.assertEqual(a.transformation, Matrix4.rotation_x(Deg(35.0))) |
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self.assertEqual(a.absolute_transformation(), Matrix4.rotation_x(Deg(35.0))) |
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b = Object3D(a) |
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b.translate((3.0, 4.0, 5.0)) |
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self.assertEqual(b.transformation, Matrix4.translation((3.0, 4.0, 5.0))) |
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self.assertEqual(b.absolute_transformation(), |
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Matrix4.rotation_x(Deg(35.0))@ |
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Matrix4.translation((3.0, 4.0, 5.0))) |
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c = Object3D(scene) |
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self.assertEqual(c.transformation, Matrix4.identity_init()) |
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self.assertEqual(c.absolute_transformation(), Matrix4.identity_init()) |
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Reference in new issue