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#ifndef Magnum_Platform_AndroidApplication_h
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#define Magnum_Platform_AndroidApplication_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#if defined(CORRADE_TARGET_ANDROID) || defined(DOXYGEN_GENERATING_OUTPUT)
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/** @file
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* @brief Class @ref Magnum::Platform::AndroidApplication, macro @ref MAGNUM_ANDROIDAPPLICATION_MAIN()
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*/
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#endif
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#include <memory>
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#include <EGL/egl.h>
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#include "Magnum/Magnum.h"
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#include "Magnum/Tags.h"
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#include "Magnum/GL/GL.h"
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#include "Magnum/Math/Vector4.h"
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#include "Magnum/Platform/Platform.h"
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#if defined(CORRADE_TARGET_ANDROID) || defined(DOXYGEN_GENERATING_OUTPUT)
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#include <android/input.h>
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/* Undef Xlib nonsense which might get pulled in by EGL */
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#undef None
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struct android_app;
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struct ANativeActivity;
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namespace Magnum { namespace Platform {
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/** @nosubgrouping
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@brief Android application
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Application running on Android.
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This application library is available only on
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@ref CORRADE_TARGET_ANDROID "Android", see respective sections
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in the @ref building-corrade-cross-android "Corrade" and
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@ref building-cross-android "Magnum" building documentation. It is built if
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`WITH_ANDROIDAPPLICATION` is enabled when building Magnum.
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@section Platform-AndroidApplication-bootstrap Bootstrap application
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Fully contained base application using @ref Sdl2Application for desktop build
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and @ref AndroidApplication for Android build along with full Android packaging
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stuff and CMake setup is available in `base-android` branch of
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[Magnum Bootstrap](https://github.com/mosra/magnum-bootstrap) repository,
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download it as [tar.gz](https://github.com/mosra/magnum-bootstrap/archive/base-android.tar.gz)
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or [zip](https://github.com/mosra/magnum-bootstrap/archive/base-android.zip)
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file. After extracting the downloaded archive, you can do the desktop build in
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the same way as with @ref Sdl2Application.
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In order to build the application, you need Gradle and Android build of Corrade
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and Magnum. Gradle is usually able to download all SDK dependencies on its own
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and then you can just build and install the app on a connected device or
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emulator like this:
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@code{.sh}
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gradle build
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gradle installDebug
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@endcode
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Detailed information about deployment for Android and all needed boilerplate
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together with a troubleshooting guide is available in @ref platforms-android.
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@section Platform-AndroidApplication-usage General usage
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In order to use this library from CMake, you need to copy `FindEGL.cmake`
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and `FindOpenGLES2.cmake` (or `FindOpenGLES3.cmake`) from the `modules/`
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directory in Magnum source to the `modules/` dir in your project (so it is able
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to find EGL and OpenGL ES libraries). Request the `AndroidApplication`
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component of the `Magnum` package and link to the `Magnum::AndroidApplication`
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target:
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@code{.cmake}
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find_package(Magnum REQUIRED)
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if(CORRADE_TARGET_ANDROID)
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find_package(Magnum REQUIRED AndroidApplication)
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endif()
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# ...
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if(CORRADE_TARGET_ANDROID)
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target_link_libraries(your-app Magnum::AndroidApplication)
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endif()
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@endcode
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If no other application is requested, you can also use the generic
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`Magnum::Application` alias to simplify porting. Again, see @ref building and
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@ref cmake for more information. Note that unlike on other platforms you need
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to create *shared library* instead of executable.
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In C++ code you need to implement at least @ref drawEvent() to be able to draw
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on the screen. The subclass must be then made accessible from JNI using
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@ref MAGNUM_ANDROIDAPPLICATION_MAIN() macro. See @ref platform for more
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information.
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@code{.cpp}
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class MyApplication: public Platform::AndroidApplication {
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// implement required methods...
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};
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MAGNUM_ANDROIDAPPLICATION_MAIN(MyApplication)
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@endcode
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If no other application header is included, this class is also aliased to
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@cpp Platform::Application @ce and the macro is aliased to @cpp MAGNUM_APPLICATION_MAIN() @ce
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to simplify porting.
