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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include <algorithm>
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#include <Corrade/Containers/Optional.h>
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#include <Corrade/Utility/Arguments.h>
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#include <Corrade/Utility/DebugStl.h>
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#include <Corrade/Utility/Directory.h>
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#include <Corrade/Utility/FormatStl.h>
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#include <Corrade/Utility/String.h>
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#include "Magnum/PixelFormat.h"
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#include "Magnum/Trade/AbstractImporter.h"
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#include "Magnum/Trade/MeshData.h"
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#include "Magnum/Trade/Implementation/converterUtilities.h"
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namespace Magnum {
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/** @page magnum-sceneconverter Scene conversion utility
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@brief Converts scenes of different formats
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@m_since_latest
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@m_footernavigation
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@m_keywords{magnum-sceneconverter sceneconverter}
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This utility is built if both `WITH_TRADE` and `WITH_SCENECONVERTER` is enabled
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when building Magnum. To use this utility with CMake, you need to request the
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`sceneconverter` component of the `Magnum` package and use the
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`Magnum::sceneconverter` target for example in a custom command:
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@code{.cmake}
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find_package(Magnum REQUIRED imageconverter)
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add_custom_command(OUTPUT ... COMMAND Magnum::sceneconverter ...)
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@endcode
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See @ref building, @ref cmake and the @ref Trade namespace for more
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information.
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@section magnum-sceneconverter-usage Usage
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@code{.sh}
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magnum-sceneconverter [-h|--help] [--importer IMPORTER] [--plugin-dir DIR]
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[-i|--importer-options key=val,key2=val2,…] [--info] [-v|--verbose] [--]
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input
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@endcode
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Arguments:
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- `input` --- input file
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- `-h`, `--help` --- display this help message and exit
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- `--importer IMPORTER` --- scene importer plugin (default:
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@ref Trade::AnySceneImporter "AnySceneImporter")
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- `--plugin-dir DIR` --- override base plugin dir
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- `-i`, `--importer-options key=val,key2=val2,…` --- configuration options to
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pass to the importer
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- `--info` --- print info about the input file and exit
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- `-v`, `--verbose` --- verbose output from importer plugins
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If `--info` is given, the utility will print information about all meshes
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and images present in the file. **This option is currently mandatory.**
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The `-i` / `--importer-options` argument accepts a comma-separated list of
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key/value pairs to set in the importer plugin configuration. If the `=`
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character is omitted, it's equivalent to saying `key=true`.
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@see @ref magnum-imageconverter
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*/
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}
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using namespace Magnum;
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int main(int argc, char** argv) {
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Utility::Arguments args;
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args.addArgument("input").setHelp("input", "input file")
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.addOption("importer", "AnySceneImporter").setHelp("importer", "scene importer plugin")
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.addOption("plugin-dir").setHelp("plugin-dir", "override base plugin dir", "DIR")
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.addOption('i', "importer-options").setHelp("importer-options", "configuration options to pass to the importer", "key=val,key2=val2,…")
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.addBooleanOption("info").setHelp("info", "print info about the input file and exit")
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.addBooleanOption('v', "verbose").setHelp("verbose", "verbose output from importer plugins")
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/** @todo add the parse error callback from imageconverter once there's
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an output argument, also remove the "mandatory" from all docs */
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.setGlobalHelp(R"(Converts scenes of different formats.
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If --info is given, the utility will print information about all meshes and
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images present in the file. This option is currently mandatory.
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The -i / --importer-options argument accepts a comma-separated list of
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key/value pairs to set in the importer plugin configuration. If the = character
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is omitted, it's equivalent to saying key=true.)")
