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#ifndef Magnum_Math_Vector4_h
#define Magnum_Math_Vector4_h
/*
15 years ago
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
/** @file
* @brief Class Magnum::Math::Vector4
*/
#include "Vector3.h"
namespace Magnum { namespace Math {
/**
@brief Four-component vector
@tparam T Data type
See @ref matrix-vector for brief introduction. See also Point3D for
homogeneous three-dimensional coordinates.
@configurationvalueref{Magnum::Math::Vector4}
*/
template<class T> class Vector4: public Vector<4, T> {
public:
/** @copydoc Vector::Vector() */
inline constexpr Vector4() {}
/** @copydoc Vector::Vector(T) */
inline constexpr explicit Vector4(T value): Vector<4, T>(value, value, value, value) {}
/** @brief Copy constructor */
inline constexpr Vector4(const RectangularMatrix<1, 4, T>& other): Vector<4, T>(other) {}
/**
* @brief Constructor
* @param x X component
* @param y Y component
* @param z Z component
* @param w W component
*/
inline constexpr Vector4(T x, T y, T z, T w): Vector<4, T>(x, y, z, w) {}
/**
* @brief Constructor
* @param xyz Three-component vector
* @param w W component
*/
inline constexpr Vector4(const Vector3<T>& xyz, T w): Vector<4, T>(xyz[0], xyz[1], xyz[2], w) {}
inline T& x() { return (*this)[0]; } /**< @brief X component */
inline constexpr T x() const { return (*this)[0]; } /**< @overload */
inline T& y() { return (*this)[1]; } /**< @brief Y component */
inline constexpr T y() const { return (*this)[1]; } /**< @overload */
inline T& z() { return (*this)[2]; } /**< @brief Z component */
inline constexpr T z() const { return (*this)[2]; } /**< @overload */
inline T& w() { return (*this)[3]; } /**< @brief W component */
inline constexpr T w() const { return (*this)[3]; } /**< @overload */
/**
* @brief XYZ part of the vector
* @return First three components of the vector
*
* @see swizzle()
*/
inline Vector3<T>& xyz() { return Vector3<T>::from(Vector<4, T>::data()); }
inline constexpr Vector3<T> xyz() const { return Vector3<T>::from(Vector<4, T>::data()); } /**< @overload */
/**
* @brief XY part of the vector
* @return First two components of the vector
*
* @see swizzle()
*/
inline Vector2<T>& xy() { return Vector2<T>::from(Vector<4, T>::data()); }
inline constexpr Vector2<T> xy() const { return Vector2<T>::from(Vector<4, T>::data()); } /**< @overload */
MAGNUM_VECTOR_SUBCLASS_IMPLEMENTATION(Vector4, 4)
MAGNUM_RECTANGULARMATRIX_SUBCLASS_OPERATOR_IMPLEMENTATION(1, 4, Vector4<T>)
};
MAGNUM_VECTOR_SUBCLASS_OPERATOR_IMPLEMENTATION(Vector4, 4)
/** @debugoperator{Magnum::Math::Vector4} */
14 years ago
template<class T> inline Corrade::Utility::Debug operator<<(Corrade::Utility::Debug debug, const Vector4<T>& value) {
return debug << static_cast<const Vector<4, T>&>(value);
}
}}
namespace Corrade { namespace Utility {
/** @configurationvalue{Magnum::Math::Vector4} */
template<class T> struct ConfigurationValue<Magnum::Math::Vector4<T>>: public ConfigurationValue<Magnum::Math::Vector<4, T>> {};
}}
#endif