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/*
This file is part of Magnum.
Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
Vladimír Vondruš <mosra@centrum.cz>
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the
Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
DEALINGS IN THE SOFTWARE.
*/
#include "ImageData.h"
#include <Corrade/Containers/StridedArrayView.h>
#include "Magnum/ImageView.h"
Split the OpenGL layer out, pt 9: generic pixel formats. This is quite big, so: * There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat enums, which contain generic API-independent formats. In particular, PixelFormat replaces GL::PixelFormat and GL::PixelType with a single value. * There's GL::pixelFormat(), GL::pixelType(), GL::compressedPixelFormat() to convert the generic enums to GL-specific. The mapping is only in one direction, done with a lookup table (generic enums are indices to that table). * GL classes taking the formats directly (such as GL::BufferImage) have overloads that take both the GL-specific and generic format. * The generic Image, CompressedImage, ImageView, CompressedImageView, and Trade::ImageData classes now accept the generic formats first-class. However, it's also possible to store an implementation-specific value to cover cases where a generic format enum doesn't have support for a particular format. This is done by wrapping the value using pixelFormatWrap() or compressedPixelFormatWrap(). Particular GPU APIs then assume it's their implementation-specific value and extract the value back using pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an isPixelFormatImplementationSpecific() and isCompressedPixelFormatImplementationSpecific() that distinguishes these values. * Many operations need pixel size and in order to have it even for implementation-specific formats, a corresponding pixelSize() overload is found via ADL on construction and the calculated size stored along the format. Previously the pixel size was only calculated on demand, but that's not possible now. In case such overload is not available, it's possible to pass pixel size manually as well. * In order to support the GL format+type pair, Image, ImageView and Trade::ImageData, there's now an additional untyped formatExtra() field that holds the second value. * The CompressedPixelStorage class is now unconditionally available on all targets, including OpenGL ES and WebGL. However, on OpenGL ES the GL APIs expect that it's all at default values. I attempted to preserve backwards compatibility as much as possible: * The PixelFormat and CompressedPixelFormat enum now contains generic API-independent values. The GL-specific formats are present there, but marked as deprecated. Use either the generic values or GL::PixelFormat (togehter with GL::PixelType) and GL::CompressedPixelFormat instead. There's a lot of ugliness caused by this, but seems to work well. * *Image::type() functions are deprecated as they were too GL-specific. Use formatExtra() and cast it to GL::PixelType instead. * Image constructors take templated format or format+extra arguments, so passing GL-specific values to them should still work.
8 years ago
#include "Magnum/PixelFormat.h"
#include "Magnum/Implementation/ImageProperties.h"
Split the OpenGL layer out, pt 9: generic pixel formats. This is quite big, so: * There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat enums, which contain generic API-independent formats. In particular, PixelFormat replaces GL::PixelFormat and GL::PixelType with a single value. * There's GL::pixelFormat(), GL::pixelType(), GL::compressedPixelFormat() to convert the generic enums to GL-specific. The mapping is only in one direction, done with a lookup table (generic enums are indices to that table). * GL classes taking the formats directly (such as GL::BufferImage) have overloads that take both the GL-specific and generic format. * The generic Image, CompressedImage, ImageView, CompressedImageView, and Trade::ImageData classes now accept the generic formats first-class. However, it's also possible to store an implementation-specific value to cover cases where a generic format enum doesn't have support for a particular format. This is done by wrapping the value using pixelFormatWrap() or compressedPixelFormatWrap(). Particular GPU APIs then assume it's their implementation-specific value and extract the value back using pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an isPixelFormatImplementationSpecific() and isCompressedPixelFormatImplementationSpecific() that distinguishes these values. * Many operations need pixel size and in order to have it even for implementation-specific formats, a corresponding pixelSize() overload is found via ADL on construction and the calculated size stored along the format. Previously the pixel size was only calculated on demand, but that's not possible now. In case such overload is not available, it's possible to pass pixel size manually as well. * In order to support the GL format+type pair, Image, ImageView and Trade::ImageData, there's now an additional untyped formatExtra() field that holds the second value. * The CompressedPixelStorage class is now unconditionally available on all targets, including OpenGL ES and WebGL. However, on OpenGL ES the GL APIs expect that it's all at default values. I attempted to preserve backwards compatibility as much as possible: * The PixelFormat and CompressedPixelFormat enum now contains generic API-independent values. The GL-specific formats are present there, but marked as deprecated. Use either the generic values or GL::PixelFormat (togehter with GL::PixelType) and GL::CompressedPixelFormat instead. There's a lot of ugliness caused by this, but seems to work well. * *Image::type() functions are deprecated as they were too GL-specific. Use formatExtra() and cast it to GL::PixelType instead. * Image constructors take templated format or format+extra arguments, so passing GL-specific values to them should still work.
