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/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include <TestSuite/Tester.h>
#include "Physics/ObjectShapeGroup.h"
#include "Physics/ObjectShape.h"
#include "Physics/Point.h"
#include "Physics/Sphere.h"
#include "SceneGraph/MatrixTransformation3D.h"
#include "SceneGraph/Scene.h"
namespace Magnum { namespace Physics { namespace Test {
class ObjectShapeTest: public Corrade::TestSuite::Tester {
public:
ObjectShapeTest();
void clean();
void firstCollision();
};
typedef SceneGraph::Scene<SceneGraph::MatrixTransformation3D<>> Scene3D;
typedef SceneGraph::Object<SceneGraph::MatrixTransformation3D<>> Object3D;
ObjectShapeTest::ObjectShapeTest() {
addTests(&ObjectShapeTest::clean,
&ObjectShapeTest::firstCollision);
}
void ObjectShapeTest::clean() {
Scene3D scene;
ObjectShapeGroup3D group;
Object3D a(&scene);
ObjectShape3D* shape = new ObjectShape3D(&a, &group);
shape->setShape(new Physics::Point3D({1.0f, -2.0f, 3.0f}));
a.scale(Vector3(-2.0f));
Object3D b(&scene);
new ObjectShape3D(&b, &group);
/* Everything is dirty at the beginning */
CORRADE_VERIFY(group.isDirty());
CORRADE_VERIFY(a.isDirty());
CORRADE_VERIFY(b.isDirty());
/* Cleaning object will not clean anything other */
a.setClean();
CORRADE_VERIFY(group.isDirty());
CORRADE_VERIFY(!a.isDirty());
CORRADE_VERIFY(b.isDirty());
/* Verify that the feature was actually cleaned */
CORRADE_COMPARE(static_cast<const Physics::Point3D*>(shape->shape())->transformedPosition(),
Vector3(-2.0f, 4.0f, -6.0f));
/* Setting group clean will clean whole group */
a.setDirty();
group.setClean();
CORRADE_VERIFY(!group.isDirty());
CORRADE_VERIFY(!a.isDirty());
CORRADE_VERIFY(!b.isDirty());
/* Setting object dirty will set also the group, but not other objects */
b.setDirty();
CORRADE_VERIFY(group.isDirty());
CORRADE_VERIFY(!a.isDirty());
CORRADE_VERIFY(b.isDirty());
}
void ObjectShapeTest::firstCollision() {
Scene3D scene;
ObjectShapeGroup3D group;
Object3D a(&scene);
ObjectShape3D* aShape = new ObjectShape3D(&a, &group);
aShape->setShape(Physics::Sphere3D({1.0f, -2.0f, 3.0f}, 1.5f));
Object3D b(&scene);
ObjectShape3D* bShape = new ObjectShape3D(&b, &group);
bShape->setShape(Physics::Point3D({3.0f, -2.0f, 3.0f}));
Object3D c(&scene);
ObjectShape3D* cShape = new ObjectShape3D(&c, &group);
/* No-op if the object has no shape */
CORRADE_VERIFY(group.isDirty());
CORRADE_VERIFY(!group.firstCollision(cShape));
CORRADE_VERIFY(group.isDirty());
/* No collisions initially */
CORRADE_VERIFY(!group.firstCollision(aShape));
CORRADE_VERIFY(!group.firstCollision(bShape));
CORRADE_VERIFY(!group.isDirty());
/* Move point into sphere */
b.translate(Vector3::xAxis(-1.0f));
/* Collision */
CORRADE_VERIFY(group.isDirty());
CORRADE_VERIFY(group.firstCollision(aShape) == bShape);
CORRADE_VERIFY(group.firstCollision(bShape) == aShape);
CORRADE_VERIFY(!group.isDirty());
}
}}}
CORRADE_TEST_MAIN(Magnum::Physics::Test::ObjectShapeTest)