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@section Platform-AndroidApplication-output-redirection Redirecting output to Android log buffer
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The application by default redirects @ref Corrade::Utility::Debug "Debug",
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@ref Corrade::Utility::Warning "Warning" and @ref Corrade::Utility::Error "Error"
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output to Android log buffer with tag `"magnum"`, which can be then accessed
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through `logcat` utility. See also @ref Corrade::Utility::AndroidLogStreamBuffer
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for more information.
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*/
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class AndroidApplication {
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public:
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/** @brief Application arguments */
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typedef android_app* Arguments;
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class Configuration;
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class GLConfiguration;
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class InputEvent;
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class MouseEvent;
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class MouseMoveEvent;
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/**
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* @brief Execute the application
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*
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* See @ref MAGNUM_ANDROIDAPPLICATION_MAIN() for usage information.
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*/
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static void exec(android_app* state, std::unique_ptr<AndroidApplication>(*instancer)(const Arguments&));
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#ifndef DOXYGEN_GENERATING_OUTPUT
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template<class T> static std::unique_ptr<AndroidApplication> instancer(const Arguments& arguments) {
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return std::unique_ptr<AndroidApplication>{new T{arguments}};
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}
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#endif
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/**
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* @brief Construct with given configuration for OpenGL context
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* @param arguments Application arguments
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* @param configuration Application configuration
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* @param glConfiguration OpenGL context configuration
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*
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* Creates application with default or user-specified configuration.
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* See @ref Configuration for more information. The program exits if
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* the context cannot be created, see @ref tryCreate() for an
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* alternative.
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*/
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explicit AndroidApplication(const Arguments& arguments, const Configuration& configuration, const GLConfiguration& glConfiguration);
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/**
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* @brief Construct with given configuration
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*
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* Equivalent to calling @ref AndroidApplication(const Arguments&, const Configuration&, const GLConfiguration&)
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* with default-constructed @ref GLConfiguration.
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*/
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explicit AndroidApplication(const Arguments& arguments, const Configuration& configuration);
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/**
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* @brief Construct with default configuration
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*
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* Equivalent to calling @ref AndroidApplication(const Arguments&, const Configuration&)
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* with default-constructed @ref Configuration.
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*/
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explicit AndroidApplication(const Arguments& arguments);
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/**
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* @brief Construct without creating a window
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* @param arguments Application arguments
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*
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* Unlike above, the window is not created and must be created later
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* with @ref create() or @ref tryCreate().
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*/
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explicit AndroidApplication(const Arguments& arguments, NoCreateT);
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#ifdef MAGNUM_BUILD_DEPRECATED
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/**
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* @brief @copybrief AndroidApplication(const Arguments&, NoCreateT)
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* @deprecated Use @ref AndroidApplication(const Arguments&, NoCreateT) instead.
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*/
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CORRADE_DEPRECATED("use AndroidApplication(const Arguments&, NoCreateT) instead") explicit AndroidApplication(const Arguments& arguments, std::nullptr_t): AndroidApplication{arguments, NoCreate} {}
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#endif
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/** @brief Copying is not allowed */
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AndroidApplication(const AndroidApplication&) = delete;
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/** @brief Moving is not allowed */
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AndroidApplication(AndroidApplication&&) = delete;
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virtual ~AndroidApplication();
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/** @brief Copying is not allowed */
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AndroidApplication& operator=(const AndroidApplication&) = delete;
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/** @brief Moving is not allowed */
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AndroidApplication& operator=(AndroidApplication&&) = delete;
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/**
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* @brief Underlying native activity handle
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*
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* Use in case you need to call NDK functionality directly.
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*/
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ANativeActivity* nativeActivity();
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protected:
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/**
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* @brief Create a window with given configuration for OpenGL context
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* @param configuration Application configuration
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* @param glConfiguration OpenGL context configuration
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*
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* Must be called only if the context wasn't created by the constructor
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* itself, i.e. when passing @ref NoCreate to it. Error message is
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* printed and the program exits if the context cannot be created, see
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* @ref tryCreate() for an alternative.
