Source: magnum
Priority: optional
Maintainer: Vladimír Vondruš <mosra@centrum.cz>
Build-Depends: debhelper (>= 9), cmake (>= 3.1), corrade-dev, libgl-dev, libopenal-dev, libglfw3-dev, libsdl2-dev
Standards-Version: 3.9.2
Section: libs
Homepage: https://magnum.graphics
Vcs-Git: git://github.com/mosra/magnum.git
Vcs-Browser: https://github.com/mosra/magnum

Package: magnum-dev
Section: libdevel
Architecture: any
Depends: magnum (= ${binary:Version}), corrade-dev, libgl-dev, libopenal-dev, libglfw3-dev, libsdl2-dev
Description: Magnum development files
 Headers and tools needed for developing with Magnum.

Package: magnum
Section: libs
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}, corrade, libgl1, libopenal1, libglfw3, libsdl2-2.0-0
Description: C++11/C++14 graphics middleware for games and data visualization
 Magnum is 2D/3D graphics engine written in C++11 and modern OpenGL. Its goal
 is to simplify low-level graphics development and interaction with OpenGL
 using recent C++11 features and to abstract away platform-specific issues.
