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99 lines
3.8 KiB
99 lines
3.8 KiB
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14 years ago
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#ifndef Magnum_SceneGraph_AbstractCamera_hpp
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#define Magnum_SceneGraph_AbstractCamera_hpp
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14 years ago
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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/** @file
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14 years ago
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* @brief @ref compilation-speedup-hpp "Template implementation" for AbstractCamera.h
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14 years ago
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*/
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14 years ago
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#include "AbstractCamera.h"
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14 years ago
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#include "Drawable.h"
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using namespace std;
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namespace Magnum { namespace SceneGraph {
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#ifndef DOXYGEN_GENERATING_OUTPUT
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namespace Implementation {
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template<std::uint8_t dimensions, class T> class Camera {};
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template<class T> class Camera<2, T> {
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public:
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inline constexpr static Math::Matrix3<T> aspectRatioScale(const Math::Vector2<T>& scale) {
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return Math::Matrix3<T>::scaling({scale.x(), scale.y()});
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}
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};
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template<class T> class Camera<3, T> {
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public:
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inline constexpr static Math::Matrix4<T> aspectRatioScale(const Math::Vector2<T>& scale) {
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return Math::Matrix4<T>::scaling({scale.x(), scale.y(), 1.0f});
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}
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};
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template<std::uint8_t dimensions, class T> typename DimensionTraits<dimensions, T>::MatrixType aspectRatioFix(AspectRatioPolicy aspectRatioPolicy, const Math::Vector2<T>& projectionScale, const Math::Vector2<GLsizei>& viewport) {
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/* Don't divide by zero / don't preserve anything */
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if(projectionScale.x() == 0 || projectionScale.y() == 0 || viewport.x() == 0 || viewport.y() == 0 || aspectRatioPolicy == AspectRatioPolicy::NotPreserved)
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return {};
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Math::Vector2<T> relativeAspectRatio = Math::Vector2<T>::from(viewport)*projectionScale;
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/* Extend on larger side = scale larger side down
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Clip on smaller side = scale smaller side up */
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return Camera<dimensions, T>::aspectRatioScale(
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(relativeAspectRatio.x() > relativeAspectRatio.y()) == (aspectRatioPolicy == AspectRatioPolicy::Extend) ?
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Vector2(relativeAspectRatio.y()/relativeAspectRatio.x(), T(1.0)) :
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Vector2(T(1.0), relativeAspectRatio.x()/relativeAspectRatio.y()));
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}
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}
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#endif
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template<std::uint8_t dimensions, class T> AbstractCamera<dimensions, T>* AbstractCamera<dimensions, T>::setAspectRatioPolicy(AspectRatioPolicy policy) {
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_aspectRatioPolicy = policy;
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fixAspectRatio();
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return this;
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}
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template<std::uint8_t dimensions, class T> void AbstractCamera<dimensions, T>::setViewport(const Math::Vector2<GLsizei>& size) {
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_viewport = size;
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fixAspectRatio();
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}
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template<std::uint8_t dimensions, class T> void AbstractCamera<dimensions, T>::draw(DrawableGroup<dimensions, T>& group) {
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AbstractObject<dimensions, T>* scene = AbstractFeature<dimensions, T>::object()->sceneObject();
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CORRADE_ASSERT(scene, "Camera::draw(): cannot draw when camera is not part of any scene", );
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/* Compute camera matrix */
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AbstractFeature<dimensions, T>::object()->setClean();
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/* Compute transformations of all objects in the group relative to the camera */
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std::vector<AbstractObject<dimensions, T>*> objects(group.size());
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for(std::size_t i = 0; i != group.size(); ++i)
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objects[i] = group[i]->object();
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std::vector<typename DimensionTraits<dimensions, T>::MatrixType> transformations =
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scene->transformationMatrices(objects, _cameraMatrix);
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/* Perform the drawing */
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for(std::size_t i = 0; i != transformations.size(); ++i)
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group[i]->draw(transformations[i], this);
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}
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}}
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#endif
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