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*/
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void create(const Configuration& configuration, const GLConfiguration& glConfiguration);
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/**
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* @brief Create a window with given configuration and OpenGL context
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*
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* Equivalent to calling @ref create(const Configuration&, const GLConfiguration&)
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* with default-constructed @ref GLConfiguration.
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*/
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void create(const Configuration& configuration);
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/**
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* @brief Create a window with default configuration and OpenGL context
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*
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* Equivalent to calling @ref create(const Configuration&) with
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* default-constructed @ref Configuration.
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*/
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void create();
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#ifdef MAGNUM_BUILD_DEPRECATED
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/** @brief @copybrief create(const Configuration&, const GLConfiguration&)
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* @deprecated Use @ref create(const Configuration&, const GLConfiguration&) instead.
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*/
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CORRADE_DEPRECATED("use create(const Configuration&, const GLConfiguration&) instead") void createContext(const Configuration& configuration) {
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create(configuration);
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}
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/** @brief @copybrief create()
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* @deprecated Use @ref create() instead.
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*/
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CORRADE_DEPRECATED("use create() instead") void createContext() {
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create();
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}
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#endif
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/**
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* @brief Try to create context with given configuration for OpenGL context
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*
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* Unlike @ref create(const Configuration&, const GLConfiguration&)
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* returns @cpp false @ce if the context cannot be created,
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* @cpp true @ce otherwise.
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*/
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bool tryCreate(const Configuration& configuration, const GLConfiguration& glConfiguration);
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/**
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* @brief Try to create context with given configuration and OpenGL context
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*
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* Unlike @ref create(const Configuration&) returns @cpp false @ce if
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* the context cannot be created, @cpp true @ce otherwise.
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*/
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bool tryCreate(const Configuration& configuration);
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#ifdef MAGNUM_BUILD_DEPRECATED
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/** @brief @copybrief tryCreate(const Configuration&, const GLConfiguration&)
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* @deprecated Use @ref tryCreate(const Configuration&, const GLConfiguration&) instead.
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*/
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CORRADE_DEPRECATED("use tryCreate(const Configuration&) instead") bool tryCreateContext(const Configuration& configuration) {
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return tryCreate(configuration);
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}
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#endif
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/** @{ @name Screen handling */
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/** @copydoc Sdl2Application::windowSize() */
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Vector2i windowSize();
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/**
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* @brief Swap buffers
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*
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* Paints currently rendered framebuffer on screen.
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*/
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void swapBuffers();
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/** @copydoc Sdl2Application::redraw() */
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void redraw() { _flags |= Flag::Redraw; }
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#ifdef DOXYGEN_GENERATING_OUTPUT
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protected:
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#else
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private:
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#endif
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/** @copydoc Sdl2Application::viewportEvent() */
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virtual void viewportEvent(const Vector2i& size);
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/** @copydoc Sdl2Application::drawEvent() */
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virtual void drawEvent() = 0;
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/*@}*/
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/** @{ @name Mouse handling */
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#ifdef DOXYGEN_GENERATING_OUTPUT
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|
|
|
protected:
|
|
|
|
|
#else
|
|
|
|
|
private:
|
|
|
|
|
#endif
|
|
|
|
|
/**
|
|
|
|
|
* @brief Mouse press event
|
|
|
|
|
*
|
|
|
|
|
* Called when mouse button is pressed. Default implementation does
|
|
|
|
|
* nothing.
|
|
|
|
|
*/
|
|
|
|
|
virtual void mousePressEvent(MouseEvent& event);
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Mouse release event
|
|
|
|
|
*
|
|
|
|
|
* Called when mouse button is released. Default implementation does
|
|
|
|
|
* nothing.
|
|
|
|
|
*/
|
|
|
|
|
virtual void mouseReleaseEvent(MouseEvent& event);
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Mouse move event
|
|
|
|
|
*
|
|
|
|
|
* Called when mouse is moved. Default implementation does nothing.
