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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "FlatMaterialData.h"
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#include "Magnum/Math/Color.h"
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#include "Magnum/Math/Matrix3.h"
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namespace Magnum { namespace Trade {
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using namespace Math::Literals;
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bool FlatMaterialData::hasTexture() const {
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return hasAttribute(MaterialAttribute::BaseColorTexture) ||
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hasAttribute(MaterialAttribute::DiffuseTexture);
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}
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bool FlatMaterialData::hasTextureTransformation() const {
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return (hasAttribute(MaterialAttribute::BaseColorTexture) && hasAttribute(MaterialAttribute::BaseColorTextureMatrix)) ||
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(hasAttribute(MaterialAttribute::DiffuseTexture) && hasAttribute(MaterialAttribute::DiffuseTextureMatrix)) ||
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hasAttribute(MaterialAttribute::TextureMatrix);
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}
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bool FlatMaterialData::hasTextureCoordinates() const {
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return (hasAttribute(MaterialAttribute::BaseColorTexture) && hasAttribute(MaterialAttribute::BaseColorTextureCoordinates)) ||
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(hasAttribute(MaterialAttribute::DiffuseTexture) && hasAttribute(MaterialAttribute::DiffuseTextureCoordinates)) ||
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hasAttribute(MaterialAttribute::TextureCoordinates);
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}
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Color4 FlatMaterialData::color() const {
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/* If the material has a texture, return the color that matches it */
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if(hasAttribute(MaterialAttribute::BaseColorTexture))
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return attributeOr(MaterialAttribute::BaseColor, 0xffffffff_srgbaf);
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if(hasAttribute(MaterialAttribute::DiffuseTexture))
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return attributeOr(MaterialAttribute::DiffuseColor, 0xffffffff_srgbaf);
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/* If there's no texture, return whatever is present */
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if(Containers::Optional<Color4> value = tryAttribute<Color4>(MaterialAttribute::BaseColor))
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return *value;
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return attributeOr(MaterialAttribute::DiffuseColor, 0xffffffff_srgbaf);
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}
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UnsignedInt FlatMaterialData::texture() const {
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/* Explicit assertion because printing that DiffuseTexture isn't found
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would be misleading as it can be also BaseColorTexture */
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CORRADE_ASSERT(hasTexture(),
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"Trade::FlatMaterialData::texture(): the material doesn't have a texture", {});
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if(Containers::Optional<UnsignedInt> value = tryAttribute<UnsignedInt>(MaterialAttribute::BaseColorTexture))
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return *value;
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return attribute<UnsignedInt>(MaterialAttribute::DiffuseTexture);
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}
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Matrix3 FlatMaterialData::textureMatrix() const {
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if(hasAttribute(MaterialAttribute::BaseColorTexture)) {
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if(Containers::Optional<Matrix3> value = tryAttribute<Matrix3>(MaterialAttribute::BaseColorTextureMatrix))
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return *value;
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return attributeOr(MaterialAttribute::TextureMatrix, Matrix3{});
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}
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if(hasAttribute(MaterialAttribute::DiffuseTexture)) {
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if(Containers::Optional<Matrix3> value = tryAttribute<Matrix3>(MaterialAttribute::DiffuseTextureMatrix))
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return *value;
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return attributeOr(MaterialAttribute::TextureMatrix, Matrix3{});
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}
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CORRADE_ASSERT_UNREACHABLE("Trade::FlatMaterialData::textureMatrix(): the material doesn't have a texture", {});
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}
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UnsignedInt FlatMaterialData::textureCoordinates() const {
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if(hasAttribute(MaterialAttribute::BaseColorTexture)) {
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if(Containers::Optional<UnsignedInt> value = tryAttribute<UnsignedInt>(MaterialAttribute::BaseColorTextureCoordinates))
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return *value;
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return attributeOr(MaterialAttribute::TextureCoordinates, 0u);
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}
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if(hasAttribute(MaterialAttribute::DiffuseTexture)) {
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if(Containers::Optional<UnsignedInt> value = tryAttribute<UnsignedInt>(MaterialAttribute::DiffuseTextureCoordinates))
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return *value;
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return attributeOr(MaterialAttribute::TextureCoordinates, 0u);
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}
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CORRADE_ASSERT_UNREACHABLE("Trade::FlatMaterialData::textureCoordinates(): the material doesn't have a texture", {});
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}
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}}
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