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#ifndef Magnum_Math_Vector_h
#define Magnum_Math_Vector_h
/*
15 years ago
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
/** @file
* @brief Class Magnum::Math::Vector
*/
#include <cmath>
#include <limits>
#include <Utility/Debug.h>
#include "MathTypeTraits.h"
namespace Magnum { namespace Math {
template<size_t size, class T> class Vector;
#ifndef DOXYGEN_GENERATING_OUTPUT
namespace Implementation {
template<size_t ...> struct Sequence {};
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/* E.g. GenerateSequence<3>::Type is Sequence<0, 1, 2> */
template<size_t N, size_t ...sequence> struct GenerateSequence:
GenerateSequence<N-1, N-1, sequence...> {};
template<size_t ...sequence> struct GenerateSequence<0, sequence...> {
typedef Sequence<sequence...> Type;
};
/* Implementation for Vector<size, T>::from(const Vector<size, U>&) */
template<class T, class U, size_t ...sequence> inline constexpr Math::Vector<sizeof...(sequence), T> vectorFrom(Sequence<sequence...>, const Math::Vector<sizeof...(sequence), U>& vector) {
return {T(vector[sequence])...};
}
}
#endif
/** @brief %Vector */
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/** @todo Constexprize all for loops */
template<size_t size, class T> class Vector {
static_assert(size != 0, "Vector cannot have zero elements");
public:
const static size_t Size = size; /**< @brief %Vector size */
typedef T Type; /**< @brief %Vector data type */
/**
* @brief %Vector from array
* @return Reference to the data as if it was Vector, thus doesn't
* perform any copying.
*
* @attention Use with caution, the function doesn't check whether the
* array is long enough.
*/
inline constexpr static Vector<size, T>& from(T* data) {
return *reinterpret_cast<Vector<size, T>*>(data);
}
/** @overload */
inline constexpr static const Vector<size, T>& from(const T* data) {
return *reinterpret_cast<const Vector<size, T>*>(data);
}
/**
* @brief %Vector from another of different type
*
* Performs only default casting on the values, no rounding or
* anything else. Example usage:
* @code
* Vector<4, float> floatingPoint(1.3f, 2.7f, -15.0f, 7.0f);
* Vector<4, int> integral(Vector<4, int>::from(floatingPoint));
* // integral == {1, 2, -15, 7}
* @endcode
*/
template<class U> inline constexpr static Vector<size, T> from(const Vector<size, U>& other) {
return Implementation::vectorFrom<T, U>(typename Implementation::GenerateSequence<size>::Type(), other);
}
/**
* @brief Dot product
*
* @f[
* a \cdot b = \sum_{i=0}^{n-1} a_ib_i
* @f]
* @see dot() const
*/
static T dot(const Vector<size, T>& a, const Vector<size, T>& b) {
T out(0);
for(size_t i = 0; i != size; ++i)
out += a[i]*b[i];
return out;
}
/**
* @brief Angle between normalized vectors
*
* @f[
* \phi = \frac{a \cdot b}{|a| \cdot |b|}
* @f]
* @attention If any of the parameters is not normalized (and
* assertions are enabled), returns NaN.
