#
#   This file is part of Magnum.
#
#   Copyright © 2010, 2011, 2012, 2013, 2014
#             Vladimír Vondruš <mosra@centrum.cz>
#
#   Permission is hereby granted, free of charge, to any person obtaining a
#   copy of this software and associated documentation files (the "Software"),
#   to deal in the Software without restriction, including without limitation
#   the rights to use, copy, modify, merge, publish, distribute, sublicense,
#   and/or sell copies of the Software, and to permit persons to whom the
#   Software is furnished to do so, subject to the following conditions:
#
#   The above copyright notice and this permission notice shall be included
#   in all copies or substantial portions of the Software.
#
#   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
#   IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
#   FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
#   THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
#   LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
#   FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
#   DEALINGS IN THE SOFTWARE.
#

set(MagnumOpenGL_HEADERS
    gl2ext.h)

# We need gl2ext.h also for ES3 (but not the others). NaCl has its own gl2.h,
# this one causes linker issues
if(TARGET_GLES2 AND NOT CORRADE_TARGET_NACL)
    set(MagnumOpenGL_HEADERS ${MagnumOpenGL_HEADERS}
        gl2platform.h
        gl2.h)
endif()

install(FILES ${MagnumOpenGL_HEADERS} DESTINATION ${MAGNUM_EXTERNAL_INCLUDE_INSTALL_DIR}/OpenGL/GLES2)
