|
|
|
|
#ifndef Magnum_Trade_SceneData_h
|
|
|
|
|
#define Magnum_Trade_SceneData_h
|
|
|
|
|
/*
|
|
|
|
|
This file is part of Magnum.
|
|
|
|
|
|
|
|
|
|
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
|
|
|
|
|
2020, 2021 Vladimír Vondruš <mosra@centrum.cz>
|
|
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
copy of this software and associated documentation files (the "Software"),
|
|
|
|
|
to deal in the Software without restriction, including without limitation
|
|
|
|
|
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
|
|
and/or sell copies of the Software, and to permit persons to whom the
|
|
|
|
|
Software is furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included
|
|
|
|
|
in all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
|
|
|
DEALINGS IN THE SOFTWARE.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/** @file
|
|
|
|
|
* @brief Class @ref Magnum::Trade::SceneData
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include <vector>
|
|
|
|
|
|
|
|
|
|
#include "Magnum/Types.h"
|
|
|
|
|
#include "Magnum/Trade/visibility.h"
|
|
|
|
|
|
|
|
|
|
namespace Magnum { namespace Trade {
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Scene data
|
|
|
|
|
|
|
|
|
|
@see @ref AbstractImporter::scene()
|
|
|
|
|
*/
|
|
|
|
|
class MAGNUM_TRADE_EXPORT SceneData {
|
|
|
|
|
public:
|
|
|
|
|
/**
|
|
|
|
|
* @brief Constructor
|
|
|
|
|
* @param children2D Two-dimensional child objects
|
|
|
|
|
* @param children3D Three-dimensional child objects
|
|
|
|
|
* @param importerState Importer-specific state
|
|
|
|
|
*/
|
|
|
|
|
explicit SceneData(std::vector<UnsignedInt> children2D, std::vector<UnsignedInt> children3D, const void* importerState = nullptr);
|
|
|
|
|
|
|
|
|
|
/** @brief Copying is not allowed */
|
|
|
|
|
SceneData(const SceneData&) = delete;
|
|
|
|
|
|
|
|
|
|
/** @brief Move constructor */
|
|
|
|
|
SceneData(SceneData&&)
|
|
|
|
|
/* GCC 4.9.0 (the one from Android NDK) thinks this does not match
|
|
|
|
|
the implicit signature so it can't be defaulted. Works on 4.8,
|
|
|
|
|
5.0 and everywhere else, so I don't bother. */
|
|
|
|
|
#if !defined(__GNUC__) || __GNUC__*100 + __GNUC_MINOR__ != 409
|
|
|
|
|
noexcept
|
|
|
|
|
#endif
|
|
|
|
|
;
|
|
|
|
|
|
|
|
|
|
/** @brief Copying is not allowed */
|
|
|
|
|
SceneData& operator=(const SceneData&) = delete;
|
|
|
|
|
|
|
|
|
|
/** @brief Move assignment */
|
|
|
|
|
SceneData& operator=(SceneData&&)
|
|
|
|
|
/* GCC 4.9.0 (the one from Android NDK) thinks this does not match
|
|
|
|
|
the implicit signature so it can't be defaulted. Works on 4.8,
|
|
|
|
|
5.0 and everywhere else, so I don't bother. */
|
|
|
|
|
#if !defined(__GNUC__) || __GNUC__*100 + __GNUC_MINOR__ != 409
|
|
|
|
|
noexcept
|
|
|
|
|
#endif
|
|
|
|
|
;
|
|
|
|
|
|
|
|
|
|
/** @brief Two-dimensional child objects */
|
|
|
|
|
const std::vector<UnsignedInt>& children2D() const { return _children2D; }
|
|
|
|
|
|
|
|
|
|
/** @brief Three-dimensional child objects */
|
|
|
|
|
const std::vector<UnsignedInt>& children3D() const { return _children3D; }
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Importer-specific state
|
|
|
|
|
*
|
|
|
|
|
* See @ref AbstractImporter::importerState() for more information.
|
|
|
|
|
*/
|
|
|
|
|
const void* importerState() const { return _importerState; }
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
std::vector<UnsignedInt> _children2D,
|
|
|
|
|
_children3D;
|
|
|
|
|
const void* _importerState;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
}}
|
|
|
|
|
|
|
|
|
|
#endif
|