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#ifndef Magnum_Platform_AbstractXApplication_h
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#define Magnum_Platform_AbstractXApplication_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Class @ref Magnum::Platform::AbstractXApplication
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*/
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#include <memory>
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#include <Corrade/Containers/EnumSet.h>
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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/* undef Xlib nonsense to avoid conflicts */
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#undef Always
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#undef Complex
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#undef None
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#undef Status
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#include "Magnum/Magnum.h"
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#include "Magnum/Tags.h"
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#include "Magnum/Math/Vector2.h"
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#include "Magnum/Platform/Platform.h"
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namespace Magnum { namespace Platform {
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namespace Implementation {
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template<class, class, class, class> class AbstractContextHandler;
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}
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/** @nosubgrouping
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@brief Base for X11-based applications
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Supports keyboard and mouse handling. See @ref platform for brief introduction.
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@note Not meant to be used directly, see @ref GlxApplication and
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@ref XEglApplication subclasses.
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*/
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class AbstractXApplication {
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public:
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/** @brief Application arguments */
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struct Arguments {
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/** @brief Constructor */
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/*implicit*/ constexpr Arguments(int& argc, char** argv) noexcept: argc{argc}, argv{argv} {}
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int& argc; /**< @brief Argument count */
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char** argv; /**< @brief Argument values */
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};
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class Configuration;
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class InputEvent;
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class KeyEvent;
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class MouseEvent;
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class MouseMoveEvent;
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/** @brief Copying is not allowed */
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AbstractXApplication(const AbstractXApplication&) = delete;
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/** @brief Moving is not allowed */
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AbstractXApplication(AbstractXApplication&&) = delete;
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/** @brief Copying is not allowed */
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AbstractXApplication& operator=(const AbstractXApplication&) = delete;
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/** @brief Moving is not allowed */
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AbstractXApplication& operator=(AbstractXApplication&&) = delete;
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/**
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* @brief Execute main loop
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* @return Value for returning from `main()`
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*
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* See @ref MAGNUM_GLXAPPLICATION_MAIN() or
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* @ref MAGNUM_XEGLAPPLICATION_MAIN() for usage information.
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*/
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int exec();
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/** @brief Exit application main loop */
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void exit() { _flags |= Flag::Exit; }
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protected:
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/* Nobody will need to have (and delete) AbstractXApplication*, thus
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this is faster than public pure virtual destructor */
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~AbstractXApplication();
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/** @copydoc Sdl2Application::createContext() */
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#ifdef DOXYGEN_GENERATING_OUTPUT
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void createContext(const Configuration& configuration = Configuration());
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#else
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/* To avoid "invalid use of incomplete type" */
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void createContext(const Configuration& configuration);
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void createContext();
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#endif
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/** @copydoc Sdl2Application::tryCreateContext() */
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bool tryCreateContext(const Configuration& configuration);
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/** @{ @name Screen handling */
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/**
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* @brief Swap buffers
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*
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* Paints currently rendered framebuffer on screen.
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*/
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void swapBuffers();
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/** @copydoc Sdl2Application::redraw() */
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void redraw() { _flags |= Flag::Redraw; }
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#ifdef DOXYGEN_GENERATING_OUTPUT
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protected:
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#else
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private:
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#endif
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/** @copydoc Sdl2Application::viewportEvent() */
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virtual void viewportEvent(const Vector2i& size);
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/** @copydoc Sdl2Application::drawEvent() */
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virtual void drawEvent() = 0;
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/*@}*/
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/** @{ @name Keyboard handling */
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/** @copydoc Sdl2Application::keyPressEvent() */
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virtual void keyPressEvent(KeyEvent& event);
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/** @copydoc Sdl2Application::keyReleaseEvent() */
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virtual void keyReleaseEvent(KeyEvent& event);
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/*@}*/
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/** @{ @name Mouse handling */
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/** @copydoc Sdl2Application::mousePressEvent() */
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virtual void mousePressEvent(MouseEvent& event);
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/** @copydoc Sdl2Application::mouseReleaseEvent() */
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virtual void mouseReleaseEvent(MouseEvent& event);
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/** @copydoc Sdl2Application::mouseMoveEvent() */
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virtual void mouseMoveEvent(MouseMoveEvent& event);
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/*@}*/
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#ifdef DOXYGEN_GENERATING_OUTPUT
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private:
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#else
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protected:
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#endif
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explicit AbstractXApplication(Implementation::AbstractContextHandler<Configuration, Display*, VisualID, Window>* contextHandler, const Arguments& arguments, const Configuration& configuration);
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explicit AbstractXApplication(Implementation::AbstractContextHandler<Configuration, Display*, VisualID, Window>* contextHandler, const Arguments& arguments, NoCreateT);
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private:
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enum class Flag: unsigned int {
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Redraw = 1 << 0,
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Exit = 1 << 1
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};
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typedef Containers::EnumSet<Flag> Flags;
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CORRADE_ENUMSET_FRIEND_OPERATORS(Flags)
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Display* _display;
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Window _window;
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Atom _deleteWindow;
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std::unique_ptr<Implementation::AbstractContextHandler<Configuration, Display*, VisualID, Window>> _contextHandler;
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std::unique_ptr<Platform::Context> _context;
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/** @todo Get this from the created window */
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Vector2i _viewportSize;
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Flags _flags;
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};
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CORRADE_ENUMSET_OPERATORS(AbstractXApplication::Flags)
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/**
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@brief Configuration
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Double-buffered OpenGL context.
