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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "Magnum/Vk/CommandBuffer.h"
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#include "Magnum/Vk/CommandPoolCreateInfo.h"
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#include "Magnum/Vk/DeviceProperties.h"
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#include "Magnum/Vk/Fence.h"
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#include "Magnum/Vk/VulkanTester.h"
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namespace Magnum { namespace Vk { namespace Test { namespace {
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struct QueueVkTest: VulkanTester {
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explicit QueueVkTest();
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/* construction tested in DeviceVkTest as it's done implicitly on Device
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creation */
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/* move and wrap tested in QueueTest as there's no vkDestroyQueue() and
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thus we don't need a Vulkan-enabled test for that */
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void submit();
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void submitOne();
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void submitImplicitFence();
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};
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QueueVkTest::QueueVkTest() {
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addTests({&QueueVkTest::submit,
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&QueueVkTest::submitOne,
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&QueueVkTest::submitImplicitFence});
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}
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void QueueVkTest::submit() {
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CommandPool pool{device(), CommandPoolCreateInfo{
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device().properties().pickQueueFamily(QueueFlag::Graphics)}};
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CommandBuffer a = pool.allocate();
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a.begin()
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.end();
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CommandBuffer b = pool.allocate();
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b.begin()
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.end();
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CommandBuffer c = pool.allocate();
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c.begin()
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.end();
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Fence fence{device()};
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CORRADE_VERIFY(!fence.status());
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queue().submit({
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SubmitInfo{}.setCommandBuffers({a, b}),
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SubmitInfo{}.setCommandBuffers({c})
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}, fence);
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CORRADE_VERIFY(fence.wait(std::chrono::milliseconds{1000}));
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}
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void QueueVkTest::submitOne() {
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/* Until DynamicArray is a thing, submit() has a special case for a single
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item that doesn't allocate but instead just point to it */
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/** @todo drop once DynamicArray handles that */
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CommandPool pool{device(), CommandPoolCreateInfo{
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device().properties().pickQueueFamily(QueueFlag::Graphics)}};
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CommandBuffer a = pool.allocate();
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a.begin()
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.end();
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Fence fence{device()};
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CORRADE_VERIFY(!fence.status());
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queue().submit({
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SubmitInfo{}.setCommandBuffers({a})
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}, fence);
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CORRADE_VERIFY(fence.wait(std::chrono::milliseconds{1000}));
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}
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void QueueVkTest::submitImplicitFence() {
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CommandPool pool{device(), CommandPoolCreateInfo{
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device().properties().pickQueueFamily(QueueFlag::Graphics)}};
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CommandBuffer a = pool.allocate();
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a.begin()
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.end();
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CORRADE_VERIFY(queue().submit({SubmitInfo{}.setCommandBuffers({a})})
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.wait(std::chrono::milliseconds{1000}));
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}
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}}}}
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CORRADE_TEST_MAIN(Magnum::Vk::Test::QueueVkTest)
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