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#ifndef Magnum_Math_Angle_h
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#define Magnum_Math_Angle_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Class @ref Magnum::Math::Deg, @ref Magnum::Math::Rad and related operators.
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*/
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#include <Corrade/configure.h>
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#include <Corrade/Utility/Debug.h>
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#include "Magnum/visibility.h"
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#include "Magnum/Math/Constants.h"
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#include "Magnum/Math/Math.h"
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#include "Magnum/Math/Unit.h"
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namespace Magnum { namespace Math {
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/**
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@brief Angle in degrees
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Along with Rad provides convenience classes to make angle specification and
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conversion less error-prone.
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## Usage
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You can enter the value either by using literal:
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@code
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auto degrees = 60.0_degf; // type is Deg<Float>
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auto radians = 1.047_rad; // type is Rad<Double>
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@endcode
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Or explicitly convert unitless value (such as output from some function) to
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either degrees or radians:
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@code
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Double foo();
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Deg<Float> degrees(35.0f);
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Rad<Double> radians(foo());
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//degrees = 60.0f; // error, no implicit conversion
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@endcode
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The classes support all arithmetic operations, such as addition, subtraction
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or multiplication/division by unitless number:
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@code
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auto a = 60.0_degf + 17.35_degf;
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auto b = -a + 23.0_degf*4;
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//auto c = 60.0_degf*45.0_degf; // error, undefined resulting unit
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@endcode
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It is also possible to compare angles with all comparison operators, but
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comparison of degrees and radians is not possible without explicit conversion
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to common type:
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@code
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Rad<Float> angle();
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Deg<Float> x = angle(); // convert to degrees for easier comparison
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if(x < 30.0_degf) foo();
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//if(x > 1.57_radf) bar(); // error, both need to be of the same type
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@endcode
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It is possible to seamlessly convert between degrees and radians and explicitly
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convert the value back to underlying type:
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@code
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Float sine(Rad<Float> angle);
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Float a = sine(60.0_degf); // the same as sine(1.047_radf)
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Deg<Double> b = 1.047_rad; // the same as 60.0_deg
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Float d = Double(b); // 60.0
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//Float e = b; // error, no implicit conversion
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@endcode
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## Requirement of explicit conversion
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The requirement of explicit conversions from and to unitless types helps to
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reduce unit-based errors. Consider following example with implicit conversions
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allowed:
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@code
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namespace std { float sin(float angle); }
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Float sine(Rad<Float> angle);
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Float a = 60.0f; // degrees
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sine(a); // silent error, sine() expected radians
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auto b = 60.0_degf; // degrees
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std::sin(b); // silent error, std::sin() expected radians
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@endcode
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These silent errors are easily avoided by requiring explicit conversions:
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@code
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//sine(a); // compilation error
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sine(Deg<Float>{a}); // explicitly specifying unit
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//std::sin(b); // compilation error
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std::sin(Float(Rad<Float>(b)); // required explicit conversion hints to user
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// that this case needs special attention
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// (i.e., conversion to radians)
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@endcode
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@see @ref Magnum::Deg, @ref Magnum::Degd
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*/
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template<class T> class Deg: public Unit<Deg, T> {
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public:
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Math: more explicit default zero/identity constructors.
Some classes are by default constructed zero-filled while other are set
to identity and the only way to to check this is to look into the
documentation. This changes the default constructor of all classes to
take an optional "tag" which acts as documentation about how the type is
constructed. Note that this result in no behavioral changes, just
ability to be more explicit when writing the code. Example:
// These two are equivalent
Quaternion q1;
Quaternion q2{Math::IdentityInit};
// These two are equivalent
Vector4 vec1;
Vector4 vec2{Math::ZeroInit};
Matrix4 a{Math::IdentityInit, 2}; // 2 on diagonal
Matrix4 b{Math::ZeroInit}; // all zero
This functionality was already present in some ugly form in Matrix,
Matrix3 and Matrix4 classes. It was long and ugly to write, so it is
now generalized into the new Math::IdentityInit and Math::ZeroInit tags,
the original Matrix::IdentityType, Matrix::Identity, Matrix::ZeroType
and Matrix::Zero are deprecated and will be removed in the future
release.
Math::Matrix<7, Int> m{Math::Matrix<7, Int>::Identity}; // before
Math::Matrix<7, Int> m{Math::IdentityInit}; // now
11 years ago
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/** @brief Construct zero angle */
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/* MSVC 2015 can't handle {} here */
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constexpr /*implicit*/ Deg(ZeroInitT = ZeroInit): Unit<Math::Deg, T>(ZeroInit) {}
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/** @brief Construct without initializing the contents */
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/* MSVC 2015 can't handle {} here */
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explicit Deg(NoInitT): Unit<Math::Deg, T>(NoInit) {}
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/** @brief Explicit constructor from unitless type */
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constexpr explicit Deg(T value): Unit<Math::Deg, T>(value) {}
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/** @brief Copy constructor */
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constexpr /*implicit*/ Deg(Unit<Math::Deg, T> value): Unit<Math::Deg, T>(value) {}
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/** @brief Construct from another underlying type */
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template<class U> constexpr explicit Deg(Unit<Math::Deg, U> value): Unit<Math::Deg, T>(value) {}
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/**
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* @brief Construct degrees from radians
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*
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* Performs conversion from radians to degrees, i.e.:
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* @f[
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* deg = 180 \frac {rad} \pi
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* @f]
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*/
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constexpr /*implicit*/ Deg(Unit<Rad, T> value);
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};
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#ifndef MAGNUM_TARGET_GLES
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/** @relatesalso Deg
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@brief Double-precision degree value literal
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Example usage:
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@code
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Double cosine = Math::cos(60.0_deg); // cosine = 0.5
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Double cosine = Math::cos(1.047_rad); // cosine = 0.5
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@endcode
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@see @link operator""_degf() @endlink, @link operator""_rad() @endlink
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@requires_gl Only single-precision types are available in OpenGL ES and WebGL.
