Vladimír Vondruš
d0d028f72d
python: make the main bindings _magnum, not magnum._magnum.
7 years ago
Vladimír Vondruš
2b0dfaa22a
python: expose MeshTools::compile().
7 years ago
Vladimír Vondruš
4b58ba5204
python: Cube and Square from Primitives.
7 years ago
Vladimír Vondruš
293c5eca64
python: *very* little from Trade.
7 years ago
Vladimír Vondruš
ad01c1a306
python: initial SceneGraph bits.
7 years ago
Vladimír Vondruš
a644684e5e
python: oh of course, $<TARGET_EXISTS> is too new to be useful.
7 years ago
Vladimír Vondruš
33998df685
python: very barebones SDL2 & GLFW applications.
...
Similarly to the windowless ones, one of them gets picked up to be
platform.Application.
7 years ago
Vladimír Vondruš
4de30ab058
python: initial bits of the Shaders library.
7 years ago
Vladimír Vondruš
aec29e7da8
python: initial bits of the GL library.
7 years ago
Vladimír Vondruš
caa1619eef
python: expose Windowless{Glx,Egl}Application in platform.{glx,egl}.
...
One of them is then available through the platform.WindowlessApplication
alias. The selection is a bit arbitrary now, but has to suffice.
7 years ago
Vladimír Vondruš
d34366ac46
python: expose ArrayView and StridedArrayView.
...
Wow. This took a while and still is far from ideal.
7 years ago
Vladimír Vondruš
2922f28267
Initial code for the Python bindings, adding math angle types.
...
Only the double ones, exposed as floats, because the extra ALU required
by doubles is negligible to function call overhead. It'll be different
for non-scalar types, but here I use this.
7 years ago