|
|
|
|
/*
|
|
|
|
|
This file is part of Magnum.
|
|
|
|
|
|
|
|
|
|
Copyright © 2010, 2011, 2012, 2013, 2014, 2015
|
|
|
|
|
Vladimír Vondruš <mosra@centrum.cz>
|
|
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
copy of this software and associated documentation files (the "Software"),
|
|
|
|
|
to deal in the Software without restriction, including without limitation
|
|
|
|
|
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
|
|
and/or sell copies of the Software, and to permit persons to whom the
|
|
|
|
|
Software is furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included
|
|
|
|
|
in all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
|
|
|
DEALINGS IN THE SOFTWARE.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "WindowlessWindowsEglApplication.h"
|
|
|
|
|
|
|
|
|
|
#include <Corrade/Utility/Assert.h>
|
|
|
|
|
#include <Corrade/Utility/Debug.h>
|
|
|
|
|
|
|
|
|
|
#include "Magnum/Platform/Context.h"
|
|
|
|
|
|
|
|
|
|
#include "Implementation/Egl.h"
|
|
|
|
|
|
|
|
|
|
namespace Magnum { namespace Platform {
|
|
|
|
|
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
int WindowlessWindowsEglApplication::create(LRESULT(CALLBACK windowProcedure)(HWND, UINT, WPARAM, LPARAM)) {
|
|
|
|
|
const WNDCLASS wc{
|
|
|
|
|
0,
|
|
|
|
|
windowProcedure,
|
|
|
|
|
0,
|
|
|
|
|
0,
|
|
|
|
|
GetModuleHandle(nullptr),
|
|
|
|
|
nullptr,
|
|
|
|
|
nullptr,
|
|
|
|
|
HBRUSH(COLOR_BACKGROUND),
|
|
|
|
|
nullptr,
|
|
|
|
|
L"Magnum Windowless Application"
|
|
|
|
|
};
|
|
|
|
|
if(!RegisterClass(&wc)) return 1;
|
|
|
|
|
|
|
|
|
|
CreateWindowW(wc.lpszClassName, L"Magnum Windowless Application",
|
|
|
|
|
WS_OVERLAPPEDWINDOW, 0, 0, 32, 32, 0, 0, wc.hInstance, 0);
|
|
|
|
|
|
|
|
|
|
/* Hammer the return code out of the messaging thingy */
|
|
|
|
|
MSG msg;
|
|
|
|
|
do {} while(GetMessageW(&msg, nullptr, 0, 0) != 0);
|
|
|
|
|
return msg.wParam;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
WindowlessWindowsEglApplication::WindowlessWindowsEglApplication(const Arguments& arguments): WindowlessWindowsEglApplication{arguments, Configuration{}} {}
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
WindowlessWindowsEglApplication::WindowlessWindowsEglApplication(const Arguments& arguments, const Configuration& configuration): WindowlessWindowsEglApplication{arguments, nullptr} {
|
|
|
|
|
createContext(configuration);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
WindowlessWindowsEglApplication::WindowlessWindowsEglApplication(const Arguments& arguments, std::nullptr_t): _window(arguments.window) {}
|
|
|
|
|
|
|
|
|
|
void WindowlessWindowsEglApplication::createContext() { createContext({}); }
|
|
|
|
|
|
|
|
|
|
void WindowlessWindowsEglApplication::createContext(const Configuration& configuration) {
|
|
|
|
|
if(!tryCreateContext(configuration)) std::exit(1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool WindowlessWindowsEglApplication::tryCreateContext(const Configuration&) {
|
|
|
|
|
CORRADE_ASSERT(!_context, "Platform::WindowlessWindowsEglApplication::tryCreateContext(): context already created", false);
|
|
|
|
|
|
|
|
|
|
/* Initialize */
|
|
|
|
|
_display = eglGetDisplay(GetDC(_window));
|
|
|
|
|
if(!eglInitialize(_display, nullptr, nullptr)) {
|
|
|
|
|
Error() << "Platform::WindowlessWindowsEglApplication::tryCreateContext(): cannot initialize EGL:" << Implementation::eglErrorString(eglGetError());
