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#ifndef Magnum_Platform_WindowlessCglApplication_h
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#define Magnum_Platform_WindowlessCglApplication_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015
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Vladimír Vondruš <mosra@centrum.cz>
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Copyright © 2013 <https://github.com/ArEnSc>
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Copyright © 2014 Travis Watkins <https://github.com/amaranth>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Class @ref Magnum::Platform::WindowlessCglApplication, macro @ref MAGNUM_WINDOWLESSCGLAPPLICATION_MAIN()
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*/
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#include <memory>
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#include "Magnum/OpenGL.h"
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#include <OpenGL/OpenGL.h>
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#include <OpenGL/CGLTypes.h>
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#include <OpenGL/CGLCurrent.h>
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#include "Magnum/Magnum.h"
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#include "Magnum/Platform/Platform.h"
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namespace Magnum { namespace Platform {
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/**
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@brief Windowless CGL application
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Application for offscreen rendering using pure CGL.
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This application library is available on desktop OpenGL on OS X. It
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is built if `WITH_WINDOWLESSCGLAPPLICATION` is enabled in CMake.
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## Bootstrap application
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Fully contained windowless application using @ref WindowlessCglApplication
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along with CMake setup is available in `base-windowless` branch of
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[Magnum Bootstrap](https://github.com/mosra/magnum-bootstrap)
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repository, download it as [tar.gz](https://github.com/mosra/magnum-bootstrap/archive/base-windowless.tar.gz)
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or [zip](https://github.com/mosra/magnum-bootstrap/archive/base-windowless.zip)
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file. After extracting the downloaded archive you can build and run the
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application with these four commands:
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mkdir build && cd build
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cmake ..
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cmake --build .
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./src/MyApplication # or ./src/Debug/MyApplication
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See @ref cmake for more information.
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## General usage
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In CMake you need to request `WindowlessCglApplication` component, add
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`${MAGNUM_WINDOWLESSCGLAPPLICATION_INCLUDE_DIRS}` to include path and link to
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`${MAGNUM_WINDOWLESSCGLAPPLICATION_LIBRARIES}`. If no other windowless
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application is requested, you can also use generic
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`${MAGNUM_WINDOWLESSAPPLICATION_INCLUDE_DIRS}` and
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`${MAGNUM_WINDOWLESSAPPLICATION_LIBRARIES}` aliases to simplify porting. Again,
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see @ref building and @ref cmake for more information.
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Place your code into @ref exec(). The subclass can be then used directly in
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`main()` -- see convenience macro @ref MAGNUM_WINDOWLESSCGLAPPLICATION_MAIN().
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See @ref platform for more information.
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@code
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class MyApplication: public Platform::WindowlessCglApplication {
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// implement required methods...
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};
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MAGNUM_WINDOWLESSCGLAPPLICATION_MAIN(MyApplication)
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@endcode
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If no other application header is included, this class is also aliased to
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`Platform::WindowlessApplication` and the macro is aliased to
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`MAGNUM_WINDOWLESSAPPLICATION_MAIN()` to simplify porting.
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*/
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class WindowlessCglApplication {
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public:
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/** @brief Application arguments */
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struct Arguments {
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int& argc; /**< @brief Argument count */
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char** argv; /**< @brief Argument values */
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};
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class Configuration;
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/** @copydoc Sdl2Application::Sdl2Application(const Arguments&, const Configuration&) */
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#ifdef DOXYGEN_GENERATING_OUTPUT
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explicit WindowlessCglApplication(const Arguments& arguments, const Configuration& configuration = Configuration());
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#else
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/* To avoid "invalid use of incomplete type" */
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explicit WindowlessCglApplication(const Arguments& arguments, const Configuration& configuration);
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explicit WindowlessCglApplication(const Arguments& arguments);
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#endif
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/** @copydoc Sdl2Application::Sdl2Application(const Arguments&, std::nullptr_t) */
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explicit WindowlessCglApplication(const Arguments& arguments, std::nullptr_t);
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/** @brief Copying is not allowed */
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WindowlessCglApplication(const WindowlessCglApplication&) = delete;
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/** @brief Moving is not allowed */
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WindowlessCglApplication(WindowlessCglApplication&&) = delete;
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/** @brief Copying is not allowed */
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WindowlessCglApplication& operator=(const WindowlessCglApplication&) = delete;
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/** @brief Moving is not allowed */
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WindowlessCglApplication& operator=(WindowlessCglApplication&&) = delete;
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/**
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* @brief Execute application
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* @return Value for returning from `main()`
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*
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* See @ref MAGNUM_WINDOWLESSCGLAPPLICATION_MAIN() for usage
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* information.
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*/
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virtual int exec() = 0;
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protected:
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/* Nobody will need to have (and delete) WindowlessCglApplication*,
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thus this is faster than public pure virtual destructor */
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~WindowlessCglApplication();
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/** @copydoc Sdl2Application::createContext() */
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#ifdef DOXYGEN_GENERATING_OUTPUT
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void createContext(const Configuration& configuration = Configuration());
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#else
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/* To avoid "invalid use of incomplete type" */
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void createContext(const Configuration& configuration);
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void createContext();
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#endif
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/** @copydoc Sdl2Application::tryCreateContext() */
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bool tryCreateContext(const Configuration& configuration);
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private:
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CGLContextObj _glContext;
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CGLPixelFormatObj _pixelFormat;
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std::unique_ptr<Platform::Context> _context;
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};
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/**
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@brief Configuration
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@see @ref WindowlessCglApplication(), @ref createContext(),
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@ref tryCreateContext()
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*/
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class WindowlessCglApplication::Configuration {
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public:
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constexpr /*implicit*/ Configuration() {}
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};
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/** @hideinitializer
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@brief Entry point for windowless CGL application
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@param className Class name
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See @ref Magnum::Platform::WindowlessCglApplication "Platform::WindowlessCglApplication"
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for usage information. This macro abstracts out platform-specific entry point
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code and is equivalent to the following, see @ref portability-applications for
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more information.
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@code
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int main(int argc, char** argv) {
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className app({argc, argv});
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return app.exec();
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}
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@endcode
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When no other windowless application header is included this macro is also
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aliased to `MAGNUM_WINDOWLESSAPPLICATION_MAIN()`.
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*/
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#define MAGNUM_WINDOWLESSCGLAPPLICATION_MAIN(className) \
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int main(int argc, char** argv) { \
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className app({argc, argv}); \
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return app.exec(); \
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}
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#ifndef DOXYGEN_GENERATING_OUTPUT
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#ifndef MAGNUM_WINDOWLESSAPPLICATION_MAIN
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typedef WindowlessCglApplication WindowlessApplication;
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#define MAGNUM_WINDOWLESSAPPLICATION_MAIN(className) MAGNUM_WINDOWLESSCGLAPPLICATION_MAIN(className)
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#else
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#undef MAGNUM_WINDOWLESSAPPLICATION_MAIN
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#endif
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#endif
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}}
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#endif
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