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/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "UVSphereTest.h"
#include "Primitives/UVSphere.h"
using namespace std;
CORRADE_TEST_MAIN(Magnum::Primitives::Test::UVSphereTest)
namespace Magnum { namespace Primitives { namespace Test {
UVSphereTest::UVSphereTest() {
addTests(&UVSphereTest::withoutTextureCoords,
&UVSphereTest::withTextureCoords);
}
void UVSphereTest::withoutTextureCoords() {
UVSphere sphere(3, 3);
CORRADE_COMPARE(*sphere.vertices(0), (vector<Vector4>{
Vector4(0.0f, -1.0f, 0.0f),
Vector4(0.0f, -0.5f, 0.866025f),
Vector4(0.75f, -0.5f, -0.433013f),
Vector4(-0.75f, -0.5f, -0.433013f),
Vector4(0, 0.5f, 0.866025f),
Vector4(0.75f, 0.5f, -0.433013f),
Vector4(-0.75f, 0.5f, -0.433013f),
Vector4(0.0f, 1.0f, 0.0f)
}));
CORRADE_COMPARE(*sphere.normals(0), (vector<Vector3>{
Vector3(0.0f, -1.0f, 0.0f),
Vector3(0.0f, -0.5f, 0.866025f),
Vector3(0.75f, -0.5f, -0.433013f),
Vector3(-0.75f, -0.5f, -0.433013f),
Vector3(0, 0.5f, 0.866025f),
Vector3(0.75f, 0.5f, -0.433013f),
Vector3(-0.75f, 0.5f, -0.433013f),
Vector3(0.0f, 1.0f, 0.0f)
}));
CORRADE_COMPARE(*sphere.indices(), (vector<unsigned int>{
0, 2, 1, 0, 3, 2, 0, 1, 3,
1, 2, 5, 1, 5, 4, 2, 3, 6, 2, 6, 5, 3, 1, 4, 3, 4, 6,
4, 5, 7, 5, 6, 7, 6, 4, 7
}));
}
void UVSphereTest::withTextureCoords() {
UVSphere sphere(3, 3, UVSphere::TextureCoords::Generate);
CORRADE_COMPARE(*sphere.vertices(0), (vector<Vector4>{
Vector4(0.0f, -1.0f, 0.0f),
Vector4(0.0f, -0.5f, 0.866025f),
Vector4(0.75f, -0.5f, -0.433013f),
Vector4(-0.75f, -0.5f, -0.433013f),
Vector4(0.0f, -0.5f, 0.866025f),
Vector4(0.0f, 0.5f, 0.866025f),
Vector4(0.75f, 0.5f, -0.433013f),
Vector4(-0.75f, 0.5f, -0.433013f),
Vector4(0.0f, 0.5f, 0.866025f),
Vector4(0.0f, 1.0f, 0.0f)
}));
CORRADE_COMPARE(*sphere.textureCoords2D(0), (vector<Vector2>{
Vector2(0.5f, 0.0f),
Vector2(0.0f, 0.333333f),
Vector2(0.333333f, 0.333333f),
Vector2(0.666667f, 0.333333f),
Vector2(1.0f, 0.333333f),
Vector2(0.0f, 0.666667f),
Vector2(0.333333f, 0.666667f),
Vector2(0.666667f, 0.666667f),
Vector2(1.0f, 0.666667f),
Vector2(0.5f, 1.0f)
}));
CORRADE_COMPARE(*sphere.indices(), (vector<unsigned int>{
0, 2, 1, 0, 3, 2, 0, 4, 3,
1, 2, 6, 1, 6, 5, 2, 3, 7, 2, 7, 6, 3, 4, 8, 3, 8, 7,
5, 6, 9, 6, 7, 9, 7, 8, 9
}));
}
}}}