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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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#include "ObjectShapeGroup.h"
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#include "Physics/AbstractShape.h"
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#include "Physics/ObjectShape.h"
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namespace Magnum { namespace Physics {
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template<std::uint8_t dimensions> void ObjectShapeGroup<dimensions>::setClean() {
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/* Clean all objects */
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if(!this->isEmpty()) {
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std::vector<SceneGraph::AbstractObject<dimensions>*> objects(this->size());
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for(std::size_t i = 0; i != this->size(); ++i)
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objects[i] = (*this)[i]->object();
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objects[0]->setClean(objects);
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}
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dirty = false;
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}
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template<std::uint8_t dimensions> ObjectShape<dimensions>* ObjectShapeGroup<dimensions>::firstCollision(const ObjectShape<dimensions>* shape) {
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/* Nothing to test with, done */
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if(!shape->shape()) return nullptr;
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setClean();
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for(std::size_t i = 0; i != this->size(); ++i)
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if((*this)[i] != shape && (*this)[i]->shape() && (*this)[i]->shape()->collides(shape->shape()))
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return (*this)[i];
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return nullptr;
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}
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template class MAGNUM_PHYSICS_EXPORT ObjectShapeGroup<2>;
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template class MAGNUM_PHYSICS_EXPORT ObjectShapeGroup<3>;
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}}
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