|
|
|
|
|
*/
|
|
|
|
|
virtual void mouseMoveEvent(MouseMoveEvent& event);
|
|
|
|
|
|
|
|
|
|
/*@}*/
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
struct LogOutput;
|
|
|
|
|
|
|
|
|
|
enum class Flag: UnsignedByte {
|
|
|
|
|
Redraw = 1 << 0
|
|
|
|
|
};
|
|
|
|
|
typedef Containers::EnumSet<Flag> Flags;
|
|
|
|
|
|
|
|
|
|
static void commandEvent(android_app* state, std::int32_t cmd);
|
|
|
|
|
static std::int32_t inputEvent(android_app* state, AInputEvent* event);
|
|
|
|
|
|
|
|
|
|
android_app* const _state;
|
|
|
|
|
Flags _flags;
|
|
|
|
|
|
|
|
|
|
EGLDisplay _display;
|
|
|
|
|
EGLSurface _surface;
|
|
|
|
|
EGLContext _glContext;
|
|
|
|
|
|
|
|
|
|
std::unique_ptr<Platform::GLContext> _context;
|
|
|
|
|
std::unique_ptr<LogOutput> _logOutput;
|
|
|
|
|
|
|
|
|
|
CORRADE_ENUMSET_FRIEND_OPERATORS(Flags)
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
CORRADE_ENUMSET_OPERATORS(AndroidApplication::Flags)
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief OpenGL context configuration
|
|
|
|
|
|
|
|
|
|
Double-buffered RGBA canvas with depth and stencil buffers.
|
|
|
|
|
@see @ref AndroidApplication(), @ref Configuration, @ref create(),
|
|
|
|
|
@ref tryCreate()
|
|
|
|
|
*/
|
|
|
|
|
class AndroidApplication::GLConfiguration {
|
|
|
|
|
public:
|
|
|
|
|
/*implicit*/ GLConfiguration();
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set context version
|
|
|
|
|
*
|
|
|
|
|
* @note This function does nothing and is included only for
|
|
|
|
|
* compatibility with other toolkits. @ref GL::Version::GLES200 or
|
|
|
|
|
* @ref GL::Version::GLES300 is used based on engine compile-time
|
|
|
|
|
* settings.
|
|
|
|
|
*/
|
|
|
|
|
GLConfiguration& setVersion(GL::Version) { return *this; }
|
|
|
|
|
|
|
|
|
|
/** @brief Color buffer size */
|
|
|
|
|
Vector4i colorBufferSize() const { return _colorBufferSize; }
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set color buffer size
|
|
|
|
|
*
|
|
|
|
|
* Default is @cpp {8, 8, 8, 0} @ce (8-bit-per-channel RGB, no alpha).
|
|
|
|
|
* @see @ref setDepthBufferSize(), @ref setStencilBufferSize()
|
|
|
|
|
*/
|
|
|
|
|
GLConfiguration& setColorBufferSize(const Vector4i& size) {
|
|
|
|
|
_colorBufferSize = size;
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** @brief Depth buffer size */
|
|
|
|
|
Int depthBufferSize() const { return _depthBufferSize; }
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set depth buffer size
|
|
|
|
|
*
|
|
|
|
|
* Default is @cpp 24 @ce bits.
|
|
|
|
|
* @see @ref setColorBufferSize(), @ref setStencilBufferSize()
|
|
|
|
|
*/
|
|
|
|
|
GLConfiguration& setDepthBufferSize(Int size) {
|
|
|
|
|
_depthBufferSize = size;
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** @brief Stencil buffer size */
|
|
|
|
|
Int stencilBufferSize() const { return _stencilBufferSize; }
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set stencil buffer size
|
|
|
|
|
*
|
|
|
|
|
* Default is @cpp 0 @ce bits (i.e., no stencil buffer).
