@ -673,12 +673,30 @@ void gl(py::module& m) {
. value ( " STENCIL " , GL : : FramebufferClear : : Stencil ) ;
corrade : : enumOperators ( framebufferClear ) ;
py : : enum_ < GL : : FramebufferBlit > framebufferBlit { m , " FramebufferBlit " , " Mask for framebuffer blitting " } ;
framebufferBlit
. value ( " COLOR " , GL : : FramebufferBlit : : Color )
. value ( " DEPTH " , GL : : FramebufferBlit : : Depth )
. value ( " STENCIL " , GL : : FramebufferBlit : : Stencil ) ;
corrade : : enumOperators ( framebufferBlit ) ;
py : : enum_ < GL : : FramebufferBlitFilter > { m , " FramebufferBlitFilter " , " Framebuffer blit filtering " }
. value ( " NEAREST " , GL : : FramebufferBlitFilter : : Nearest )
. value ( " LINEAR " , GL : : FramebufferBlitFilter : : Linear ) ;
py : : class_ < GL : : AbstractFramebuffer , NonDefaultFramebufferHolder < GL : : AbstractFramebuffer > > abstractFramebuffer { m ,
" AbstractFramebuffer " , " Base for default and named framebuffers " } ;
abstractFramebuffer
/** @todo limit queries */
/* Using lambdas to supply an enum and not enum set */
. def_static ( " blit " , [ ] ( GL : : AbstractFramebuffer & source , GL : : AbstractFramebuffer & destination , const Range2Di & sourceRectangle , const Range2Di & destinationRectangle , GL : : FramebufferBlit mask , GL : : FramebufferBlitFilter filter ) {
GL : : AbstractFramebuffer : : blit ( source , destination , sourceRectangle , destinationRectangle , mask , filter ) ;
} , " Copy a block of pixels " , py : : arg ( " source " ) , py : : arg ( " destination " ) , py : : arg ( " source_rectangle " ) , py : : arg ( " destination_rectangle " ) , py : : arg ( " mask " ) , py : : arg ( " filter " ) )
. def_static ( " blit " , [ ] ( GL : : AbstractFramebuffer & source , GL : : AbstractFramebuffer & destination , const Range2Di & rectangle , GL : : FramebufferBlit mask ) {
GL : : AbstractFramebuffer : : blit ( source , destination , rectangle , mask ) ;
} , " Copy a block of pixels " , py : : arg ( " source " ) , py : : arg ( " destination " ) , py : : arg ( " rectangle " ) , py : : arg ( " mask " ) )
. def ( " bind " , & GL : : AbstractFramebuffer : : bind , " Bind framebuffer for drawing " )
. def_property ( " viewport " , & GL : : AbstractFramebuffer : : viewport , & GL : : AbstractFramebuffer : : setViewport , " Viewport " )
/* Using lambdas to avoid method chaining getting into signatures */