8 years ago
namespace Magnum { namespace Trade {
Split the OpenGL layer out, pt 9: generic pixel formats. This is quite big, so: * There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat enums, which contain generic API-independent formats. In particular, PixelFormat replaces GL::PixelFormat and GL::PixelType with a single value. * There's GL::pixelFormat(), GL::pixelType(), GL::compressedPixelFormat() to convert the generic enums to GL-specific. The mapping is only in one direction, done with a lookup table (generic enums are indices to that table). * GL classes taking the formats directly (such as GL::BufferImage) have overloads that take both the GL-specific and generic format. * The generic Image, CompressedImage, ImageView, CompressedImageView, and Trade::ImageData classes now accept the generic formats first-class. However, it's also possible to store an implementation-specific value to cover cases where a generic format enum doesn't have support for a particular format. This is done by wrapping the value using pixelFormatWrap() or compressedPixelFormatWrap(). Particular GPU APIs then assume it's their implementation-specific value and extract the value back using pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an isPixelFormatImplementationSpecific() and isCompressedPixelFormatImplementationSpecific() that distinguishes these values. * Many operations need pixel size and in order to have it even for implementation-specific formats, a corresponding pixelSize() overload is found via ADL on construction and the calculated size stored along the format. Previously the pixel size was only calculated on demand, but that's not possible now. In case such overload is not available, it's possible to pass pixel size manually as well. * In order to support the GL format+type pair, Image, ImageView and Trade::ImageData, there's now an additional untyped formatExtra() field that holds the second value. * The CompressedPixelStorage class is now unconditionally available on all targets, including OpenGL ES and WebGL. However, on OpenGL ES the GL APIs expect that it's all at default values. I attempted to preserve backwards compatibility as much as possible: * The PixelFormat and CompressedPixelFormat enum now contains generic API-independent values. The GL-specific formats are present there, but marked as deprecated. Use either the generic values or GL::PixelFormat (togehter with GL::PixelType) and GL::CompressedPixelFormat instead. There's a lot of ugliness caused by this, but seems to work well. * *Image::type() functions are deprecated as they were too GL-specific. Use formatExtra() and cast it to GL::PixelType instead. * Image constructors take templated format or format+extra arguments, so passing GL-specific values to them should still work.
