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#ifndef Magnum_DebugTools_ResourceManager_h
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#define Magnum_DebugTools_ResourceManager_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Class @ref Magnum::DebugTools::ResourceManager
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*/
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#include "Magnum/ResourceManager.h"
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#include "Magnum/Magnum.h"
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#include "Magnum/DebugTools/DebugTools.h"
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#include "Magnum/DebugTools/visibility.h"
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#include "Magnum/SceneGraph/SceneGraph.h"
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#include "Magnum/Shapes/Shapes.h"
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/** @todo fix this better */
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#ifdef CORRADE_MSVC2015_COMPATIBILITY
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#include "Magnum/AbstractShaderProgram.h"
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#include "Magnum/Buffer.h"
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#include "Magnum/Mesh.h"
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#include "Magnum/MeshView.h"
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#include "Magnum/DebugTools/ForceRenderer.h"
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#include "Magnum/DebugTools/ObjectRenderer.h"
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#include "Magnum/DebugTools/ShapeRenderer.h"
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#endif
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namespace Magnum {
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namespace DebugTools {
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/**
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@brief Resource manager for debug tools
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Stores various data used by debug renderers. See @ref debug-tools for more
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information.
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*/
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class MAGNUM_DEBUGTOOLS_EXPORT ResourceManager: public Magnum::ResourceManager<Magnum::Implementation::ResourceManagerLocalInstance, AbstractShaderProgram, Buffer, Mesh, MeshView, DebugTools::ForceRendererOptions, DebugTools::ObjectRendererOptions, DebugTools::ShapeRendererOptions> {
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public:
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explicit ResourceManager();
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~ResourceManager();
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};
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}}
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#endif
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