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/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "ObjectShape.h"
#include <algorithm>
#include "AbstractShape.h"
#include "ObjectShapeGroup.h"
using namespace std;
namespace Magnum { namespace Physics {
template<uint8_t dimensions> ObjectShape<dimensions>::ObjectShape(SceneGraph::AbstractObject<dimensions>* object, ObjectShapeGroup<dimensions>* group): SceneGraph::AbstractGroupedFeature<dimensions, ObjectShape<dimensions>>(object, group), _shape(nullptr) {
this->setCachedTransformations(SceneGraph::AbstractFeature<dimensions>::CachedTransformation::Absolute);
}
template<uint8_t dimensions> ObjectShape<dimensions>::~ObjectShape() {
delete _shape;
}
template<uint8_t dimensions> void ObjectShape<dimensions>::markDirty() {
group()->setDirty();
}
template<uint8_t dimensions> void ObjectShape<dimensions>::clean(const typename DimensionTraits<dimensions>::MatrixType& absoluteTransformation) {
if(_shape) _shape->applyTransformation(absoluteTransformation);
}
template class ObjectShape<2>;
template class ObjectShape<3>;
}}