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#ifndef Magnum_Physics_Implementation_AbstractDebugRenderer_h
#define Magnum_Physics_Implementation_AbstractDebugRenderer_h
/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "Color.h"
#include "ResourceManager.h"
#include "SceneGraph/Camera.h"
namespace Magnum {
class AbstractShaderProgram;
class Mesh;
namespace Shaders {
template<std::uint8_t> class FlatShader;
}
namespace Physics { namespace Implementation {
struct Options;
template<std::uint8_t dimensions> class AbstractDebugRenderer: public SceneGraph::AbstractObject<dimensions>::ObjectType {
public:
AbstractDebugRenderer(ResourceKey shader, ResourceKey mesh, ResourceKey options, typename SceneGraph::AbstractObject<dimensions>::ObjectType* parent);
protected:
Resource<AbstractShaderProgram, Shaders::FlatShader<dimensions>> shader;
Resource<Mesh> mesh;
Resource<Options> options;
};
extern template class AbstractDebugRenderer<2>;
extern template class AbstractDebugRenderer<3>;
}}}
#endif