mirror of https://github.com/mosra/magnum.git
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
49 lines
2.0 KiB
49 lines
2.0 KiB
|
15 years ago
|
/*
|
||
|
|
Copyright © 2010, 2011 Vladimír Vondruš <mosra@centrum.cz>
|
||
|
|
|
||
|
|
This file is part of Magnum.
|
||
|
|
|
||
|
|
Magnum is free software: you can redistribute it and/or modify
|
||
|
|
it under the terms of the GNU Lesser General Public License version 3
|
||
|
|
only, as published by the Free Software Foundation.
|
||
|
|
|
||
|
|
Magnum is distributed in the hope that it will be useful,
|
||
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
|
GNU Lesser General Public License version 3 for more details.
|
||
|
|
*/
|
||
|
|
|
||
|
|
#include "AbstractTexture.h"
|
||
|
|
|
||
|
|
namespace Magnum {
|
||
|
|
|
||
|
|
/* Check correctness of binary OR in setMinificationFilter(). If nobody fucks
|
||
|
|
anything up, this assert should produce the same results on all dimensions,
|
||
|
|
thus testing only on AbstractTexture. */
|
||
|
|
static_assert(((AbstractTexture::NearestNeighborFilter|AbstractTexture::BaseMipLevel) == GL_NEAREST) &&
|
||
|
|
((AbstractTexture::NearestNeighborFilter|AbstractTexture::NearestMipLevel) == GL_NEAREST_MIPMAP_NEAREST) &&
|
||
|
|
((AbstractTexture::NearestNeighborFilter|AbstractTexture::LinearMipInterpolation) == GL_NEAREST_MIPMAP_LINEAR) &&
|
||
|
|
((AbstractTexture::LinearFilter|AbstractTexture::BaseMipLevel) == GL_LINEAR) &&
|
||
|
|
((AbstractTexture::LinearFilter|AbstractTexture::NearestMipLevel) == GL_LINEAR_MIPMAP_NEAREST) &&
|
||
|
|
((AbstractTexture::LinearFilter|AbstractTexture::LinearMipInterpolation) == GL_LINEAR_MIPMAP_LINEAR),
|
||
|
|
"Unsupported constants for GL texture filtering");
|
||
|
|
|
||
|
|
void AbstractTexture::setMinificationFilter(Filter filter, Mipmap mipmap) {
|
||
|
|
/* Only base mip level is supported on rectangle textures */
|
||
|
|
if(target == GL_TEXTURE_RECTANGLE) mipmap = BaseMipLevel;
|
||
|
|
|
||
|
|
bind();
|
||
|
|
glTexParameteri(target, GL_TEXTURE_MIN_FILTER, filter|mipmap);
|
||
|
|
unbind();
|
||
|
|
}
|
||
|
|
|
||
|
|
void AbstractTexture::generateMipmap() {
|
||
|
|
if(target == GL_TEXTURE_RECTANGLE) return;
|
||
|
|
|
||
|
|
bind();
|
||
|
|
glGenerateMipmap(target);
|
||
|
|
unbind();
|
||
|
|
}
|
||
|
|
|
||
|
|
}
|