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#ifndef Magnum_Mesh_h
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#define Magnum_Mesh_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018
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Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Enum @ref Magnum::MeshPrimitive, @ref Magnum::MeshIndexType, function @ref Magnum::meshIndexTypeSize()
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*/
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#include <string>
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#include "Magnum/Magnum.h"
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#include "Magnum/visibility.h"
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#if defined(MAGNUM_BUILD_DEPRECATED) && defined(MAGNUM_TARGET_GL)
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#include "Magnum/GL/Mesh.h"
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#endif
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namespace Magnum {
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/**
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@brief Mesh primitive type
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In case of OpenGL, corresponds to @ref GL::MeshPrimitive and is convertible to
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it using @ref GL::meshPrimitive(). See documentation of each value for more
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information about the mapping.
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*/
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enum class MeshPrimitive: UnsignedInt {
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/**
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* Single points.
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*
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* Corresponds to @ref GL::MeshPrimitive::Points.
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*/
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Points,
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/**
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* Each pair of vertices defines a single line, lines aren't
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* connected together.
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*
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* Corresponds to @ref GL::MeshPrimitive::Lines.
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*/
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Lines,
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/**
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* Line strip, last and first vertex are connected together.
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*
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* Corresponds to @ref GL::MeshPrimitive::LineLoop.
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*/
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LineLoop,
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/**
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* First two vertices define first line segment, each following
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* vertex defines another segment.
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*
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* Corresponds to @ref GL::MeshPrimitive::LineStrip.
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*/
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LineStrip,
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/**
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* Each three vertices define one triangle.
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*
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* Corresponds to @ref GL::MeshPrimitive::Triangles.
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*/
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Triangles,
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/**
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* First three vertices define first triangle, each following
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* vertex defines another triangle.
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*
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* Corresponds to @ref GL::MeshPrimitive::TriangleStrip.
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*/
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TriangleStrip,
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/**
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* First vertex is center, each following vertex is connected to
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* previous and center vertex.
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*
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* Corresponds to @ref GL::MeshPrimitive::TriangleFan.
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*/
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TriangleFan,
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#if defined(MAGNUM_BUILD_DEPRECATED) && defined(MAGNUM_TARGET_GL) && !defined(MAGNUM_TARGET_GLES2) && !defined(MAGNUM_TARGET_WEBGL)
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/**
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* Lines with adjacency information.
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* @deprecated Use @ref GL::MeshPrimitive::LinesAdjacency instead.
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*/
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LinesAdjacency CORRADE_DEPRECATED_ENUM("use GL::MeshPrimitive::LinesAdjacency instead") = UnsignedInt(GL::MeshPrimitive::LinesAdjacency),
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/**
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* Line strip with adjacency information.
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* @deprecated Use @ref GL::MeshPrimitive::LineStripAdjacency instead.
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*/
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LineStripAdjacency CORRADE_DEPRECATED_ENUM("use GL::MeshPrimitive::LineStripAdjacency instead") = UnsignedInt(GL::MeshPrimitive::LineStripAdjacency),
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/**
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* Triangles with adjacency information.
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* @deprecated Use @ref GL::MeshPrimitive::TrianglesAdjacency instead.
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*/
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TrianglesAdjacency CORRADE_DEPRECATED_ENUM("use GL::MeshPrimitive::TrianglesAdjacency instead") = UnsignedInt(GL::MeshPrimitive::TrianglesAdjacency),
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/**
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* Triangle strip with adjacency information.
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* @deprecated Use @ref GL::MeshPrimitive::TriangleStripAdjacency instead.
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*/
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TriangleStripAdjacency CORRADE_DEPRECATED_ENUM("use GL::MeshPrimitive::TriangleStripAdjacency instead") = UnsignedInt(GL::MeshPrimitive::TriangleStripAdjacency),
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/**
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* Patches.
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* @deprecated Use @ref GL::MeshPrimitive::Patches instead.
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*/
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Patches CORRADE_DEPRECATED_ENUM("use GL::MeshPrimitive::Patches instead") = UnsignedInt(GL::MeshPrimitive::Patches)
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#endif
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};
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/** @debugoperatorenum{MeshPrimitive} */
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MAGNUM_EXPORT Debug& operator<<(Debug& debug, MeshPrimitive value);
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/**
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@brief Mesh primitive type
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In case of OpenGL, corresponds to @ref GL::MeshIndexType and is convertible to
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it using @ref GL::meshIndexType(). See documentation of each value for more
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information about the mapping.
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@see @ref meshIndexTypeSize()
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*/
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enum class MeshIndexType: UnsignedInt {
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/**
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* Unsigned byte
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*
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* Corresponds to @ref GL::MeshIndexType::UnsignedByte.
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*/
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UnsignedByte,
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/**
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* Unsigned short
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*
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* Corresponds to @ref GL::MeshIndexType::UnsignedShort.
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*/
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UnsignedShort,
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/**
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* Unsigned int
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*
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* Corresponds to @ref GL::MeshIndexType::UnsignedInt.
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*/
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UnsignedInt
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};
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/** @brief Size of given mesh index type */
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MAGNUM_EXPORT UnsignedInt meshIndexTypeSize(MeshIndexType type);
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/** @debugoperatorenum{MeshIndexType} */
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MAGNUM_EXPORT Debug& operator<<(Debug& debug, MeshIndexType value);
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}
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namespace Corrade { namespace Utility {
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/** @configurationvalue{Magnum::MeshPrimitive} */
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template<> struct MAGNUM_EXPORT ConfigurationValue<Magnum::MeshPrimitive> {
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ConfigurationValue() = delete;
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/**
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* @brief Writes enum value as string
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*
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* If the value is invalid, returns empty string.
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*/
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static std::string toString(Magnum::MeshPrimitive value, ConfigurationValueFlags);
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/**
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* @brief Reads enum value as string
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*
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* If the value is invalid, returns @ref Magnum::MeshPrimitive::Points "MeshPrimitive::Points".
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*/
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static Magnum::MeshPrimitive fromString(const std::string& stringValue, ConfigurationValueFlags);
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};
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/** @configurationvalue{Magnum::MeshIndexType} */
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template<> struct MAGNUM_EXPORT ConfigurationValue<Magnum::MeshIndexType> {
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ConfigurationValue() = delete;
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/**
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* @brief Write enum value as string
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*
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* If the value is invalid, returns empty string.
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*/
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static std::string toString(Magnum::MeshIndexType value, ConfigurationValueFlags);
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/**
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* @brief Read enum value as string
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*
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* If the value is invalid, returns @ref Magnum::MeshIndexType::UnsignedInt "MeshIndexType::UnsignedInt".
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*/
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static Magnum::MeshIndexType fromString(const std::string& stringValue, ConfigurationValueFlags);
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};
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}}
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#endif
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