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#ifndef Magnum_Math_Geometry_Intersection_h
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#define Magnum_Math_Geometry_Intersection_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018
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Vladimír Vondruš <mosra@centrum.cz>
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Copyright © 2016, 2018 Jonathan Hale <squareys@googlemail.com>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @deprecated Use @ref Magnum/Math/Intersection.h instead.
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*/
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#include "Magnum/configure.h"
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#ifdef MAGNUM_BUILD_DEPRECATED
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#include "Magnum/Math/Intersection.h"
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CORRADE_DEPRECATED_FILE("use Magnum/Math/Intersection.h instead")
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/** @namespace Magnum::Math::Geometry::Intersection
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* @deprecated Use @ref Magnum::Math::Intersection instead.
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*/
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namespace Magnum { namespace Math { namespace Geometry { namespace Intersection {
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/** @brief @copybrief Math::Intersection::lineSegmentLineSegment(const Vector2<T>&, const Vector2<T>&, const Vector2<T>&, const Vector2<T>&)
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* @deprecated Use @ref Math::Intersection::lineSegmentLineSegment(const Vector2<T>&, const Vector2<T>&, const Vector2<T>&, const Vector2<T>&)
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* instead.
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*/
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template<class T> inline CORRADE_DEPRECATED("use Math::Intersection::lineSegmentLineSegment() instead") std::pair<T, T> lineSegmentLineSegment(const Vector2<T>& p, const Vector2<T>& r, const Vector2<T>& q, const Vector2<T>& s) {
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return Math::Intersection::lineSegmentLineSegment(p, r, q, s);
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}
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/** @brief @copybrief Math::Intersection::lineSegmentLine(const Vector2<T>&, const Vector2<T>&, const Vector2<T>&, const Vector2<T>&)
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* @deprecated Use @ref Math::Intersection::lineSegmentLine(const Vector2<T>&, const Vector2<T>&, const Vector2<T>&, const Vector2<T>&)
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* instead.
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*/
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template<class T> inline CORRADE_DEPRECATED("use Math::Intersection::lineSegmentLine() instead") T lineSegmentLine(const Vector2<T>& p, const Vector2<T>& r, const Vector2<T>& q, const Vector2<T>& s) {
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return Math::Intersection::lineSegmentLine(p, r, q, s);
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}
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/** @brief @copybrief Math::Intersection::planeLine(const Vector3<T>&, const Vector3<T>&, const Vector3<T>&, const Vector3<T>&)
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* @deprecated Use @ref Math::Intersection::planeLine(const Vector3<T>&, const Vector3<T>&, const Vector3<T>&, const Vector3<T>&)
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* instead.
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*/
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template<class T> inline CORRADE_DEPRECATED("use Math::Intersection::planeLine() instead") T planeLine(const Vector3<T>& planePosition, const Vector3<T>& planeNormal, const Vector3<T>& p, const Vector3<T>& r) {
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return Math::Intersection::planeLine(planePosition, planeNormal, p, r);
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}
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/** @brief @copybrief Math::Intersection::pointFrustum(const Vector3<T>&, const Frustum<T>&)
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* @deprecated Use @ref Math::Intersection::pointFrustum(const Vector3<T>&, const Frustum<T>&)
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* instead.
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*/
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template<class T> inline CORRADE_DEPRECATED("use Math::Intersection::pointFrustum() instead") bool pointFrustum(const Vector3<T>& point, const Frustum<T>& frustum) {
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return Math::Intersection::pointFrustum(point, frustum);
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}
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/**
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* @brief @copybrief Math::Intersection::rangeFrustum(const Range3D<T>&, const Frustum<T>&)
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* @deprecated Use Math::Intersection::rangeFrustum(const Range3D<T>&, const Frustum<T>&)
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* instead.
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*/
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template<class T> inline CORRADE_DEPRECATED("use Math::Intersection::rangeFrustum() instead") bool boxFrustum(const Range3D<T>& box, const Frustum<T>& frustum) {
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return Math::Intersection::rangeFrustum(box, frustum);
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}
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}}}}
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#else
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#error use Magnum/Math/Intesection.h instead
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#endif
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#endif
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