*/
inline static T angle(const Vector<size, T>& a, const Vector<size, T>& b) {
CORRADE_ASSERT(MathTypeTraits<T>::equals(a.dot(), T(1)) && MathTypeTraits<T>::equals(b.dot(), T(1)),
"Math::Vector::angle(): vectors must be normalized!", std::numeric_limits<T>::quiet_NaN());
return std::acos(dot(a, b));
}
/** @brief Default constructor */
inline constexpr Vector(): _data() {}
/**
* @brief Initializer-list constructor
* @param first First value
* @param next Next values
*
* @todoc Remove workaround when Doxygen supports uniform initialization
*/
#ifndef DOXYGEN_GENERATING_OUTPUT
template<class ...U> inline constexpr Vector(T first, U... next): _data{first, next...} {
static_assert(sizeof...(next)+1 == size, "Improper number of arguments passed to Vector constructor");
}
#else
template<class ...U> inline constexpr Vector(T first, U... next);
#endif
/**
* @brief Constructor
* @param value Value for all fields
*/
#ifndef DOXYGEN_GENERATING_OUTPUT
template<class U> inline explicit Vector(typename std::enable_if<std::is_same<T, U>::value && size != 1, U>::type value) {
#else
inline explicit Vector(T value) {
#endif
for(size_t i = 0; i != size; ++i)
_data[i] = value;
}
/** @brief Copy constructor */
inline constexpr Vector(const Vector<size, T>&) = default;
/** @brief Assignment operator */
inline Vector<size, T>& operator=(const Vector<size, T>&) = default;
/**
* @brief Raw data
* @return Array with the same size as the vector
*/
inline T* data() { return _data; }
inline constexpr const T* data() const { return _data; } /**< @overload */
/** @brief Value at given position */
inline T& operator[](size_t pos) { return _data[pos]; }
inline constexpr T operator[](size_t pos) const { return _data[pos]; } /**< @overload */
/** @brief Equality operator */
inline bool operator==(const Vector<size, T>& other) const {
for(size_t pos = 0; pos != size; ++pos)
if(!MathTypeTraits<T>::equals((*this)[pos], other[pos])) return false;
return true;
}
/** @brief Non-equality operator */
inline bool operator!=(const Vector<size, T>& other) const {
return !operator==(other);
}
/**
* @brief Multiply vector
*
* @see operator*=(U), operator*(U, const Vector<size, T>&)
*/
#ifndef DOXYGEN_GENERATING_OUTPUT
template<class U> inline typename std::enable_if<std::is_arithmetic<U>::value, Vector<size, T>>::type operator*(U number) const {
#else
template<class U> inline Vector<size, T> operator*(U number) const {
#endif
return Vector<size, T>(*this)*=number;
}
/**
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* @brief Multiply vector and assign
*
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* More efficient than operator*(U) const, because it does the
* computation in-place.
*/
#ifndef DOXYGEN_GENERATING_OUTPUT
template<class U> typename std::enable_if<std::is_arithmetic<U>::value, Vector<size, T>&>::type operator*=(U number) {
#else
template<class U> Vector<size, T>& operator*=(U number) {
#endif
for(size_t i = 0; i != size; ++i)
(*this)[i] *= number;
return *this;
}
/**
* @brief Multiply vector component-wise
*
* @see operator*=(const Vector<size, T>&)
*/
Vector<size, T> operator*(const Vector<size, T>& other) const {
return Vector<size, T>(*this)*=other;
}
/**
* @brief Multiply vector component-wise and assign
*
* More efficient than operator*(const Vector<size, T>&) const,
* because it does the computation in-place.
*/
Vector<size, T>& operator*=(const Vector<size, T>& other) {
for(size_t i = 0; i != size; ++i)
(*this)[i] *= other[i];
return *this;
}
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/**
* @brief Divide vector
*
* @see operator/=(U), operator/(U, const Vector<size, T>&)
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*/
#ifndef DOXYGEN_GENERATING_OUTPUT
template<class U> inline typename std::enable_if<std::is_arithmetic<U>::value, Vector<size, T>>::type operator/(U number) const {
#else
template<class U> inline Vector<size, T> operator/(U number) const {
#endif
return Vector<size, T>(*this)/=number;
}
/**
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* @brief Divide vector and assign
*
14 years ago
* More efficient than operator/(U) const, because it does the
* computation in-place.