8 years ago
template<UnsignedInt dimensions> ImageData<dimensions>::ImageData(const PixelStorage storage, const PixelFormat format, const VectorTypeFor<dimensions, Int>& size, Containers::Array<char>&& data, const void* const importerState) noexcept: ImageData{storage, format, {}, Magnum::pixelSize(format), size, std::move(data), importerState} {}
template<UnsignedInt dimensions> ImageData<dimensions>::ImageData(const PixelStorage storage, const UnsignedInt format, const UnsignedInt formatExtra, const UnsignedInt pixelSize, const VectorTypeFor<dimensions, Int>& size, Containers::Array<char>&& data, const void* const importerState) noexcept: ImageData{storage, pixelFormatWrap(format), formatExtra, pixelSize, size, std::move(data), importerState} {}
template<UnsignedInt dimensions> ImageData<dimensions>::ImageData(const PixelStorage storage, const PixelFormat format, const UnsignedInt formatExtra, const UnsignedInt pixelSize, const VectorTypeFor<dimensions, Int>& size, Containers::Array<char>&& data, const void* const importerState) noexcept: _compressed{false}, _storage{storage}, _format{format}, _formatExtra{formatExtra}, _pixelSize{pixelSize}, _size{size}, _data{std::move(data)}, _importerState{importerState} {
CORRADE_ASSERT(Implementation::imageDataSize(*this) <= _data.size(), "Trade::ImageData::ImageData(): data too small, got" << _data.size() << "but expected at least" << Implementation::imageDataSize(*this) << "bytes", );
}
Split the OpenGL layer out, pt 9: generic pixel formats. This is quite big, so: * There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat enums, which contain generic API-independent formats. In particular, PixelFormat replaces GL::PixelFormat and GL::PixelType with a single value. * There's GL::pixelFormat(), GL::pixelType(), GL::compressedPixelFormat() to convert the generic enums to GL-specific. The mapping is only in one direction, done with a lookup table (generic enums are indices to that table). * GL classes taking the formats directly (such as GL::BufferImage) have overloads that take both the GL-specific and generic format. * The generic Image, CompressedImage, ImageView, CompressedImageView, and Trade::ImageData classes now accept the generic formats first-class. However, it's also possible to store an implementation-specific value to cover cases where a generic format enum doesn't have support for a particular format. This is done by wrapping the value using pixelFormatWrap() or compressedPixelFormatWrap(). Particular GPU APIs then assume it's their implementation-specific value and extract the value back using pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an isPixelFormatImplementationSpecific() and isCompressedPixelFormatImplementationSpecific() that distinguishes these values. * Many operations need pixel size and in order to have it even for implementation-specific formats, a corresponding pixelSize() overload is found via ADL on construction and the calculated size stored along the format. Previously the pixel size was only calculated on demand, but that's not possible now. In case such overload is not available, it's possible to pass pixel size manually as well. * In order to support the GL format+type pair, Image, ImageView and Trade::ImageData, there's now an additional untyped formatExtra() field that holds the second value. * The CompressedPixelStorage class is now unconditionally available on all targets, including OpenGL ES and WebGL. However, on OpenGL ES the GL APIs expect that it's all at default values. I attempted to preserve backwards compatibility as much as possible: * The PixelFormat and CompressedPixelFormat enum now contains generic API-independent values. The GL-specific formats are present there, but marked as deprecated. Use either the generic values or GL::PixelFormat (togehter with GL::PixelType) and GL::CompressedPixelFormat instead. There's a lot of ugliness caused by this, but seems to work well. * *Image::type() functions are deprecated as they were too GL-specific. Use formatExtra() and cast it to GL::PixelType instead. * Image constructors take templated format or format+extra arguments, so passing GL-specific values to them should still work.
8 years ago
template<UnsignedInt dimensions> ImageData<dimensions>::ImageData(const CompressedPixelStorage storage, const CompressedPixelFormat format, const VectorTypeFor<dimensions, Int>& size, Containers::Array<char>&& data, const void* const importerState) noexcept: _compressed{true}, _compressedStorage{storage}, _compressedFormat{format}, _size{size}, _data{std::move(data)}, _importerState{importerState} {}
