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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "MeshLayout.h"
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#include <Corrade/Containers/GrowableArray.h>
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#include "Magnum/Mesh.h"
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#include "Magnum/Vk/VertexFormat.h"
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#include "Magnum/Vk/Implementation/structureHelpers.h"
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namespace Magnum { namespace Vk {
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namespace {
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constexpr MeshPrimitive MeshPrimitiveMapping[]{
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MeshPrimitive::Points,
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MeshPrimitive::Lines,
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MeshPrimitive(~Int{}), /* LineLoop */
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MeshPrimitive::LineStrip,
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MeshPrimitive::Triangles,
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MeshPrimitive::TriangleStrip,
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MeshPrimitive::TriangleFan,
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MeshPrimitive(~Int{}), /* Instances */
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MeshPrimitive(~Int{}), /* Faces */
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MeshPrimitive(~Int{}) /* Edges */
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};
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}
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bool hasMeshPrimitive(const Magnum::MeshPrimitive primitive) {
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if(isMeshPrimitiveImplementationSpecific(primitive))
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return true;
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CORRADE_ASSERT(UnsignedInt(primitive) - 1 < Containers::arraySize(MeshPrimitiveMapping),
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"Vk::hasMeshPrimitive(): invalid primitive" << primitive, {});
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return UnsignedInt(MeshPrimitiveMapping[UnsignedInt(primitive) - 1]) != ~UnsignedInt{};
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}
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MeshPrimitive meshPrimitive(const Magnum::MeshPrimitive primitive) {
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if(isMeshPrimitiveImplementationSpecific(primitive))
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return meshPrimitiveUnwrap<MeshPrimitive>(primitive);
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CORRADE_ASSERT(UnsignedInt(primitive) - 1 < Containers::arraySize(MeshPrimitiveMapping),
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"Vk::meshPrimitive(): invalid primitive" << primitive, {});
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const MeshPrimitive out = MeshPrimitiveMapping[UnsignedInt(primitive) - 1];
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CORRADE_ASSERT(out != MeshPrimitive(~UnsignedInt{}),
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"Vk::meshPrimitive(): unsupported primitive" << primitive, {});
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return out;
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}
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struct MeshLayout::State {
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Containers::Array<VkVertexInputBindingDescription> bindings;
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Containers::Array<VkVertexInputBindingDivisorDescriptionEXT> bindingDivisors;
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Containers::Array<VkVertexInputAttributeDescription> attributes;
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VkPipelineVertexInputDivisorStateCreateInfoEXT vertexDivisorInfo{};
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};
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MeshLayout::MeshLayout(const MeshPrimitive primitive): _vertexInfo{}, _assemblyInfo{} {
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_vertexInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
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_assemblyInfo.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
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_assemblyInfo.topology = VkPrimitiveTopology(primitive);
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}
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MeshLayout::MeshLayout(const Magnum::MeshPrimitive primitive): MeshLayout{meshPrimitive(primitive)} {}
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MeshLayout::MeshLayout(NoInitT) noexcept {}
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MeshLayout::MeshLayout(const VkPipelineVertexInputStateCreateInfo& vertexInfo, const VkPipelineInputAssemblyStateCreateInfo& assemblyInfo):
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/* Can't use {} with GCC 4.8 here because it tries to initialize the first
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member instead of doing a copy */
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_vertexInfo(vertexInfo), _assemblyInfo(assemblyInfo) {}
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MeshLayout::MeshLayout(MeshLayout&& other) noexcept:
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/* Can't use {} with GCC 4.8 here because it tries to initialize the first
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member instead of doing a copy */
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_vertexInfo(other._vertexInfo),
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_assemblyInfo(other._assemblyInfo),
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_state{std::move(other._state)}
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{
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/* Ensure the previous instance doesn't reference state that's now ours */
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/** @todo this is now more like a destructible move, do it more selectively
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and clear only what's really ours and not external? */
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other._vertexInfo.pNext = nullptr;
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other._vertexInfo.vertexBindingDescriptionCount = 0;
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other._vertexInfo.pVertexBindingDescriptions = nullptr;
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other._vertexInfo.vertexAttributeDescriptionCount = 0;
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other._vertexInfo.pVertexAttributeDescriptions = nullptr;
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other._assemblyInfo.pNext = nullptr;
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}
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MeshLayout::~MeshLayout() = default;
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MeshLayout& MeshLayout::operator=(MeshLayout&& other) noexcept {
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using std::swap;
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swap(other._vertexInfo, _vertexInfo);
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swap(other._assemblyInfo, _assemblyInfo);
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swap(other._state, _state);
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return *this;
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}
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MeshLayout& MeshLayout::addBinding(const UnsignedInt binding, const UnsignedInt stride) {