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@see @ref GlxApplication::GlxApplication(), @ref XEglApplication::XEglApplication(),
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@ref createContext(), @ref tryCreateContext()
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@todo GLX_ARB_create_context_robustness/EGL_EXT_create_context_robustness
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*/
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class AbstractXApplication::Configuration {
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public:
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/*implicit*/ Configuration();
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~Configuration();
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/** @brief Window title */
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std::string title() const { return _title; }
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/**
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* @brief Set window title
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* @return Reference to self (for method chaining)
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*
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* Default is `"Magnum X Application"`.
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*/
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Configuration& setTitle(std::string title) {
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_title = std::move(title);
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return *this;
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}
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/** @copydoc Sdl2Application::Configuration::size() */
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Vector2i size() const { return _size; }
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/**
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* @brief Set window size
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* @return Reference to self (for method chaining)
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*
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* Default is `{800, 600}`.
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*/
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Configuration& setSize(const Vector2i& size) {
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_size = size;
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return *this;
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}
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/** @copydoc Sdl2Application::Configuration::version() */
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Version version() const { return _version; }
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/** @copydoc Sdl2Application::Configuration::setVersion() */
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Configuration& setVersion(Version version) {
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_version = version;
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return *this;
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}
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private:
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std::string _title;
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Vector2i _size;
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Version _version;
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};
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/**
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@brief Base for input events
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@see @ref KeyEvent, @ref MouseEvent, @ref MouseMoveEvent, @ref keyPressEvent(),
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@ref keyReleaseEvent(), @ref mousePressEvent(), @ref mouseReleaseEvent(),
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@ref mouseMoveEvent()
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*/
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class AbstractXApplication::InputEvent {
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public:
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/**
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* @brief Modifier
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*
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* @see @ref Modifiers, @ref modifiers()
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*/
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enum class Modifier: unsigned int {
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Shift = ShiftMask, /**< Shift */
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Ctrl = ControlMask, /**< Ctrl */
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Alt = Mod1Mask, /**< Alt */
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AltGr = Mod5Mask, /**< AltGr */
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CapsLock = LockMask, /**< Caps lock */
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NumLock = Mod2Mask /**< Num lock */
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};
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/**
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* @brief Set of modifiers
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*
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* @see @ref modifiers()
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*/
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typedef Containers::EnumSet<Modifier> Modifiers;
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/**
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* @brief Mouse button
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*
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* @see @ref Buttons, @ref buttons()
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*/
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enum class Button: unsigned int {
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Left = Button1Mask, /**< Left button */
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Middle = Button2Mask, /**< Middle button */
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Right = Button3Mask /**< Right button */
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};
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/**
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* @brief Set of mouse buttons
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*
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* @see @ref buttons()
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*/
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typedef Containers::EnumSet<Button> Buttons;
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/** @brief Copying is not allowed */
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InputEvent(const InputEvent&) = delete;
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/** @brief Moving is not allowed */
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InputEvent(InputEvent&&) = delete;
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/** @brief Copying is not allowed */
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InputEvent& operator=(const InputEvent&) = delete;
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/** @brief Moving is not allowed */
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InputEvent& operator=(InputEvent&&) = delete;
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/** @copydoc Sdl2Application::InputEvent::setAccepted() */
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void setAccepted(bool accepted = true) { _accepted = accepted; }
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/** @copydoc Sdl2Application::InputEvent::isAccepted() */
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constexpr bool isAccepted() const { return _accepted; }
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/** @brief Modifiers */
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constexpr Modifiers modifiers() const { return _modifiers; }
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/** @brief Mouse buttons */
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constexpr Buttons buttons() const { return Button(static_cast<unsigned int>(_modifiers)); }
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#ifndef DOXYGEN_GENERATING_OUTPUT
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protected:
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constexpr InputEvent(Modifiers modifiers): _modifiers(modifiers), _accepted(false) {}
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~InputEvent() = default;
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#endif
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private:
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Modifiers _modifiers;
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bool _accepted;
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};
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CORRADE_ENUMSET_OPERATORS(AbstractXApplication::InputEvent::Modifiers)
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CORRADE_ENUMSET_OPERATORS(AbstractXApplication::InputEvent::Buttons)
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/**
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@brief Key event
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@see @ref keyPressEvent(), @ref keyReleaseEvent()
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*/
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class AbstractXApplication::KeyEvent: public AbstractXApplication::InputEvent {
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friend AbstractXApplication;
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public:
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/**
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* @brief Key
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*
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* @see @ref key()