template<UnsignedInt dimensions> ImageData<dimensions>::ImageData(const CompressedPixelStorage storage, const UnsignedInt format, const VectorTypeFor<dimensions, Int>& size, Containers::Array<char>&& data, const void* const importerState) noexcept: ImageData{storage, compressedPixelFormatWrap(format), size, std::move(data), importerState} {}
template<UnsignedInt dimensions> ImageData<dimensions>::ImageData(ImageData<dimensions>&& other) noexcept: _compressed{std::move(other._compressed)}, _size{std::move(other._size)}, _data{std::move(other._data)}, _importerState{std::move(other._importerState)} {
if(_compressed) {
new(&_compressedStorage) CompressedPixelStorage{std::move(other._compressedStorage)};
_compressedFormat = std::move(other._compressedFormat);
}
else {
new(&_storage) PixelStorage{std::move(other._storage)};
_format = std::move(other._format);
_formatExtra = std::move(other._formatExtra);
_pixelSize = std::move(other._pixelSize);
}
other._size = {};
}
template<UnsignedInt dimensions> ImageData<dimensions>::ImageData(ImageData<dimensions>&& other, const void* const importerState) noexcept: ImageData{std::move(other)} {
_importerState = importerState;
}
template<UnsignedInt dimensions> ImageData<dimensions>& ImageData<dimensions>::operator=(ImageData<dimensions>&& other) noexcept {
using std::swap;
swap(_compressed, other._compressed);
if(_compressed) {
swap(_compressedStorage, other._compressedStorage);
swap(_compressedFormat, other._compressedFormat);
}
else {
swap(_storage, other._storage);
swap(_format, other._format);
}
swap(_formatExtra, other._formatExtra);
swap(_pixelSize, other._pixelSize);
swap(_size, other._size);
swap(_data, other._data);
swap(_importerState, other._importerState);
return *this;
}
template<UnsignedInt dimensions> PixelStorage ImageData<dimensions>::storage() const {
CORRADE_ASSERT(!_compressed, "Trade::ImageData::storage(): the image is compressed", {});
return _storage;
}
template<UnsignedInt dimensions> PixelFormat ImageData<dimensions>::format() const {
CORRADE_ASSERT(!_compressed, "Trade::ImageData::format(): the image is compressed", {});
return _format;
}
Split the OpenGL layer out, pt 9: generic pixel formats. This is quite big, so: * There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat enums, which contain generic API-independent formats. In particular, PixelFormat replaces GL::PixelFormat and GL::PixelType with a single value. * There's GL::pixelFormat(), GL::pixelType(), GL::compressedPixelFormat() to convert the generic enums to GL-specific. The mapping is only in one direction, done with a lookup table (generic enums are indices to that table). * GL classes taking the formats directly (such as GL::BufferImage) have overloads that take both the GL-specific and generic format. * The generic Image, CompressedImage, ImageView, CompressedImageView, and Trade::ImageData classes now accept the generic formats first-class. However, it's also possible to store an implementation-specific value to cover cases where a generic format enum doesn't have support for a particular format. This is done by wrapping the value using pixelFormatWrap() or compressedPixelFormatWrap(). Particular GPU APIs then assume it's their implementation-specific value and extract the value back using pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an isPixelFormatImplementationSpecific() and isCompressedPixelFormatImplementationSpecific() that distinguishes these values. * Many operations need pixel size and in order to have it even for implementation-specific formats, a corresponding pixelSize() overload is found via ADL on construction and the calculated size stored along the format. Previously the pixel size was only calculated on demand, but that's not possible now. In case such overload is not available, it's possible to pass pixel size manually as well. * In order to support the GL format+type pair, Image, ImageView and Trade::ImageData, there's now an additional untyped formatExtra() field that holds the second value. * The CompressedPixelStorage class is now unconditionally available on all targets, including OpenGL ES and WebGL. However, on OpenGL ES the GL APIs expect that it's all at default values. I attempted to preserve backwards compatibility as much as possible: * The PixelFormat and CompressedPixelFormat enum now contains generic API-independent values. The GL-specific formats are present there, but marked as deprecated. Use either the generic values or GL::PixelFormat (togehter with GL::PixelType) and GL::CompressedPixelFormat instead. There's a lot of ugliness caused by this, but seems to work well. * *Image::type() functions are deprecated as they were too GL-specific. Use formatExtra() and cast it to GL::PixelType instead. * Image constructors take templated format or format+extra arguments, so passing GL-specific values to them should still work.