|
|
|
|
|
* @see @ref setColorBufferSize(), @ref setDepthBufferSize()
|
|
|
|
|
*/
|
|
|
|
|
GLConfiguration& setStencilBufferSize(Int size) {
|
|
|
|
|
_stencilBufferSize = size;
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
Vector4i _colorBufferSize;
|
|
|
|
|
Int _depthBufferSize, _stencilBufferSize;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Configuration
|
|
|
|
|
|
|
|
|
|
Double-buffered RGBA canvas with depth and stencil buffers.
|
|
|
|
|
@see @ref AndroidApplication(), @ref GLConfiguration, @ref create(),
|
|
|
|
|
@ref tryCreate()
|
|
|
|
|
*/
|
|
|
|
|
class AndroidApplication::Configuration {
|
|
|
|
|
public:
|
|
|
|
|
constexpr /*implicit*/ Configuration() {}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set window title
|
|
|
|
|
* @return Reference to self (for method chaining)
|
|
|
|
|
*
|
|
|
|
|
* @note This function does nothing and is included only for
|
|
|
|
|
* compatibility with other toolkits. You need to set the title
|
|
|
|
|
* separately in the `AndroidManifest.xml` file.
|
|
|
|
|
*/
|
|
|
|
|
template<class T> Configuration& setTitle(const T&) { return *this; }
|
|
|
|
|
|
|
|
|
|
/** @brief Window size */
|
|
|
|
|
Vector2i size() const { return _size; }
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set window size
|
|
|
|
|
* @return Reference to self (for method chaining)
|
|
|
|
|
*
|
|
|
|
|
* Default is @cpp {0, 0} @ce, which means that the size of the
|
|
|
|
|
* physical window will be used. If set to different value than the
|
|
|
|
|
* physical size, the surface will be scaled.
|
|
|
|
|
*/
|
|
|
|
|
Configuration& setSize(const Vector2i& size) {
|
|
|
|
|
_size = size;
|
|
|
|
|
return *this;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
#ifdef MAGNUM_BUILD_DEPRECATED
|
|
|
|
|
/** @brief @copybrief GLConfiguration::setVersion()
|
|
|
|
|
* @deprecated Use @ref GLConfiguration::setVersion() instead.
|
|
|
|
|
*/
|
|
|
|
|
CORRADE_DEPRECATED("use GLConfiguration::setVersion() instead") Configuration& setVersion(GL::Version) { return *this; }
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
Vector2i _size;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Base for input events
|
|
|
|
|
|
|
|
|
|
@see @ref MouseEvent, @ref MouseMoveEvent, @ref mousePressEvent(),
|
|
|
|
|
@ref mouseReleaseEvent(), @ref mouseMoveEvent()
|
|
|
|
|
*/
|
|
|
|
|
class AndroidApplication::InputEvent {
|
|
|
|
|
public:
|
|
|
|
|
/** @brief Copying is not allowed */
|
|
|
|
|
InputEvent(const InputEvent&) = delete;
|
|
|
|
|
|
|
|
|
|
/** @brief Moving is not allowed */
|
|
|
|
|
InputEvent(InputEvent&&) = delete;
|
|
|
|
|
|
|
|
|
|
/** @brief Copying is not allowed */
|
|
|
|
|
InputEvent& operator=(const InputEvent&) = delete;
|
|
|
|
|
|
|
|
|
|
/** @brief Moving is not allowed */
|
|
|
|
|
InputEvent& operator=(InputEvent&&) = delete;
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set event as accepted
|
|
|
|
|
*
|
|
|
|
|
* If the event is ignored (i.e., not set as accepted), it will be
|
|
|
|
|
* propagated elsewhere, for example to the Android system or to
|
|
|
|
|
* another screen when using @ref BasicScreenedApplication "ScreenedApplication".
|
|
|
|
|
* By default is each event ignored and thus propagated.
