.def_static("enable",static_cast<void(*)(GL::Renderer::Feature)>(GL::Renderer::enable),"Enable a feature")
.def_static("enable",static_cast<void(*)(GL::Renderer::Feature)>(GL::Renderer::enable),"Enable a feature",py::arg("feature"))
.def_static("disable",static_cast<void(*)(GL::Renderer::Feature)>(GL::Renderer::disable),"Disable a feature")
.def_static("disable",static_cast<void(*)(GL::Renderer::Feature)>(GL::Renderer::disable),"Disable a feature",py::arg("feature"))
.def_static("set_feature",static_cast<void(*)(GL::Renderer::Feature,bool)>(GL::Renderer::setFeature),"Enable or disable a feature")
.def_static("set_feature",static_cast<void(*)(GL::Renderer::Feature,bool)>(GL::Renderer::setFeature),"Enable or disable a feature",py::arg("feature"),py::arg("enabled"))
/** @todo indexed variants of enable/disable/set_feature (needs
/** @todo indexed variants of enable/disable/set_feature (needs