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
const EGLenum api =
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
EGL_OPENGL_API
|
|
|
|
|
#else
|
|
|
|
|
EGL_OPENGL_ES_API
|
|
|
|
|
#endif
|
|
|
|
|
;
|
|
|
|
|
if(!eglBindAPI(api)) {
|
|
|
|
|
Error() << "Platform::WindowlessWindowsEglApplication::tryCreateContext(): cannot bind EGL API:" << Implementation::eglErrorString(eglGetError());
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Choose EGL config */
|
|
|
|
|
static const EGLint attribs[] = {
|
|
|
|
|
EGL_RED_SIZE, 1,
|
|
|
|
|
EGL_GREEN_SIZE, 1,
|
|
|
|
|
EGL_BLUE_SIZE, 1,
|
|
|
|
|
EGL_DEPTH_SIZE, 1,
|
|
|
|
|
#ifndef MAGNUM_TARGET_GLES
|
|
|
|
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
|
|
|
|
|
#elif defined(MAGNUM_TARGET_GLES3)
|
|
|
|
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT,
|
|
|
|
|
#elif defined(MAGNUM_TARGET_GLES2)
|
|
|
|
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
|
|
|
|
#else
|
|
|
|
|
#error unsupported OpenGL edition
|
|
|
|
|
#endif
|
|
|
|
|
EGL_NONE
|
|
|
|
|
};
|
|
|
|
|
EGLint configCount;
|
|
|
|
|
if(!eglChooseConfig(_display, attribs, &_config, 1, &configCount)) {
|
|
|
|
|
Error() << "Platform::WindowlessWindowsEglApplication::tryCreateContext(): cannot get EGL visual config:" << Implementation::eglErrorString(eglGetError());
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(!configCount) {
|
|
|
|
|
Error() << "Platform::WindowlessWindowsEglApplication::tryCreateContext(): no matching EGL visual config available";
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static const EGLint attributes[] = {
|
|
|
|
|
#ifdef MAGNUM_TARGET_GLES
|
|
|
|
|
EGL_CONTEXT_CLIENT_VERSION,
|
|
|
|
|
#ifdef MAGNUM_TARGET_GLES3
|
|
|
|
|
3,
|
|
|
|
|
#elif defined(MAGNUM_TARGET_GLES2)
|
|
|
|
|
2,
|
|
|
|
|
#else
|
|
|
|
|
#error unsupported OpenGL ES version
|
|
|
|
|
#endif
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
EGL_NONE
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
if(!(_glContext = eglCreateContext(_display, _config, EGL_NO_CONTEXT, attributes))) {
|
|
|
|
|
Error() << "Platform::WindowlessWindowsEglApplication::tryCreateContext(): cannot create EGL context:" << Implementation::eglErrorString(eglGetError());
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
if(!(_surface = eglCreateWindowSurface(_display, _config, _window, nullptr))) {
|
|
|
|
|
Error() << "Platform::WindowlessWindowsEglApplication::tryCreateContext(): cannot create window surface:" << Implementation::eglErrorString(eglGetError());
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if(!eglMakeCurrent(_display, _surface, _surface, _glContext)) {
|
|
|
|
|
Error() << "Platform::WindowlessWindowsEglApplication::tryCreateContext(): cannot make context current:" << Implementation::eglErrorString(eglGetError());
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/* Return true if the initialization succeeds */
|
|
|
|
|
return !!(_context = Platform::Context::tryCreate());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
WindowlessWindowsEglApplication::~WindowlessWindowsEglApplication() {
|
|
|
|
|
_context.reset();
|
|
|
|
|
|
|
|
|
|
eglDestroyContext(_display, _glContext);
|
|
|
|
|
eglDestroySurface(_display, _surface);
|
|
|
|
|
eglTerminate(_display);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
}}
|