|
|
|
|
#ifndef Magnum_SceneGraph_BasicCamera2D_h
|
|
|
|
|
#define Magnum_SceneGraph_BasicCamera2D_h
|
|
|
|
|
/*
|
|
|
|
|
This file is part of Magnum.
|
|
|
|
|
|
|
|
|
|
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz>
|
|
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
copy of this software and associated documentation files (the "Software"),
|
|
|
|
|
to deal in the Software without restriction, including without limitation
|
|
|
|
|
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
|
|
and/or sell copies of the Software, and to permit persons to whom the
|
|
|
|
|
Software is furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included
|
|
|
|
|
in all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
|
|
|
DEALINGS IN THE SOFTWARE.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/** @file
|
|
|
|
|
* @brief Class Magnum::SceneGraph::BasicCamera2D, typedef Magnum::SceneGraph::Camera2D
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "AbstractCamera.h"
|
|
|
|
|
|
|
|
|
|
namespace Magnum { namespace SceneGraph {
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Camera for two-dimensional scenes
|
|
|
|
|
|
|
|
|
|
See Drawable documentation for introduction. The camera by default displays
|
|
|
|
|
OpenGL unit cube `[(-1, -1, -1); (1, 1, 1)]` and doesn't do any aspect ratio
|
|
|
|
|
correction. Common setup example:
|
|
|
|
|
@code
|
|
|
|
|
SceneGraph::BasicCamera2D* camera = new SceneGraph::BasicCamera2D(&cameraObject);
|
|
|
|
|
camera->setProjection({4.0f/3.0f, 1.0f})
|
|
|
|
|
->setAspectRatioPolicy(SceneGraph::AspectRatioPolicy::Extend);
|
|
|
|
|
@endcode
|
|
|
|
|
|
|
|
|
|
@section Camera2D-explicit-specializations Explicit template specializations
|
|
|
|
|
|
|
|
|
|
The following specialization are explicitly compiled into SceneGraph library.
|
|
|
|
|
For other specializations (e.g. using Double type) you have to use
|
|
|
|
|
BasicCamera2D.hpp implementation file to avoid linker errors. See
|
|
|
|
|
@ref compilation-speedup-hpp for more information.
|
|
|
|
|
|
|
|
|
|
- @ref BasicCamera2D "BasicCamera2D<Float>"
|
|
|
|
|
|
|
|
|
|
@see @ref Camera2D, @ref scenegraph, @ref BasicCamera3D, @ref BasicDrawable, @ref BasicDrawableGroup
|
|
|
|
|
*/
|
|
|
|
|
template<class T> class MAGNUM_SCENEGRAPH_EXPORT BasicCamera2D: public AbstractBasicCamera<2, T> {
|
|
|
|
|
public:
|
|
|
|
|
/**
|
|
|
|
|
* @brief Constructor
|
|
|
|
|
* @param object %Object holding this feature
|
|
|
|
|
*
|
|
|
|
|
* Sets orthographic projection to the default OpenGL cube (range @f$ [-1; 1] @f$ in all directions).
|
|
|
|
|
* @see setProjection()
|
|
|
|
|
*/
|
|
|
|
|
explicit BasicCamera2D(AbstractObject<2, T>* object);
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set projection
|
|
|
|
|
* @param size Size of the view
|
|
|
|
|
* @return Pointer to self (for method chaining)
|
|
|
|
|
*
|
|
|
|
|
* @see Matrix3::projection()
|
|
|
|
|
*/
|
|
|
|
|
BasicCamera2D<T>* setProjection(const Math::Vector2<T>& size);
|
|
|
|
|
|
|
|
|
|
/* Overloads to remove WTF-factor from method chaining order */
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
BasicCamera2D<T>* setAspectRatioPolicy(AspectRatioPolicy policy) {
|
|
|
|
|
AbstractBasicCamera<2, T>::setAspectRatioPolicy(policy);
|
|
|
|
|
return this;
|
|
|
|
|
}
|
|
|
|
|
#endif
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Camera for two-dimensional float scenes
|
|
|
|
|
|
|
|
|
|
@see @ref Camera3D
|
|
|
|
|
*/
|
|
|
|
|
typedef BasicCamera2D<Float> Camera2D;
|
|
|
|
|
|
|
|
|
|
}}
|
|
|
|
|
|
|
|
|
|
#endif
|