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if(!_state) _state.emplace();
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/* Ensure order for efficient comparisons */
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CORRADE_ASSERT(_state->bindings.empty() || _state->bindings.back().binding < binding,
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"Vk::MeshLayout::addBinding(): binding" << binding << "can't be ordered after" << _state->bindings.back().binding, *this);
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VkVertexInputBindingDescription description{};
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description.binding = binding;
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description.stride = stride;
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description.inputRate = VK_VERTEX_INPUT_RATE_VERTEX;
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arrayAppend(_state->bindings, description);
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_vertexInfo.vertexBindingDescriptionCount = _state->bindings.size();
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_vertexInfo.pVertexBindingDescriptions = _state->bindings;
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return *this;
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}
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MeshLayout& MeshLayout::addInstancedBinding(const UnsignedInt binding, const UnsignedInt stride, const UnsignedInt divisor) {
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if(!_state) _state.emplace();
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/* Ensure order for efficient comparisons */
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CORRADE_ASSERT(_state->bindings.empty() || _state->bindings.back().binding < binding,
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"Vk::MeshLayout::addInstancedBinding(): binding" << binding << "can't be ordered after" << _state->bindings.back().binding, *this);
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VkVertexInputBindingDescription description{};
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description.binding = binding;
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description.stride = stride;
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description.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE;
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arrayAppend(_state->bindings, description);
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_vertexInfo.vertexBindingDescriptionCount = _state->bindings.size();
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_vertexInfo.pVertexBindingDescriptions = _state->bindings;
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if(divisor != 1) {
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VkVertexInputBindingDivisorDescriptionEXT divisorDescription{};
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divisorDescription.binding = binding;
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divisorDescription.divisor = divisor;
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arrayAppend(_state->bindingDivisors, divisorDescription);
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_state->vertexDivisorInfo.vertexBindingDivisorCount = _state->bindingDivisors.size();
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_state->vertexDivisorInfo.pVertexBindingDivisors = _state->bindingDivisors;
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/* Attach the structure if not already */
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if(!_state->vertexDivisorInfo.sType)
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Implementation::structureConnectOne(_vertexInfo.pNext, _state->vertexDivisorInfo, VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT);
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}
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return *this;
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}
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MeshLayout& MeshLayout::addAttribute(const UnsignedInt location, const UnsignedInt binding, const VertexFormat format, const UnsignedInt offset) {
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if(!_state) _state.emplace();
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/* Ensure order for efficient comparisons */
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CORRADE_ASSERT(_state->attributes.empty() || _state->attributes.back().location < location,
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"Vk::MeshLayout::addAttribute(): location" << location << "can't be ordered after" << _state->attributes.back().location, *this);
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VkVertexInputAttributeDescription description{};
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description.location = location;
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description.binding = binding;
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description.format = VkFormat(format);
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description.offset = offset;
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arrayAppend(_state->attributes, description);
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_vertexInfo.vertexAttributeDescriptionCount = _state->attributes.size();
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_vertexInfo.pVertexAttributeDescriptions = _state->attributes;
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return *this;
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}
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MeshLayout& MeshLayout::addAttribute(const UnsignedInt location, const UnsignedInt binding, const Magnum::VertexFormat format, const UnsignedInt offset) {
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return addAttribute(location, binding, vertexFormat(format), offset);
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}
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Debug& operator<<(Debug& debug, const MeshPrimitive value) {
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debug << "Vk::MeshPrimitive" << Debug::nospace;
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switch(value) {
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/* LCOV_EXCL_START */
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#define _c(value) case Vk::MeshPrimitive::value: return debug << "::" << Debug::nospace << #value;
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_c(Points)
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_c(Lines)
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_c(LineStrip)
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_c(Triangles)
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_c(TriangleStrip)
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_c(TriangleFan)
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_c(LinesAdjacency)
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_c(LineStripAdjacency)
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_c(TrianglesAdjacency)
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_c(TriangleStripAdjacency)
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_c(Patches)
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#undef _c
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/* LCOV_EXCL_STOP */
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}
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/* Vulkan docs have the values in decimal, so not converting to hex */
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return debug << "(" << Debug::nospace << Int(value) << Debug::nospace << ")";
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}
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}}
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