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*/
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constexpr Deg<Double> operator "" _deg(long double value) { return Deg<Double>(Double(value)); }
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#endif
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/** @relatesalso Deg
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@brief Single-precision degree value literal
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Example usage:
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@code
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Float tangent = Math::tan(60.0_degf); // tangent = 1.732f
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Float tangent = Math::tan(1.047_radf); // tangent = 1.732f
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@endcode
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@see @link operator""_deg() @endlink, @link operator""_radf() @endlink
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*/
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constexpr Deg<Float> operator "" _degf(long double value) { return Deg<Float>(Float(value)); }
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/**
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@brief Angle in radians
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See @ref Deg for more information.
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@see @ref Magnum::Rad, @ref Magnum::Radd
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*/
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template<class T> class Rad: public Unit<Rad, T> {
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public:
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/** @brief Default constructor */
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/* MSVC 2015 can't handle {} here */
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constexpr /*implicit*/ Rad(ZeroInitT = ZeroInit): Unit<Math::Rad, T>(ZeroInit) {}
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/** @brief Construct without initializing the contents */
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/* MSVC 2015 can't handle {} here */
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explicit Rad(NoInitT): Unit<Math::Rad, T>(NoInit) {}
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/** @brief Construct from unitless type */
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constexpr explicit Rad(T value): Unit<Math::Rad, T>(value) {}
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/** @brief Copy constructor */
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constexpr /*implicit*/ Rad(Unit<Math::Rad, T> value): Unit<Math::Rad, T>(value) {}
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/** @brief Construct from another underlying type */
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template<class U> constexpr explicit Rad(Unit<Math::Rad, U> value): Unit<Math::Rad, T>(value) {}
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/**
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* @brief Construct radians from degrees
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*
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* Performs conversion from degrees to radians, i.e.:
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* @f[
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* rad = deg \frac \pi 180
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* @f]
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*/
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constexpr /*implicit*/ Rad(Unit<Deg, T> value);
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};
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#ifndef MAGNUM_TARGET_GLES
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/** @relatesalso Rad
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@brief Double-precision radian value literal
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See @link operator""_deg() @endlink for more information.
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@see @link operator""_radf() @endlink
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@requires_gl Only single-precision types are available in OpenGL ES and WebGL.
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*/
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constexpr Rad<Double> operator "" _rad(long double value) { return Rad<Double>(Double(value)); }
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#endif
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/** @relatesalso Rad
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@brief Single-precision radian value literal
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See @link operator""_degf() @endlink for more information.
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@see @link operator""_rad() @endlink
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*/
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constexpr Rad<Float> operator "" _radf(long double value) { return Rad<Float>(Float(value)); }
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template<class T> constexpr Deg<T>::Deg(Unit<Rad, T> value): Unit<Math::Deg, T>(T(180)*T(value)/Math::Constants<T>::pi()) {}
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template<class T> constexpr Rad<T>::Rad(Unit<Deg, T> value): Unit<Math::Rad, T>(T(value)*Math::Constants<T>::pi()/T(180)) {}
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/** @debugoperator{Magnum::Math::Rad} */
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template<class T> Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug& debug, const Unit<Rad, T>& value) {
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debug << "Rad(";
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debug.setFlag(Corrade::Utility::Debug::SpaceAfterEachValue, false);
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debug << T(value) << ")";
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debug.setFlag(Corrade::Utility::Debug::SpaceAfterEachValue, true);
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return debug;
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}
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/** @debugoperator{Magnum::Math::Deg} */
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template<class T> Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug& debug, const Unit<Deg, T>& value) {
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debug << "Deg(";
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debug.setFlag(Corrade::Utility::Debug::SpaceAfterEachValue, false);
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debug << T(value) << ")";
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debug.setFlag(Corrade::Utility::Debug::SpaceAfterEachValue, true);
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return debug;
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}
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/* Explicit instantiation for commonly used types */
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#ifndef DOXYGEN_GENERATING_OUTPUT
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extern template MAGNUM_EXPORT Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug&, const Unit<Rad, Float>&);
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extern template MAGNUM_EXPORT Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug&, const Unit<Deg, Float>&);
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#ifndef MAGNUM_TARGET_GLES
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extern template MAGNUM_EXPORT Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug&, const Unit<Rad, Double>&);
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extern template MAGNUM_EXPORT Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug&, const Unit<Deg, Double>&);
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#endif
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#endif
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}}
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#endif
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