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/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#include "BufferState.h"
#include <Corrade/Utility/Assert.h>
#include "Magnum/GL/Context.h"
#include "Magnum/GL/Extensions.h"
#include "Magnum/GL/Implementation/State.h"
namespace Magnum { namespace GL { namespace Implementation {
const Buffer::TargetHint BufferState::targetForIndex[] = {
Buffer::TargetHint::Array,
Buffer::TargetHint::ElementArray,
#ifndef MAGNUM_TARGET_GLES2
Buffer::TargetHint::CopyRead,
Buffer::TargetHint::CopyWrite,
Buffer::TargetHint::PixelPack,
Buffer::TargetHint::PixelUnpack,
Buffer::TargetHint::TransformFeedback,
Buffer::TargetHint::Uniform,
#ifndef MAGNUM_TARGET_WEBGL
Buffer::TargetHint::AtomicCounter,
Buffer::TargetHint::DispatchIndirect,
Buffer::TargetHint::DrawIndirect,
Buffer::TargetHint::ShaderStorage,
Buffer::TargetHint::Texture
#endif
#endif
};
std::size_t BufferState::indexForTarget(Buffer::TargetHint target) {
switch(target) {
case Buffer::TargetHint::Array: return 1;
case Buffer::TargetHint::ElementArray: return 2;
#ifndef MAGNUM_TARGET_GLES2
case Buffer::TargetHint::CopyRead: return 3;
case Buffer::TargetHint::CopyWrite: return 4;
case Buffer::TargetHint::PixelPack: return 5;
case Buffer::TargetHint::PixelUnpack: return 6;
case Buffer::TargetHint::TransformFeedback: return 7;
case Buffer::TargetHint::Uniform: return 8;
#ifndef MAGNUM_TARGET_WEBGL
case Buffer::TargetHint::AtomicCounter: return 9;
case Buffer::TargetHint::DispatchIndirect: return 10;
case Buffer::TargetHint::DrawIndirect: return 11;
case Buffer::TargetHint::ShaderStorage: return 12;
case Buffer::TargetHint::Texture: return 13;
#endif
#endif
}
CORRADE_ASSERT_UNREACHABLE(); /* LCOV_EXCL_LINE */
}
BufferState::BufferState(Context& context, std::vector<std::string>& extensions): bindings()
#ifndef MAGNUM_TARGET_GLES2
#ifndef MAGNUM_TARGET_GLES
, minMapAlignment(0)
#endif
#ifndef MAGNUM_TARGET_WEBGL
, maxAtomicCounterBindings{0}, maxShaderStorageBindings{0}, shaderStorageOffsetAlignment{0}
#endif
, uniformOffsetAlignment{0}, maxUniformBindings{0}
#endif
{
/* DSA, except Intel Windows, because I have no patience for that anymore */
#ifndef MAGNUM_TARGET_GLES
if(context.isExtensionSupported<Extensions::ARB::direct_state_access>()
#ifdef CORRADE_TARGET_WINDOWS
&& (!(context.detectedDriver() & Context::DetectedDriver::IntelWindows) ||
context.isDriverWorkaroundDisabled("intel-windows-crazy-broken-buffer-dsa"))
#endif
) {
extensions.emplace_back(Extensions::ARB::direct_state_access::string());
createImplementation = &Buffer::createImplementationDSA;
copyImplementation = &Buffer::copyImplementationDSA;
getParameterImplementation = &Buffer::getParameterImplementationDSA;
getSubDataImplementation = &Buffer::getSubDataImplementationDSA;
dataImplementation = &Buffer::dataImplementationDSA;
subDataImplementation = &Buffer::subDataImplementationDSA;
mapImplementation = &Buffer::mapImplementationDSA;
mapRangeImplementation = &Buffer::mapRangeImplementationDSA;
flushMappedRangeImplementation = &Buffer::flushMappedRangeImplementationDSA;
unmapImplementation = &Buffer::unmapImplementationDSA;
} else
#endif
{
createImplementation = &Buffer::createImplementationDefault;
#ifndef MAGNUM_TARGET_GLES2
