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#ifndef Magnum_Vk_DescriptorSet_h
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#define Magnum_Vk_DescriptorSet_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021, 2022, 2023 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Class @ref Magnum::Vk::DescriptorSet
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* @m_since_latest
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*/
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#include "Magnum/Tags.h"
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#include "Magnum/Vk/Handle.h"
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#include "Magnum/Vk/Vk.h"
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#include "Magnum/Vk/Vulkan.h"
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#include "Magnum/Vk/visibility.h"
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namespace Magnum { namespace Vk {
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/**
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@brief Descriptor set
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@m_since_latest
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Wraps a @type_vk_keyword{DescriptorSet}. A descriptor set is allocated from a
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@ref DescriptorPool for a particular @ref DescriptorSetLayout and specifies
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what descriptors (such as uniform buffers or samplers) are bound to shaders.
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@section Vk-DescriptorSet-allocation Descriptor set allocation
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Given a @ref DescriptorSetLayout and a compatible @ref DescriptorPool with
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enough free slots, asingle descriptor set for given layout can be allocated
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with @ref DescriptorPool::allocate():
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@snippet MagnumVk.cpp DescriptorSet-allocation
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When allocating more than what the pool has, the @ref DescriptorPool::allocate()
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function aborts with an error message. In cases where the application is very
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dynamic and cannot predict that a pools is large enough, you can use
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@ref DescriptorPool::tryAllocate() instead and handle the failure gracefully
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--- for example by recycling unused sets or by allocating from a different
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pool:
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@snippet MagnumVk.cpp DescriptorSet-allocation-try
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@subsection Vk-DescriptorSet-allocation-free Freeing descriptor sets
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By default, the @ref DescriptorSet destructor is a no-op and descriptor sets
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are all freed together on a call to @ref DescriptorPool::reset(). At that point
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all existing @ref DescriptorSet instances become invalid. Alternatively, the
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pool can be created with @ref DescriptorPoolCreateInfo::Flag::FreeDescriptorSet,
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which then makes a @ref DescriptorSet free itself on destruction, allowing more
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descriptor sets to be allocated without resetting the whole pool. Using this
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flag however can cause allocation to fail also due to pool fragmentation, not
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just when exhausing all available resources:
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@snippet MagnumVk.cpp DescriptorSet-allocation-free
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@subsection Vk-DescriptorSet-allocation-variable Variable descriptor count allocation
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If the descriptor set layout contains a descriptor with variable count (there
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has to be at most one and it has to be the last binding), a concrete count is
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specified in the call to @ref DescriptorPool::allocate(VkDescriptorSetLayout, UnsignedInt). Here the fragment shader can access up to 8 sampled images and
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we're allocating four:
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@snippet MagnumVk.cpp DescriptorSet-allocation-variable
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*/
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class MAGNUM_VK_EXPORT DescriptorSet {
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public:
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/**
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* @brief Wrap existing Vulkan handle
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* @param device Vulkan device the descriptor pool is
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* created on
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* @param pool Vulkan descriptor pool the set is
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* allocated from
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* @param handle The @type_vk{DescriptorSet} handle
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* @param flags Handle flags
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*
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* The @p handle is expected to be originating from @p device. The
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* Vulkan descriptor set is by default not freed on destruction --- if
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* the handle comes from a pool with
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* @ref DescriptorPoolCreateInfo::Flag::FreeDescriptorSet set and you
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* want it to be freed on destruction, pass
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* @ref HandleFlag::DestroyOnDestruction to @p flags.
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* @see @ref release()
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*/
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static DescriptorSet wrap(Device& device, VkDescriptorPool pool, VkDescriptorSet handle, HandleFlags flags = {});
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/**
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* @brief Construct without creating the fence
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*
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* The constructed instance is equivalent to moved-from state. Useful
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* in cases where you will overwrite the instance later anyway. Move
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* another object over it to make it useful.
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*/
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explicit DescriptorSet(NoCreateT);
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/** @brief Copying is not allowed */
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DescriptorSet(const DescriptorSet&) = delete;
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/** @brief Move constructor */
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DescriptorSet(DescriptorSet&& other) noexcept;
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/**
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* @brief Destructor
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*
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* Frees associated @type_vk{DescriptorSet} handle if it was allocated
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* from a pool with @ref DescriptorPoolCreateInfo::Flag::FreeDescriptorSet
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* set or if it was created using @ref wrap() with
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* @ref HandleFlag::DestroyOnDestruction specified. Otherwise does
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* nothing.
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* @see @fn_vk_keyword{FreeDescriptorSets}, @ref release()
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*/
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~DescriptorSet();
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/** @brief Copying is not allowed */
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DescriptorSet& operator=(const DescriptorSet&) = delete;
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/** @brief Move assignment */
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DescriptorSet& operator=(DescriptorSet&& other) noexcept;
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/** @brief Underlying @type_vk{DescriptorSet} handle */
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VkDescriptorSet handle() { return _handle; }
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/** @overload */
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operator VkDescriptorSet() { return _handle; }
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/** @brief Handle flags */
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HandleFlags handleFlags() const { return _flags; }
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/**
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* @brief Release the underlying Vulkan descriptor set
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*
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* Releases ownership of the Vulkan descriptor set and returns its
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* handle so @fn_vk{FreeDescriptorSets} is not called on destruction.
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* The internal state is then equivalent to moved-from state.
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* @see @ref wrap()
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*/
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VkDescriptorSet release();
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private:
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friend DescriptorPool;
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/* Can't be a reference because of the NoCreate constructor */
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Device* _device;
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VkDescriptorPool _pool;
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VkDescriptorSet _handle;
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HandleFlags _flags;
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};
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}}
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#endif
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