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/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "DebugDrawResourceManager.h"
#include "AbstractShaderProgram.h"
#include "Buffer.h"
#include "Mesh.h"
#include "Shaders/FlatShader.h"
#include "AbstractShape.h"
#include "Box.h"
#include "ShapedObject.h"
#include "ShapeGroup.h"
#include "Implementation/AbstractDebugRenderer.h"
#include "Implementation/BoxRenderer.h"
namespace Magnum {
template class ResourceManager<AbstractShaderProgram, Buffer, Mesh, Physics::Implementation::Options>;
namespace Physics {
SceneGraph::Object2D* DebugDrawResourceManager::createDebugRenderer(AbstractShape2D* shape, ResourceKey options) {
return createDebugMesh(nullptr, shape, options);
}
SceneGraph::Object2D* DebugDrawResourceManager::createDebugMesh(SceneGraph::Object2D* parent, AbstractShape2D* shape, ResourceKey options) {
switch(shape->type()) {
case AbstractShape2D::Type::Box:
return new Implementation::BoxRenderer<2>(*static_cast<Box2D*>(shape), options, parent);
case AbstractShape2D::Type::ShapeGroup: {
if(!parent) parent = new SceneGraph::Object2D;
ShapeGroup2D* group = static_cast<ShapeGroup2D*>(shape);
if(group->first()) createDebugMesh(parent, group->first(), options);
if(group->second()) createDebugMesh(parent, group->second(), options);
return parent;
} default: return nullptr;
}
}
DebugDrawResourceManager::DebugDrawResourceManager() {
setFallback<Options>(new Options);
set<AbstractShaderProgram>("shader2d", new Shaders::FlatShader<2>, ResourceDataState::Final, ResourcePolicy::Resident);
}
DebugDrawResourceManager::~DebugDrawResourceManager() {}
}}