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#ifndef Magnum_Physics_ObjectShape_h
#define Magnum_Physics_ObjectShape_h
/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
/** @file
* @brief Class Magnum::Physics::ObjectShape
*/
#include "SceneGraph/AbstractGroupedFeature.h"
#include "ObjectShapeGroup.h"
#include "magnumPhysicsVisibility.h"
namespace Magnum { namespace Physics {
template<std::uint8_t> class ObjectShapeGroup;
template<std::uint8_t> class AbstractShape;
/**
@brief Object shape
Adds shape for collision detection to object.
@see ObjectShape2D, ObjectShape3D
*/
template<std::uint8_t dimensions> class PHYSICS_EXPORT ObjectShape: public SceneGraph::AbstractGroupedFeature<dimensions, ObjectShape<dimensions>> {
public:
/**
* @brief Constructor
* @param object Object holding this feature
* @param group Group this shape belongs to
*
* Creates empty object shape.
* @see setShape()
*/
ObjectShape(SceneGraph::AbstractObject<dimensions>* object, ObjectShapeGroup<dimensions>* group = nullptr);
/**
* @brief Destructor
*
* Deletes associated shape.
*/
~ObjectShape();
/** @brief Shape */
inline AbstractShape<dimensions>* shape() { return _shape; }
inline const AbstractShape<dimensions>* shape() const { return _shape; } /**< @overload */
/**
* @brief Set shape
* @return Pointer to self (for method chaining)
*/
inline ObjectShape<dimensions>* setShape(AbstractShape<dimensions>* shape) {
_shape = shape;
this->object()->setDirty();
return this;
}
inline ObjectShapeGroup<dimensions>* group() {
return static_cast<ObjectShapeGroup<dimensions>*>(SceneGraph::AbstractGroupedFeature<dimensions, ObjectShape<dimensions>>::group());
}
inline const ObjectShapeGroup<dimensions>* group() const {
return static_cast<const ObjectShapeGroup<dimensions>*>(SceneGraph::AbstractGroupedFeature<dimensions, ObjectShape<dimensions>>::group());
}
protected:
/** Marks also the group as dirty */
void markDirty() override;
/** Applies transformation to associated shape. */
void clean(const typename DimensionTraits<dimensions>::MatrixType& absoluteTransformation) override;
private:
AbstractShape<dimensions>* _shape;
};
/** @brief Two-dimensional object shape */
typedef ObjectShape<2> ObjectShape2D;
/** @brief Three-dimensional object shape */
typedef ObjectShape<3> ObjectShape3D;
}}
#endif