|
|
|
|
|
*/
|
|
|
|
|
void setAccepted(bool accepted = true) { _accepted = accepted; }
|
|
|
|
|
|
|
|
|
|
/** @brief Whether the event is accepted */
|
|
|
|
|
bool isAccepted() const { return _accepted; }
|
|
|
|
|
|
|
|
|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
|
|
|
|
|
protected:
|
|
|
|
|
explicit InputEvent(AInputEvent* event): _event(event), _accepted(false) {}
|
|
|
|
|
|
|
|
|
|
~InputEvent() = default;
|
|
|
|
|
|
|
|
|
|
AInputEvent* _event;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
bool _accepted;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Mouse event
|
|
|
|
|
|
|
|
|
|
@see @ref MouseMoveEvent, @ref mousePressEvent(), @ref mouseReleaseEvent()
|
|
|
|
|
*/
|
|
|
|
|
class AndroidApplication::MouseEvent: public InputEvent {
|
|
|
|
|
friend AndroidApplication;
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
/**
|
|
|
|
|
* @brief Mouse button
|
|
|
|
|
*
|
|
|
|
|
* @see @ref button()
|
|
|
|
|
*/
|
|
|
|
|
enum class Button: std::int32_t {
|
|
|
|
|
/** No button was pressed (touch or stylus event) */
|
|
|
|
|
None = 0,
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Left mouse button. Note that this button is not set if only
|
|
|
|
|
* touch or stylus event occured.
|
|
|
|
|
* @attention Available since Android 4.0 (API level 14), not
|
|
|
|
|
* detectable in earlier versions.
|
|
|
|
|
*/
|
|
|
|
|
#if defined(DOXYGEN_GENERATING_OUTPUT) || __ANDROID_API__ >= 14
|
|
|
|
|
Left = AMOTION_EVENT_BUTTON_PRIMARY,
|
|
|
|
|
#else
|
|
|
|
|
Left = 1 << 0,
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Middle mouse button or second stylus button
|
|
|
|
|
* @attention Available since Android 4.0 (API level 14), not
|
|
|
|
|
* detectable in earlier versions.
|
|
|
|
|
*/
|
|
|
|
|
#if defined(DOXYGEN_GENERATING_OUTPUT) || __ANDROID_API__ >= 14
|
|
|
|
|
Middle = AMOTION_EVENT_BUTTON_TERTIARY,
|
|
|
|
|
#else
|
|
|
|
|
Middle = 1 << 1,
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Right mouse button or first stylus button
|
|
|
|
|
* @attention Available since Android 4.0 (API level 14), not
|
|
|
|
|
* detectable in earlier versions.
|
|
|
|
|
*/
|
|
|
|
|
#if defined(DOXYGEN_GENERATING_OUTPUT) || __ANDROID_API__ >= 14
|
|
|
|
|
Right = AMOTION_EVENT_BUTTON_SECONDARY
|
|
|
|
|
#else
|
|
|
|
|
Right = 1 << 2
|
|
|
|
|
#endif
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/** @brief Button */
|
|
|
|
|
Button button() {
|
|
|
|
|
#if __ANDROID_API__ >= 14
|
|
|
|
|
return Button(AMotionEvent_getButtonState(_event));
|
|
|
|
|
#else
|
|
|
|
|
return Button::None;
|
|
|
|
|
#endif
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** @brief Position */
|
|
|
|
|
Vector2i position() {
|
|
|
|
|
return {Int(AMotionEvent_getX(_event, 0)),
|
|
|
|
|
Int(AMotionEvent_getY(_event, 0))};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
explicit MouseEvent(AInputEvent* event): InputEvent(event) {}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Mouse move event
|
|
|
|
|
|
|
|
|
|
@see @ref MouseEvent, @ref mouseMoveEvent()
|
|
|
|
|
*/
|
|
|
|
|
class AndroidApplication::MouseMoveEvent: public InputEvent {
|
|
|
|
|
friend AndroidApplication;
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
/**
|
|
|
|
|
* @brief Mouse button
|
|
|
|
|
*
|
|
|
|
|
* @see @ref buttons()
|
|
|
|
|
*/
|
|
|
|
|
enum class Button: std::int32_t {
|
|
|
|
|
/**
|
|
|
|
|
* Left mouse button. Note that this button is not set if only
|
|
|
|
|
* touch or stylus event occured.
