Vladimír Vondruš
b0d714344a
It's October already?!
2 years ago
Vladimír Vondruš
305fdf81ee
It's 2023 already!
3 years ago
Vladimír Vondruš
737ec6c415
Prefix all CMake options with MAGNUM_*.
4 years ago
Vladimír Vondruš
d2f5ea43d5
CMake: use the CMAKE_FOLDER variable instead of FOLDER property.
...
It limits the support for CMake 3.12+, but it's much less verbose and I
don't expect people to use ancient CMake versions with IDEs like Xcode
or VS anyway, so this should be fine.
4 years ago
Vladimír Vondruš
2295f43873
Updated copyright year.
4 years ago
Vladimír Vondruš
84f9bb2a9d
Updated copyright year.
5 years ago
Vladimír Vondruš
1d278d1112
python: rename all Python.h headers to PythonBindings.h.
...
It conveys clearer what those headers are for and avoids issues where
shitty IDE indexers (Eclipse?) confuse this with Python's Python.h.
6 years ago
Vladimír Vondruš
b1d45fc85a
Updated copyright year.
6 years ago
Vladimír Vondruš
c28f36e04a
python: move refcounting in GL types also to holders.
...
Much cleaner now, yay.
7 years ago
Vladimír Vondruš
fe3837e34a
python: put all public Python headers into the same IDE folder.
7 years ago
Vladimír Vondruš
fde6102a8d
python: expose SceneGraph Python wrapping helpers.
...
Those will get used by 3rd party code, so need to be installed.
7 years ago
Vladimír Vondruš
2922f28267
Initial code for the Python bindings, adding math angle types.
...
Only the double ones, exposed as floats, because the extra ALU required
by doubles is negligible to function call overhead. It'll be different
for non-scalar types, but here I use this.
7 years ago