15 Commits (ded83398ea2b6895b8b00a648ae425a2a7866341)

Author SHA1 Message Date
Vladimír Vondruš 305fdf81ee It's 2023 already! 3 years ago
Vladimír Vondruš f4b5d915d9 python: bind also the vector shaders. 4 years ago
Vladimír Vondruš 9b60dd30b0 python: fix inconsistencies in bound Flat and Phong feature sets. 4 years ago
Vladimír Vondruš 2295f43873 Updated copyright year. 4 years ago
Vladimír Vondruš 431074a776 python: adapt to GL shader renaming. 5 years ago
Vladimír Vondruš 84f9bb2a9d Updated copyright year. 5 years ago
Vladimír Vondruš 0f98d2f172 python: expose new shaders.Phong features. 6 years ago
Vladimír Vondruš be5ffdd916 doc: switch to explicit :ref: as default roles don't work well. 6 years ago
Vladimír Vondruš b1d45fc85a Updated copyright year. 6 years ago
Vladimír Vondruš 3f0aa76c28 python: expose Shaders::Flat. 7 years ago
Vladimír Vondruš 313e74142c python: expose texturing in Phong. 7 years ago
Vladimír Vondruš 02fc8900b9 python: expose Phong tangents and vertex colors. 7 years ago
Vladimír Vondruš 40891858d6 python: raise Python exceptions for shader API usage failures. 7 years ago
Vladimír Vondruš 006987fa45 python: update shader attribute docs, add Phong there too. 7 years ago
Vladimír Vondruš c639e7f5b2 python: initial random docs. 7 years ago
Vladimír Vondruš 081d32938a python: expose all Vector variants. 7 years ago
Vladimír Vondruš 2922f28267 Initial code for the Python bindings, adding math angle types. 7 years ago