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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021, 2022 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#define DOXYGEN_ELLIPSIS(...) __VA_ARGS__
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/* [windowed] */
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#include <Magnum/GL/DefaultFramebuffer.h>
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#include <Magnum/GL/Renderer.h>
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#include <Magnum/Math/Color.h>
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#include <Magnum/Platform/ScreenedApplication.h>
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#include <Magnum/Platform/Screen.h>
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#include <Magnum/Platform/Sdl2Application.h>
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#include <Magnum/Platform/GLContext.h>
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using namespace Magnum;
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class MyApplication: public Platform::Application {
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public:
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MyApplication(const Arguments& arguments);
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private:
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void drawEvent() override;
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};
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MyApplication::MyApplication(const Arguments& arguments): Platform::Application{arguments} {
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using namespace Math::Literals;
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/* Set clear color to dark blue */
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GL::Renderer::setClearColor(0x000066_rgbf);
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}
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void MyApplication::drawEvent() {
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/* Clear the window */
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GL::defaultFramebuffer.clear(GL::FramebufferClear::Color);
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/* The context is double-buffered, swap buffers */
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swapBuffers();
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}
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/* main() function implementation */
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MAGNUM_APPLICATION_MAIN(MyApplication)
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/* [windowed] */
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namespace B {
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/* [size] */
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class MyApplication: public Platform::Application {
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// ...
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private:
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void viewportEvent(ViewportEvent& event) override;
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};
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// ...
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void MyApplication::viewportEvent(ViewportEvent& event) {
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GL::defaultFramebuffer.setViewport({{}, event.framebufferSize()});
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}
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/* [size] */
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}
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namespace C {
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struct MyApplication: Platform::Application {
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MyApplication(const Arguments& arguments);
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void foo();
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};
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/* [configuration] */
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MyApplication::MyApplication(const Arguments& arguments):
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Platform::Application{arguments, Configuration{}
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.setTitle("My Application")
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.setSize({800, 600})}
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{
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// ...
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}
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/* [configuration] */
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void MyApplication::foo() {
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/* [Sdl2Application-dpi-scaling] */
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Vector2 scaling = Vector2{framebufferSize()}*dpiScaling()/Vector2{windowSize()};
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/* [Sdl2Application-dpi-scaling] */
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static_cast<void>(scaling);
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}
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}
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namespace D {
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constexpr Vector2i size;
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struct MyApplication: Platform::Application {
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MyApplication(const Arguments& arguments);
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};
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/* [createcontext] */
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MyApplication::MyApplication(const Arguments& arguments):
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Platform::Application{arguments, NoCreate}
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{
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// ...
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create(Configuration{}
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.setTitle("My Application")
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.setSize(size));
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// ...
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}
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/* [createcontext] */
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}
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namespace E {
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struct MyApplication: Platform::Application {
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MyApplication(const Arguments& arguments);
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};
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/* [trycreatecontext] */
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MyApplication::MyApplication(const Arguments& arguments):
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Platform::Application{arguments, NoCreate}
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{
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// ...
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Configuration conf;
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conf.setTitle("My Application");
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GLConfiguration glConf;
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glConf.setSampleCount(16);
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if(!tryCreate(conf, glConf))
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create(conf, glConf.setSampleCount(0));
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// ...
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}
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/* [trycreatecontext] */
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}
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namespace F {
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int argc = 0;
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struct MyApplication: Platform::ScreenedApplication {
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MyApplication(): Platform::ScreenedApplication{Arguments{argc, nullptr}} {}
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void globalViewportEvent(ViewportEvent& event) override;
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void globalDrawEvent() override;
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};
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/* [ScreenedApplication-global-events] */
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void MyApplication::globalViewportEvent(ViewportEvent& event) {
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GL::defaultFramebuffer.setViewport({{}, event.framebufferSize()});
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// Other stuff that should be done *before* all other event handlers ...
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}
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void MyApplication::globalDrawEvent() {
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// Other stuff that should be done *after* all other event handlers ...
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swapBuffers();
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}
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/* [ScreenedApplication-global-events] */
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void foo();
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void foo() {
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/* [ScreenedApplication-for-range] */
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MyApplication app;
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for(Platform::Screen& screen: app.screens()) {
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DOXYGEN_ELLIPSIS(static_cast<void>(screen));
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}
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/* [ScreenedApplication-for-range] */
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/* [ScreenedApplication-for] */
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for(Platform::Screen* s = app.screens().first(); s; s = s->nextFartherScreen()) {
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// ...
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}
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/* [ScreenedApplication-for] */
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}
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}
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namespace G {
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struct MyApplication: Platform::Application {
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MyApplication(const Arguments& arguments);
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bool everythingGoingAsExpected = false;
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};
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/* [exit-from-constructor] */
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MyApplication::MyApplication(const Arguments& arguments):
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Platform::Application{arguments, NoCreate}
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{
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// …
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if(!everythingGoingAsExpected) {
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exit(1);
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return;
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}
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// …
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}
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/* [exit-from-constructor] */
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}
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