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Vladimír Vondruš c2284590e2 python: expose scenetools.combine_fields(). 2 years ago
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platform It's 2023 already! 3 years ago
test python: expose scenetools.combine_fields(). 2 years ago
.coveragerc Initial code for the Python bindings, adding math angle types. 7 years ago
CMakeLists.txt python: expose the whole MaterialTools library. 2 years ago
__init__.py python: expose the whole MaterialTools library. 2 years ago
acessorsForPixelFormat.h It's 2023 already! 3 years ago
bootstrap.h python: expose the whole MaterialTools library. 2 years ago
gl.cpp python: fix gl.Context.reset_state() to actually reset something. 2 years ago
magnum.cpp python: expose the whole MaterialTools library. 2 years ago
materialtools.cpp python: expose the whole MaterialTools library. 2 years ago
math.cpp python: expose the new Quaternion rotation overload. 2 years ago
math.h It's 2023 already! 3 years ago
math.matrix.h python: raise exceptions for Math API usage errors. 2 years ago
math.matrixdouble.cpp It's 2023 already! 3 years ago
math.matrixfloat.cpp It's 2023 already! 3 years ago
math.range.cpp python: implement pickling for all math types. 3 years ago
math.vector.h python: implement pickling for all math types. 3 years ago
math.vectorfloat.cpp python: raise exceptions for Math API usage errors. 2 years ago
math.vectorintegral.cpp It's 2023 already! 3 years ago
meshtools.cpp python: ability to pass extra attributes to meshtools.interleave(). 2 years ago
primitives.cpp It's 2023 already! 3 years ago
scenegraph.cpp It's 2023 already! 3 years ago
scenegraph.h It's 2023 already! 3 years ago
scenegraph.matrix.cpp It's 2023 already! 3 years ago
scenegraph.trs.cpp It's 2023 already! 3 years ago
scenetools.cpp python: expose scenetools.combine_fields(). 2 years ago
shaders.cpp It's 2023 already! 3 years ago
staticconfigure.h.cmake python: expose the whole MaterialTools library. 2 years ago
text.cpp python: actually adapt to Text::AbstractGlyphCache changes, ugh. 3 years ago
trade.cpp python: expose trade.SceneFieldData. 2 years ago