|
|
|
|
|
* @attention Available since Android 4.0 (API level 14), not
|
|
|
|
|
* detectable in earlier versions.
|
|
|
|
|
*/
|
|
|
|
|
#if defined(DOXYGEN_GENERATING_OUTPUT) || __ANDROID_API__ >= 14
|
|
|
|
|
Left = AMOTION_EVENT_BUTTON_PRIMARY,
|
|
|
|
|
#else
|
|
|
|
|
Left = 1 << 0,
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Middle mouse button or second stylus button
|
|
|
|
|
* @attention Available since Android 4.0 (API level 14), not
|
|
|
|
|
* detectable in earlier versions.
|
|
|
|
|
*/
|
|
|
|
|
#if defined(DOXYGEN_GENERATING_OUTPUT) || __ANDROID_API__ >= 14
|
|
|
|
|
Middle = AMOTION_EVENT_BUTTON_TERTIARY,
|
|
|
|
|
#else
|
|
|
|
|
Middle = 1 << 1,
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Right mouse button or first stylus button
|
|
|
|
|
* @attention Available since Android 4.0 (API level 14), not
|
|
|
|
|
* detectable in earlier versions.
|
|
|
|
|
*/
|
|
|
|
|
#if defined(DOXYGEN_GENERATING_OUTPUT) || __ANDROID_API__ >= 14
|
|
|
|
|
Right = AMOTION_EVENT_BUTTON_SECONDARY
|
|
|
|
|
#else
|
|
|
|
|
Right = 1 << 2
|
|
|
|
|
#endif
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Set of mouse buttons
|
|
|
|
|
*
|
|
|
|
|
* @see @ref buttons()
|
|
|
|
|
*/
|
|
|
|
|
typedef Containers::EnumSet<Button> Buttons;
|
|
|
|
|
|
|
|
|
|
/** @brief Position */
|
|
|
|
|
Vector2i position() const {
|
|
|
|
|
return {Int(AMotionEvent_getX(_event, 0)),
|
|
|
|
|
Int(AMotionEvent_getY(_event, 0))};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
/** @brief Mouse buttons */
|
|
|
|
|
Buttons buttons() const {
|
|
|
|
|
#if __ANDROID_API__ >= 14
|
|
|
|
|
return Button(AMotionEvent_getButtonState(_event));
|
|
|
|
|
#else
|
|
|
|
|
return {};
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#endif
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}
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private:
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explicit MouseMoveEvent(AInputEvent* event): InputEvent(event) {}
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};
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CORRADE_ENUMSET_OPERATORS(AndroidApplication::MouseMoveEvent::Buttons)
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/** @hideinitializer
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@brief Entry point for Android applications
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@param className Class name
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See @ref Magnum::Platform::AndroidApplication "Platform::AndroidApplication"
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for usage information. This macro abstracts out platform-specific entry point
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code (the classic @cpp main() @ce function cannot be used in Android). See
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@ref portability-applications for more information. When no other application
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|
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header is included this macro is also aliased to @cpp MAGNUM_APPLICATION_MAIN() @ce.
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*/
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|
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#define MAGNUM_ANDROIDAPPLICATION_MAIN(className) \
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|
|
extern "C" CORRADE_VISIBILITY_EXPORT void android_main(android_app* state); \
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|
|
extern "C" void android_main(android_app* state) { \
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|
|
Magnum::Platform::AndroidApplication::exec(state, \
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|
|
Magnum::Platform::AndroidApplication::instancer<className>); \
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|
|
}
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|
|
#ifndef DOXYGEN_GENERATING_OUTPUT
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|
|
#ifndef MAGNUM_APPLICATION_MAIN
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|
|
typedef AndroidApplication Application;
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|
|
#define MAGNUM_APPLICATION_MAIN(className) MAGNUM_ANDROIDAPPLICATION_MAIN(className)
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#else
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|
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#undef MAGNUM_APPLICATION_MAIN
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|
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#endif
|
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|
|
#endif
|
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}}
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#else
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#error this file is available only on Android build
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#endif
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#endif
|