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*/
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enum class Key: KeySym {
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Enter = XK_Return, /**< Enter */
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Esc = XK_Escape, /**< Escape */
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Up = XK_Up, /**< Up arrow */
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Down = XK_Down, /**< Down arrow */
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Left = XK_Left, /**< Left arrow */
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Right = XK_Right, /**< Right arrow */
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F1 = XK_F1, /**< F1 */
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F2 = XK_F2, /**< F2 */
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F3 = XK_F3, /**< F3 */
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F4 = XK_F4, /**< F4 */
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F5 = XK_F5, /**< F5 */
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F6 = XK_F6, /**< F6 */
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F7 = XK_F7, /**< F7 */
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F8 = XK_F8, /**< F8 */
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F9 = XK_F9, /**< F9 */
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F10 = XK_F10, /**< F10 */
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F11 = XK_F11, /**< F11 */
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F12 = XK_F12, /**< F12 */
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Home = XK_Home, /**< Home */
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End = XK_End, /**< End */
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PageUp = XK_Page_Up, /**< Page up */
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PageDown = XK_Page_Down, /**< Page down */
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Space = XK_space, /**< Space */
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Comma = XK_comma, /**< Comma */
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Period = XK_period, /**< Period */
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Minus = XK_minus, /**< Minus */
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Plus = XK_plus, /**< Plus */
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Slash = XK_slash, /**< Slash */
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Percent = XK_percent, /**< Percent */
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Equal = XK_equal, /**< Equal */
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Zero = XK_0, /**< Zero */
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One = XK_1, /**< One */
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Two = XK_2, /**< Two */
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Three = XK_3, /**< Three */
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Four = XK_4, /**< Four */
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Five = XK_5, /**< Five */
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Six = XK_6, /**< Six */
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Seven = XK_7, /**< Seven */
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Eight = XK_8, /**< Eight */
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Nine = XK_9, /**< Nine */
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A = XK_a, /**< Small letter A */
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B = XK_b, /**< Small letter B */
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C = XK_c, /**< Small letter C */
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D = XK_d, /**< Small letter D */
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E = XK_e, /**< Small letter E */
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F = XK_f, /**< Small letter F */
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G = XK_g, /**< Small letter G */
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H = XK_h, /**< Small letter H */
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I = XK_i, /**< Small letter I */
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J = XK_j, /**< Small letter J */
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K = XK_k, /**< Small letter K */
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L = XK_l, /**< Small letter L */
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M = XK_m, /**< Small letter M */
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N = XK_n, /**< Small letter N */
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O = XK_o, /**< Small letter O */
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P = XK_p, /**< Small letter P */
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Q = XK_q, /**< Small letter Q */
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R = XK_r, /**< Small letter R */
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S = XK_s, /**< Small letter S */
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T = XK_t, /**< Small letter T */
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U = XK_u, /**< Small letter U */
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V = XK_v, /**< Small letter V */
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W = XK_w, /**< Small letter W */
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X = XK_x, /**< Small letter X */
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Y = XK_y, /**< Small letter Y */
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Z = XK_z /**< Small letter Z */
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};
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/** @brief Key */
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constexpr Key key() const { return _key; }
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/** @brief Position */
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constexpr Vector2i position() const { return _position; }
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private:
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constexpr KeyEvent(Key key, Modifiers modifiers, const Vector2i& position): InputEvent(modifiers), _key(key), _position(position) {}
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const Key _key;
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const Vector2i _position;
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};
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/**
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@brief Mouse event
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@see @ref MouseMoveEvent, @ref mousePressEvent(), @ref mouseReleaseEvent()
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*/
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class AbstractXApplication::MouseEvent: public AbstractXApplication::InputEvent {
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friend AbstractXApplication;
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public:
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/**
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* @brief Mouse button
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*
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* @see @ref button()
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*/
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enum class Button: unsigned int {
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Left = Button1, /**< Left button */
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Middle = Button2, /**< Middle button */
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Right = Button3, /**< Right button */
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WheelUp = Button4, /**< Wheel up */
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WheelDown = Button5 /**< Wheel down */
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};
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/** @brief Button */
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constexpr Button button() const { return _button; }
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/** @brief Position */
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constexpr Vector2i position() const { return _position; }
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private:
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constexpr MouseEvent(Button button, Modifiers modifiers, const Vector2i& position): InputEvent(modifiers), _button(button), _position(position) {}
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const Button _button;
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const Vector2i _position;
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};
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/**
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@brief Mouse move event
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@see @ref MouseEvent, @ref mouseMoveEvent()
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*/
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class AbstractXApplication::MouseMoveEvent: public AbstractXApplication::InputEvent {
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friend AbstractXApplication;
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public:
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/** @brief Position */
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constexpr Vector2i position() const { return _position; }
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private:
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constexpr MouseMoveEvent(Modifiers modifiers, const Vector2i& position): InputEvent(modifiers), _position(position) {}
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const Vector2i _position;
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};
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}}
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#endif
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