8 years ago
template<UnsignedInt dimensions> UnsignedInt ImageData<dimensions>::formatExtra() const {
CORRADE_ASSERT(!_compressed, "Trade::ImageData::formatExtra(): the image is compressed", {});
return _formatExtra;
}
template<UnsignedInt dimensions> CompressedPixelStorage ImageData<dimensions>::compressedStorage() const {
CORRADE_ASSERT(_compressed, "Trade::ImageData::compressedStorage(): the image is not compressed", {});
return _compressedStorage;
}
template<UnsignedInt dimensions> CompressedPixelFormat ImageData<dimensions>::compressedFormat() const {
CORRADE_ASSERT(_compressed, "Trade::ImageData::compressedFormat(): the image is not compressed", {});
return _compressedFormat;
}
Split the OpenGL layer out, pt 9: generic pixel formats. This is quite big, so: * There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat enums, which contain generic API-independent formats. In particular, PixelFormat replaces GL::PixelFormat and GL::PixelType with a single value. * There's GL::pixelFormat(), GL::pixelType(), GL::compressedPixelFormat() to convert the generic enums to GL-specific. The mapping is only in one direction, done with a lookup table (generic enums are indices to that table). * GL classes taking the formats directly (such as GL::BufferImage) have overloads that take both the GL-specific and generic format. * The generic Image, CompressedImage, ImageView, CompressedImageView, and Trade::ImageData classes now accept the generic formats first-class. However, it's also possible to store an implementation-specific value to cover cases where a generic format enum doesn't have support for a particular format. This is done by wrapping the value using pixelFormatWrap() or compressedPixelFormatWrap(). Particular GPU APIs then assume it's their implementation-specific value and extract the value back using pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an isPixelFormatImplementationSpecific() and isCompressedPixelFormatImplementationSpecific() that distinguishes these values. * Many operations need pixel size and in order to have it even for implementation-specific formats, a corresponding pixelSize() overload is found via ADL on construction and the calculated size stored along the format. Previously the pixel size was only calculated on demand, but that's not possible now. In case such overload is not available, it's possible to pass pixel size manually as well. * In order to support the GL format+type pair, Image, ImageView and Trade::ImageData, there's now an additional untyped formatExtra() field that holds the second value. * The CompressedPixelStorage class is now unconditionally available on all targets, including OpenGL ES and WebGL. However, on OpenGL ES the GL APIs expect that it's all at default values. I attempted to preserve backwards compatibility as much as possible: * The PixelFormat and CompressedPixelFormat enum now contains generic API-independent values. The GL-specific formats are present there, but marked as deprecated. Use either the generic values or GL::PixelFormat (togehter with GL::PixelType) and GL::CompressedPixelFormat instead. There's a lot of ugliness caused by this, but seems to work well. * *Image::type() functions are deprecated as they were too GL-specific. Use formatExtra() and cast it to GL::PixelType instead. * Image constructors take templated format or format+extra arguments, so passing GL-specific values to them should still work.
8 years ago
template<UnsignedInt dimensions> UnsignedInt ImageData<dimensions>::pixelSize() const {
CORRADE_ASSERT(!_compressed, "Trade::ImageData::pixelSize(): the image is compressed", {});
Split the OpenGL layer out, pt 9: generic pixel formats. This is quite big, so: * There are new Magnum::PixelFormat and Magnum::CompressedPixelFormat enums, which contain generic API-independent formats. In particular, PixelFormat replaces GL::PixelFormat and GL::PixelType with a single value. * There's GL::pixelFormat(), GL::pixelType(), GL::compressedPixelFormat() to convert the generic enums to GL-specific. The mapping is only in one direction, done with a lookup table (generic enums are indices to that table). * GL classes taking the formats directly (such as GL::BufferImage) have overloads that take both the GL-specific and generic format. * The generic Image, CompressedImage, ImageView, CompressedImageView, and Trade::ImageData classes now accept the generic formats first-class. However, it's also possible to store an implementation-specific value to cover cases where a generic format enum doesn't have support for a particular format. This is done by wrapping the value using pixelFormatWrap() or compressedPixelFormatWrap(). Particular GPU APIs then assume it's their implementation-specific value and extract the value back using pixelFormatUnwrap() or compressedPixelFormatUnwrap(). There's also an isPixelFormatImplementationSpecific() and isCompressedPixelFormatImplementationSpecific() that distinguishes these values. * Many operations need pixel size and in order to have it even for implementation-specific formats, a corresponding pixelSize() overload is found via ADL on construction and the calculated size stored along the format. Previously the pixel size was only calculated on demand, but that's not possible now. In case such overload is not available, it's possible to pass pixel size manually as well. * In order to support the GL format+type pair, Image, ImageView and Trade::ImageData, there's now an additional untyped formatExtra() field that holds the second value. * The CompressedPixelStorage class is now unconditionally available on all targets, including OpenGL ES and WebGL. However, on OpenGL ES the GL APIs expect that it's all at default values. I attempted to preserve backwards compatibility as much as possible: * The PixelFormat and CompressedPixelFormat enum now contains generic API-independent values. The GL-specific formats are present there, but marked as deprecated. Use either the generic values or GL::PixelFormat (togehter with GL::PixelType) and GL::CompressedPixelFormat instead. There's a lot of ugliness caused by this, but seems to work well. * *Image::type() functions are deprecated as they were too GL-specific. Use formatExtra() and cast it to GL::PixelType instead. * Image constructors take templated format or format+extra arguments, so passing GL-specific values to them should still work.