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.parse(argc, argv);
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PluginManager::Manager<Trade::AbstractImporter> importerManager{
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args.value("plugin-dir").empty() ? std::string{} :
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Utility::Directory::join(args.value("plugin-dir"), Trade::AbstractImporter::pluginSearchPaths()[0])};
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Containers::Pointer<Trade::AbstractImporter> importer = importerManager.loadAndInstantiate(args.value("importer"));
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if(!importer) {
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Debug{} << "Available importer plugins:" << Utility::String::join(importerManager.aliasList(), ", ");
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return 1;
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}
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/* Set options, if passed */
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if(args.isSet("verbose")) importer->setFlags(Trade::ImporterFlag::Verbose);
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Trade::Implementation::setOptions(*importer, args.value("importer-options"));
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/* Print file info, if requested */
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if(args.isSet("info")) {
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/* Open the file, but don't fail when an image can't be opened */
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if(!importer->openFile(args.value("input"))) {
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Error() << "Cannot open file" << args.value("input");
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return 3;
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}
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if(!importer->meshCount() && !importer->image1DCount() && !importer->image2DCount() && !importer->image2DCount()) {
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Debug{} << "No meshes or images found.";
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return 0;
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}
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struct MeshAttributeInfo {
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std::size_t offset;
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UnsignedInt stride, arraySize;
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Trade::MeshAttribute name;
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std::string customName;
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VertexFormat format;
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};
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struct MeshInfo {
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UnsignedInt mesh, level;
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MeshPrimitive primitive;
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UnsignedInt indexCount, vertexCount;
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MeshIndexType indexType;
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Containers::Array<MeshAttributeInfo> attributes;
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std::size_t indexDataSize, vertexDataSize;
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std::string name;
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};
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/* Parse everything first to avoid errors interleaved with output */
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bool error = false;
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Containers::Array<MeshInfo> meshInfos;
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for(UnsignedInt i = 0; i != importer->meshCount(); ++i) {
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for(UnsignedInt j = 0; j != importer->meshLevelCount(i); ++j) {
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Containers::Optional<Trade::MeshData> mesh = importer->mesh(i, j);
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if(!mesh) {
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error = true;
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continue;
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}
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MeshInfo info{};
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info.mesh = i;
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info.level = j;
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info.primitive = mesh->primitive();
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info.vertexCount = mesh->vertexCount();
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info.vertexDataSize = mesh->vertexData().size();
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if(!j) info.name = importer->meshName(i);
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if(mesh->isIndexed()) {
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info.indexCount = mesh->indexCount();
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info.indexType = mesh->indexType();
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info.indexDataSize = mesh->indexData().size();
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}
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for(UnsignedInt k = 0; k != mesh->attributeCount(); ++k) {
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const Trade::MeshAttribute name = mesh->attributeName(k);
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arrayAppend(info.attributes, Containers::InPlaceInit,
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mesh->attributeOffset(k),
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mesh->attributeStride(k),
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mesh->attributeArraySize(k),
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name, Trade::isMeshAttributeCustom(name) ?
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importer->meshAttributeName(name) : "",
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mesh->attributeFormat(k));
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}
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std::sort(info.attributes.begin(), info.attributes.end(),
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[](const MeshAttributeInfo& a, const MeshAttributeInfo& b) {
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return a.offset < b.offset;
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});
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arrayAppend(meshInfos, std::move(info));
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}
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}
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Containers::Array<Trade::Implementation::ImageInfo> imageInfos =
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Trade::Implementation::imageInfo(*importer, error);
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for(const MeshInfo& info: meshInfos) {
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Debug d;
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if(info.level == 0) {
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d << "Mesh" << info.mesh << Debug::nospace << ":";
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if(!info.name.empty()) d << info.name;
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d << Debug::newline;
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}
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d << " Level" << info.level << Debug::nospace << ":"
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<< info.primitive << Debug::nospace << "," << info.vertexCount
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<< "vertices (" << Debug::nospace
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<< Utility::formatString("{:.1f}", info.vertexDataSize/1024.0f)
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<< "kB)";
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if(info.indexType != MeshIndexType{}) {
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d << Debug::newline << " " << info.indexCount << "indices @"
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<< info.indexType << "(" << Debug::nospace
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<< Utility::formatString("{:.1f}", info.indexDataSize/1024.0f)
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<< "kB)";
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}
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for(const MeshAttributeInfo& attribute: info.attributes) {
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d << Debug::newline << " Offset" << attribute.offset
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<< Debug::nospace << ":" << attribute.name;
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if(Trade::isMeshAttributeCustom(attribute.name)) {
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d << "(" << Debug::nospace << attribute.customName
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<< Debug::nospace << ")";
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}
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d << "@" << attribute.format << Debug::nospace << ", stride"
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<< attribute.stride;
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}
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}
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for(const Trade::Implementation::ImageInfo& info: imageInfos) {
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Debug d;
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if(info.level == 0) {
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d << "Image" << info.image << Debug::nospace << ":";
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if(!info.name.empty()) d << info.name;
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d << Debug::newline;
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}
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d << " Level" << info.level << Debug::nospace << ":";
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if(info.compressed) d << info.compressedFormat;
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else d << info.format;
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if(info.size.z()) d << info.size;
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else if(info.size.y()) d << info.size.xy();
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else d << Math::Vector<1, Int>(info.size.x());
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}
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return error ? 1 : 0;
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}
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Error{} << "Sorry, only the --info option is currently implemented";
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return 6;
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}
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