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#ifndef Magnum_Math_Frustum_h
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#define Magnum_Math_Frustum_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016
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Vladimír Vondruš <mosra@centrum.cz>
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Copyright © 2016 Jonathan Hale <squareys@googlemail.com>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Class @ref Magnum::Math::Frustum
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*/
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#include <Corrade/configure.h>
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#include <Corrade/Containers/ArrayView.h>
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#include <Corrade/Utility/Debug.h>
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#include "Magnum/Math/Matrix4.h"
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#include "Magnum/Math/Vector4.h"
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namespace Magnum { namespace Math {
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/**
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@brief Camera frustum
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Stores camera frustum planes in order left (index `0`), right (index `1`),
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bottom (index `2`), top (index `3`), near (index `4`) and far (index `5`).
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@see @ref Magnum::Frustum, @ref Magnum::Frustumd
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*/
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template<class T> class Frustum {
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public:
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/** @brief Create a frustum from projection matrix */
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static Frustum<T> fromMatrix(const Matrix4<T>& m) {
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return {m.row(3) + m.row(0),
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m.row(3) - m.row(0),
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m.row(3) + m.row(1),
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m.row(3) - m.row(1),
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m.row(3) + m.row(2),
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m.row(3) - m.row(2)};
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}
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/** @brief Constructor */
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constexpr /*implicit*/ Frustum(const Vector4<T>& left, const Vector4<T>& right, const Vector4<T>& bottom, const Vector4<T>& top, const Vector4<T>& near, const Vector4<T>& far): _data{left, right, bottom, top, near, far} {}
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/** @brief Equality comparison */
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bool operator==(const Frustum<T>& other) const {
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for(std::size_t i = 0; i != 6; ++i)
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if(_data[i] != other._data[i]) return false;
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return true;
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}
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/** @brief Non-equality comparison */
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bool operator!=(const Frustum<T>& other) const {
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return !operator==(other);
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}
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/**
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* @brief Raw data
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* @return One-dimensional array of length `24`.
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*/
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T* data() { return _data[0].data(); }
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constexpr const T* data() const { return _data[0].data(); } /**< @overload */
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/** @brief Frustum planes */
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constexpr Corrade::Containers::StaticArrayView<6, const Vector4<T>> planes() const {
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/* GCC 4.7 needs explicit construction */
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return Corrade::Containers::StaticArrayView<6, const Vector4<T>>{_data};
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}
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/** @brief Plane at given index */
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constexpr Vector4<T> operator[](std::size_t i) const { return _data[i]; }
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private:
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Vector4<T> _data[6];
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};
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/** @debugoperator{Magnum::Math::Frustum} */
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template<class T> Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug& debug, const Frustum<T>& value) {
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debug << "Frustum({" << Corrade::Utility::Debug::nospace;
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for(std::size_t i = 0; i != 6; ++i) {
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if(i != 0) debug << Corrade::Utility::Debug::nospace << "},\n {" << Corrade::Utility::Debug::nospace;
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for(std::size_t j = 0; j != 4; ++j) {
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if(j != 0) debug << Corrade::Utility::Debug::nospace << ",";
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debug << value[i][j];
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}
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}
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return debug << Corrade::Utility::Debug::nospace << "})";
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}
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/* Explicit instantiation for commonly used types */
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#ifndef DOXYGEN_GENERATING_OUTPUT
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extern template MAGNUM_EXPORT Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug&, const Frustum<Float>&);
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extern template MAGNUM_EXPORT Corrade::Utility::Debug& operator<<(Corrade::Utility::Debug&, const Frustum<Float>&);
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#endif
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}}
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#endif
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