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#ifndef Magnum_Examples_TexturedIdentityShader_h
#define Magnum_Examples_TexturedIdentityShader_h
/*
Copyright © 2010 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "AbstractShaderProgram.h"
namespace Magnum { namespace Examples {
class TexturedIdentityShader: public AbstractShaderProgram {
public:
enum Attributes {
Vertex = 1,
TextureCoordinates = 2
};
TexturedIdentityShader();
inline void setTextureUniform(GLuint level) {
setUniform(textureUniform, level);
}
private:
GLint textureUniform;
};
}}
#endif