8 years ago
return _pixelSize;
}
template<UnsignedInt dimensions> std::pair<VectorTypeFor<dimensions, std::size_t>, VectorTypeFor<dimensions, std::size_t>> ImageData<dimensions>::dataProperties() const {
CORRADE_ASSERT(!_compressed, "Trade::ImageData::dataProperties(): the image is compressed", {});
return Implementation::imageDataProperties<dimensions>(*this);
}
template<UnsignedInt dimensions> Containers::StridedArrayView<dimensions + 1, char> ImageData<dimensions>::pixels() {
CORRADE_ASSERT(!_compressed, "Trade::ImageData::pixels(): the image is compressed", {});
return Implementation::imagePixelView<dimensions, char>(*this);
}
template<UnsignedInt dimensions> Containers::StridedArrayView<dimensions + 1, const char> ImageData<dimensions>::pixels() const {
CORRADE_ASSERT(!_compressed, "Trade::ImageData::pixels(): the image is compressed", {});
return Implementation::imagePixelView<dimensions, const char>(*this);
}
template<UnsignedInt dimensions> ImageData<dimensions>::operator BasicMutableImageView<dimensions>() {
CORRADE_ASSERT(!_compressed, "Trade::ImageData: the image is compressed", (BasicMutableImageView<dimensions>{_storage, _format, _formatExtra, _pixelSize, _size}));
return BasicMutableImageView<dimensions>{_storage, _format, _formatExtra, _pixelSize, _size, _data};
}
template<UnsignedInt dimensions> ImageData<dimensions>::operator BasicImageView<dimensions>() const {
CORRADE_ASSERT(!_compressed, "Trade::ImageData: the image is compressed", (BasicImageView<dimensions>{_storage, _format, _formatExtra, _pixelSize, _size}));
return BasicImageView<dimensions>{_storage, _format, _formatExtra, _pixelSize, _size, _data};
}
template<UnsignedInt dimensions> ImageData<dimensions>::operator BasicMutableCompressedImageView<dimensions>() {
CORRADE_ASSERT(_compressed, "Trade::ImageData: the image is not compressed", (BasicMutableCompressedImageView<dimensions>{_compressedStorage, _compressedFormat, _size}));
return BasicMutableCompressedImageView<dimensions>{
_compressedStorage,
_compressedFormat, _size, _data};
}
template<UnsignedInt dimensions> ImageData<dimensions>::operator BasicCompressedImageView<dimensions>() const {
CORRADE_ASSERT(_compressed, "Trade::ImageData: the image is not compressed", (BasicCompressedImageView<dimensions>{_compressedStorage, _compressedFormat, _size}));
return BasicCompressedImageView<dimensions>{
_compressedStorage,
_compressedFormat, _size, _data};
}
template<UnsignedInt dimensions> Containers::Array<char> ImageData<dimensions>::release() {
Containers::Array<char> data{std::move(_data)};
_size = {};
return data;
}
#ifndef DOXYGEN_GENERATING_OUTPUT
template class MAGNUM_TRADE_EXPORT ImageData<1>;
template class MAGNUM_TRADE_EXPORT ImageData<2>;
template class MAGNUM_TRADE_EXPORT ImageData<3>;
#endif
}}