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#ifndef Magnum_Physics_ObjectShape_h
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#define Magnum_Physics_ObjectShape_h
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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/** @file
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* @brief Class Magnum::Physics::ObjectShape
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*/
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#include "SceneGraph/AbstractGroupedFeature.h"
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#include "Physics/Physics.h"
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#include "magnumPhysicsVisibility.h"
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namespace Magnum { namespace Physics {
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/**
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@brief Object shape
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Adds shape for collision detection to object. Each %ObjectShape is part of
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some ObjectShapeGroup, which essentially maintains a set of objects which can
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collide with each other.
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@section ObjectShape-usage Usage
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Add the feature to the object and some shape group (you can also use
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ObjectShapeGroup::add() and ObjectShapeGroup::remove() later) and then set
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desired object shape using setShape().
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@code
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Physics::ObjectShapeGroup3D shapes;
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Object3D* object;
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auto shape = new Physics::ObjectShape3D(object, &shapes);
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shape->setShape(Physics::Sphere3D({}, 0.75f) || Physics::AxisAlignedBox3D({}, {3.0f, 1.5f, 2.0f}));
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@endcode
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@see @ref scenegraph, ObjectShape2D, ObjectShape3D, ObjectShapeGroup2D,
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ObjectShapeGroup3D, DebugTools::ShapeRenderer
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*/
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template<std::uint8_t dimensions> class MAGNUM_PHYSICS_EXPORT ObjectShape: public SceneGraph::AbstractGroupedFeature<dimensions, ObjectShape<dimensions>> {
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public:
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/**
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* @brief Constructor
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* @param object Object holding this feature
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* @param group Group this shape belongs to
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*
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* Creates empty object shape.
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* @see setShape()
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*/
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explicit ObjectShape(SceneGraph::AbstractObject<dimensions>* object, ObjectShapeGroup<dimensions>* group = nullptr);
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/**
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* @brief Destructor
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*
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* Deletes associated shape.
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*/
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~ObjectShape();
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/** @brief Shape */
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inline AbstractShape<dimensions>* shape() { return _shape; }
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inline const AbstractShape<dimensions>* shape() const { return _shape; } /**< @overload */
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/**
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* @brief Set shape
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* @return Pointer to self (for method chaining)
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*/
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inline ObjectShape<dimensions>* setShape(AbstractShape<dimensions>* shape) {
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_shape = shape;
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this->object()->setDirty();
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return this;
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}
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/**
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* @brief Set shape
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* @return Pointer to self (for method chaining)
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*
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* Convenience overload for setShape(AbstractShape*), allowing you to
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* use e.g. ShapeGroup operators:
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* @code
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* Physics::ObjectShape3D* shape;
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* shape->setShape(Physics::Sphere3D({}, 0.75f) || Physics::AxisAlignedBox3D({}, {3.0f, 1.5f, 2.0f}));
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* @endcode
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*/
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#ifdef DOXYGEN_GENERATING_OUTPUT
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template<class T> inline ObjectShape<dimensions>* setShape(T&& shape) {
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#else
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template<class T> inline typename std::enable_if<std::is_base_of<Physics::AbstractShape<dimensions>, T>::value, ObjectShape<dimensions>*>::type setShape(T&& shape) {
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#endif
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return setShape(new T(std::move(shape)));
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}
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/**
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* @brief Object shape group containing this shape
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*
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* If the shape doesn't belong to any group, returns `nullptr`.
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*/
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ObjectShapeGroup<dimensions>* group();
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const ObjectShapeGroup<dimensions>* group() const; /**< @overload */
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protected:
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/** Marks also the group as dirty */
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void markDirty() override;
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/** Applies transformation to associated shape. */
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void clean(const typename DimensionTraits<dimensions>::MatrixType& absoluteTransformationMatrix) override;
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private:
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AbstractShape<dimensions>* _shape;
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};
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/** @brief Two-dimensional object shape */
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typedef ObjectShape<2> ObjectShape2D;
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/** @brief Three-dimensional object shape */
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typedef ObjectShape<3> ObjectShape3D;
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}}
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#endif
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