*/
#ifndef DOXYGEN_GENERATING_OUTPUT
template<class U> typename std::enable_if<std::is_arithmetic<U>::value, Vector<size, T>&>::type operator/=(U number) {
#else
template<class U> Vector<size, T>& operator/=(U number) {
#endif
for(size_t i = 0; i != size; ++i)
(*this)[i] /= number;
return *this;
}
/**
* @brief Divide vector component-wise
*
* @see operator/=(const Vector<size, T>&)
*/
Vector<size, T> operator/(const Vector<size, T>& other) const {
return Vector<size, T>(*this)/=other;
}
/**
* @brief Divide vector component-wise and assign
*
* More efficient than operator/(const Vector<size, T>&) const,
* because it does the computation in-place.
*/
Vector<size, T>& operator/=(const Vector<size, T>& other) {
for(size_t i = 0; i != size; ++i)
(*this)[i] /= other[i];
return *this;
}
/** @brief Add two vectors */
inline Vector<size, T> operator+(const Vector<size, T>& other) const {
return Vector<size, T>(*this)+=other;
}
/**
* @brief Add and assign vector
*
* More efficient than operator+(), because it does the computation
* in-place.
*/
Vector<size, T>& operator+=(const Vector<size, T>& other) {
for(size_t i = 0; i != size; ++i)
(*this)[i] += other[i];
return *this;
}
/** @brief Subtract two vectors */
inline Vector<size, T> operator-(const Vector<size, T>& other) const {
return Vector<size, T>(*this)-=other;
}
/**
* @brief Subtract and assign vector
*
* More efficient than operator-(), because it does the computation
* in-place.
*/
Vector<size, T>& operator-=(const Vector<size, T>& other) {
for(size_t i = 0; i != size; ++i)
(*this)[i] -= other[i];
return *this;
}
/** @brief Negative vector */
Vector<size, T> operator-() const {
Vector<size, T> out;
for(size_t i = 0; i != size; ++i)
out[i] = -(*this)[i];
return out;
}
/**
* @brief Dot product of the vector
*
* Should be used instead of length() for comparing vector length with
* other values, because it doesn't compute the square root, just the
* dot product: @f$ a \cdot a < length \cdot length @f$ is faster
* than @f$ \sqrt{a \cdot a} < length @f$.
*
* @see dot(const Vector<size, T>&, const Vector<size, T>&)
*/
inline T dot() const {
return dot(*this, *this);
}
/**
* @brief %Vector length
*
* @see dot() const
*/
inline T length() const {
return std::sqrt(dot());
}
/** @brief Normalized vector (of length 1) */
inline Vector<size, T> normalized() const {
return *this/length();
}
/** @brief Sum of values in the vector */
T sum() const {
T out(0);
for(size_t i = 0; i != size; ++i)
out += (*this)[i];
return out;
}
/** @brief Product of values in the vector */
T product() const {
T out(1);
for(size_t i = 0; i != size; ++i)
out *= (*this)[i];
return out;
}
/** @brief Minimal value in the vector */
T min() const {
T out((*this)[0]);
for(size_t i = 1; i != size; ++i)
out = std::min(out, (*this)[i]);
return out;
}
/** @brief Maximal value in the vector */
T max() const {
T out((*this)[0]);
for(size_t i = 1; i != size; ++i)
out = std::max(out, (*this)[i]);
return out;
}
private:
T _data[size];
};
/** @relates Vector
@brief Multiply number with vector
@see Vector::operator*(U) const
*/
#ifndef DOXYGEN_GENERATING_OUTPUT
template<size_t size, class T, class U> inline typename std::enable_if<std::is_arithmetic<U>::value, Vector<size, T>>::type operator*(U number, const Vector<size, T>& vector) {
#else
template<size_t size, class T, class U> inline Vector<size, T> operator*(U number, const Vector<size, T>& vector) {
#endif
return vector*number;
}
/** @relates Vector
@brief Divide vector with number and invert
Example:
@code
Vector<4, float> vec(1.0f, 2.0f, -4.0f, 8.0f);
Vector<4, float> another = 1.0f/vec; // {1.0f, 0.5f, -0.25f, 0.128f}
@endcode
@see Vector::operator/(U) const
*/
#ifndef DOXYGEN_GENERATING_OUTPUT
template<size_t size, class T, class U> typename std::enable_if<std::is_arithmetic<U>::value, Vector<size, T>>::type operator/(U number, const Vector<size, T>& vector) {
#else
template<size_t size, class T, class U> Vector<size, T> operator/(U number, const Vector<size, T>& vector) {
#endif
Vector<size, T> out;
for(size_t i = 0; i != size; ++i)
out[i] = number/vector[i];
return out;
}
/** @debugoperator{Vector} */
template<size_t size, class T> Corrade::Utility::Debug operator<<(Corrade::Utility::Debug debug, const Magnum::Math::Vector<size, T>& value) {
debug << "Vector(";
debug.setFlag(Corrade::Utility::Debug::SpaceAfterEachValue, false);
for(size_t i = 0; i != size; ++i) {
if(i != 0) debug << ", ";
debug << typename MathTypeTraits<T>::NumericType(value[i]);
}
debug << ')';
debug.setFlag(Corrade::Utility::Debug::SpaceAfterEachValue, true);
return debug;
}
#ifndef DOXYGEN_GENERATING_OUTPUT
#define MAGNUM_VECTOR_SUBCLASS_IMPLEMENTATION(Type, size) \
inline constexpr static Type<T>& from(T* data) { \
return *reinterpret_cast<Type<T>*>(data); \
} \
inline constexpr static const Type<T>& from(const T* data) { \
return *reinterpret_cast<const Type<T>*>(data); \
} \
template<class U> inline constexpr static Type<T> from(const Vector<size, U>& other) { \
return Vector<size, T>::from(other); \
} \
\
inline Type<T>& operator=(const Type<T>& other) { \
Vector<size, T>::operator=(other); \
return *this; \
} \
\
template<class U> inline Type<T> operator*(U number) const { \
return Vector<size, T>::operator*(number); \
} \
template<class U> inline Type<T>& operator*=(U number) { \
Vector<size, T>::operator*=(number); \
return *this; \
} \
inline Type<T> operator*(const Vector<size, T>& other) const { \
return Vector<size, T>::operator*(other); \
} \
inline Type<T>& operator*=(const Vector<size, T>& other) { \
Vector<size, T>::operator*=(other); \
return *this; \
} \
template<class U> inline Type<T> operator/(U number) const { \
return Vector<size, T>::operator/(number); \
} \
template<class U> inline Type<T>& operator/=(U number) { \
Vector<size, T>::operator/=(number); \
return *this; \
} \
inline Type<T> operator/(const Vector<size, T>& other) const { \
return Vector<size, T>::operator/(other); \
} \
inline Type<T>& operator/=(const Vector<size, T>& other) { \
Vector<size, T>::operator/=(other); \
return *this; \
} \
\
inline Type<T> operator+(const Vector<size, T>& other) const { \
return Vector<size, T>::operator+(other); \
} \
inline Type<T>& operator+=(const Vector<size, T>& other) { \
Vector<size, T>::operator+=(other); \
return *this; \
} \
inline Type<T> operator-(const Vector<size, T>& other) const { \
return Vector<size, T>::operator-(other); \
} \
inline Type<T>& operator-=(const Vector<size, T>& other) { \
Vector<size, T>::operator-=(other); \
return *this; \
} \
\
inline Type<T> operator-() const { return Vector<size, T>::operator-(); } \
inline Type<T> normalized() const { return Vector<size, T>::normalized(); }
#define MAGNUM_VECTOR_SUBCLASS_OPERATOR_IMPLEMENTATION(Type, size) \
template<class T, class U> inline Type<T> operator*(U number, const Type<T>& vector) { \
return number*Vector<size, T>(vector); \
} \
template<class T, class U> inline Type<T> operator/(U number, const Type<T>& vector) { \
return number/Vector<size, T>(vector); \
}
#endif
}}
#endif