copyImplementation = &Buffer::copyImplementationDefault;
#endif
getParameterImplementation = &Buffer::getParameterImplementationDefault;
#ifndef MAGNUM_TARGET_GLES
getSubDataImplementation = &Buffer::getSubDataImplementationDefault;
#endif
dataImplementation = &Buffer::dataImplementationDefault;
subDataImplementation = &Buffer::subDataImplementationDefault;
#ifndef MAGNUM_TARGET_WEBGL
mapImplementation = &Buffer::mapImplementationDefault;
mapRangeImplementation = &Buffer::mapRangeImplementationDefault;
flushMappedRangeImplementation = &Buffer::flushMappedRangeImplementationDefault;
unmapImplementation = &Buffer::unmapImplementationDefault;
#endif
}
#ifndef MAGNUM_TARGET_GLES
if(context.isExtensionSupported<Extensions::ARB::invalidate_subdata>()) {
extensions.emplace_back(Extensions::ARB::invalidate_subdata::string());
invalidateImplementation = &Buffer::invalidateImplementationARB;
invalidateSubImplementation = &Buffer::invalidateSubImplementationARB;
} else
#endif
{
invalidateImplementation = &Buffer::invalidateImplementationNoOp;
invalidateSubImplementation = &Buffer::invalidateSubImplementationNoOp;
}
#ifndef MAGNUM_TARGET_GLES2
#ifndef MAGNUM_TARGET_GLES
if(context.isExtensionSupported<Extensions::ARB::multi_bind>()) {
extensions.emplace_back(Extensions::ARB::multi_bind::string());
bindBasesImplementation = &Buffer::bindImplementationMulti;
bindRangesImplementation = &Buffer::bindImplementationMulti;
} else
#endif
{
bindBasesImplementation = &Buffer::bindImplementationFallback;
bindRangesImplementation = &Buffer::bindImplementationFallback;
}
#endif
#ifndef MAGNUM_TARGET_GLES
if(context.isExtensionSupported<Extensions::ARB::direct_state_access>() &&
(context.detectedDriver() & Context::DetectedDriver::Svga3D) &&
!context.isDriverWorkaroundDisabled("svga3d-broken-dsa-bufferdata"))
{
dataImplementation = &Buffer::dataImplementationDefault;
}
#endif
#if defined(MAGNUM_TARGET_GLES) && !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
if((context.detectedDriver() & Context::DetectedDriver::SwiftShader) &&
!context.isDriverWorkaroundDisabled("swiftshader-broken-xfb-buffer-binding-target"))
{
setTargetHintImplementation = &Buffer::setTargetHintImplementationSwiftShader;
} else
#endif
{
setTargetHintImplementation = &Buffer::setTargetHintImplementationDefault;
}
#if defined(CORRADE_TARGET_APPLE) && !defined(CORRADE_TARGET_IOS)
if(!context.isDriverWorkaroundDisabled("apple-buffer-texture-detach-on-data-modify")) {
dataImplementation = &Buffer::dataImplementationApple;
subDataImplementation = &Buffer::subDataImplementationApple;
mapImplementation = &Buffer::mapImplementationApple;
mapRangeImplementation = &Buffer::mapRangeImplementationApple;
unmapImplementation = &Buffer::unmapImplementationApple;
/* No need for Apple-specific invalidate*Implementation, as the
extension isn't supported anyway */
CORRADE_INTERNAL_ASSERT(!context.isExtensionSupported<Extensions::ARB::invalidate_subdata>());
}
#endif
#ifdef MAGNUM_TARGET_GLES
static_cast<void>(context);
static_cast<void>(extensions);
#endif
}
void BufferState::reset() {
/* libc++ complains about decrementing enum value otherwise */
std::fill_n(bindings, std::size_t{TargetCount}, State::DisengagedBinding);
}
}}}