|
|
|
|
#ifndef Magnum_SceneGraph_AnimableGroup_h
|
|
|
|
|
#define Magnum_SceneGraph_AnimableGroup_h
|
|
|
|
|
/*
|
|
|
|
|
This file is part of Magnum.
|
|
|
|
|
|
|
|
|
|
Copyright © 2010, 2011, 2012, 2013 Vladimír Vondruš <mosra@centrum.cz>
|
|
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a
|
|
|
|
|
copy of this software and associated documentation files (the "Software"),
|
|
|
|
|
to deal in the Software without restriction, including without limitation
|
|
|
|
|
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
|
|
|
and/or sell copies of the Software, and to permit persons to whom the
|
|
|
|
|
Software is furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included
|
|
|
|
|
in all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
|
|
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
|
|
|
|
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
|
|
|
|
DEALINGS IN THE SOFTWARE.
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
/** @file
|
|
|
|
|
* @brief Class Magnum::SceneGraph::AnimableGroup, alias Magnum::SceneGraph::BasicAnimableGroup2D, Magnum::SceneGraph::BasicAnimableGroup3D, typedef Magnum::SceneGraph::AnimableGroup2D, Magnum::SceneGraph::AnimableGroup3D
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "FeatureGroup.h"
|
|
|
|
|
|
|
|
|
|
#include "magnumSceneGraphVisibility.h"
|
|
|
|
|
|
|
|
|
|
namespace Magnum { namespace SceneGraph {
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief Group of animables
|
|
|
|
|
|
|
|
|
|
See Animable for more information.
|
|
|
|
|
@see @ref scenegraph, @ref BasicAnimableGroup2D, @ref BasicAnimableGroup3D,
|
|
|
|
|
@ref AnimableGroup2D, @ref AnimableGroup3D
|
|
|
|
|
*/
|
|
|
|
|
template<UnsignedInt dimensions, class T> class AnimableGroup: public FeatureGroup<dimensions, Animable<dimensions, T>, T> {
|
|
|
|
|
friend class Animable<dimensions, T>;
|
|
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
/**
|
|
|
|
|
* @brief Constructor
|
|
|
|
|
*/
|
|
|
|
|
explicit AnimableGroup(): _runningCount(0), wakeUp(false) {}
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Count of running animations
|
|
|
|
|
*
|
|
|
|
|
* @see step()
|
|
|
|
|
*/
|
|
|
|
|
std::size_t runningCount() const { return _runningCount; }
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* @brief Perform animation step
|
|
|
|
|
* @param time Absolute time (e.g. Timeline::previousFrameTime())
|
|
|
|
|
* @param delta Time delta for current frame (e.g. Timeline::previousFrameDuration())
|
|
|
|
|
*
|
|
|
|
|
* If there are no running animations the function does nothing.
|
|
|
|
|
* @see runningCount()
|
|
|
|
|
*/
|
|
|
|
|
void step(const Float time, const Float delta);
|
|
|
|
|
|
|
|
|
|
private:
|
|
|
|
|
std::size_t _runningCount;
|
|
|
|
|
bool wakeUp;
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
#ifndef CORRADE_GCC46_COMPATIBILITY
|
|
|
|
|
/**
|
|
|
|
|
@brief %Animable group for two-dimensional scenes
|
|
|
|
|
|
|
|
|
|
Convenience alternative to <tt>%AnimableGroup<2, T></tt>. See Animable for
|
|
|
|
|
more information.
|
|
|
|
|
@note Not available on GCC < 4.7. Use <tt>%AnimableGroup<2, T></tt> instead.
|
|
|
|
|
@see @ref AnimableGroup2D, @ref BasicAnimableGroup3D
|
|
|
|
|
*/
|
|
|
|
|
template<class T> using BasicAnimableGroup2D = AnimableGroup<2, T>;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief %Animable group for two-dimensional float scenes
|
|
|
|
|
|
|
|
|
|
@see @ref AnimableGroup3D
|
|
|
|
|
*/
|
|
|
|
|
#ifndef CORRADE_GCC46_COMPATIBILITY
|
|
|
|
|
typedef BasicAnimableGroup2D<Float> AnimableGroup2D;
|
|
|
|
|
#else
|
|
|
|
|
typedef AnimableGroup<2, Float> AnimableGroup2D;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
#ifndef CORRADE_GCC46_COMPATIBILITY
|
|
|
|
|
/**
|
|
|
|
|
@brief %Animable group for three-dimensional scenes
|
|
|
|
|
|
|
|
|
|
Convenience alternative to <tt>%AnimableGroup<3, T></tt>. See Animable for
|
|
|
|
|
more information.
|
|
|
|
|
@note Not available on GCC < 4.7. Use <tt>%AnimableGroup<3, T></tt> instead.
|
|
|
|
|
@see @ref AnimableGroup3D, @ref BasicAnimableGroup2D
|
|
|
|
|
*/
|
|
|
|
|
template<class T> using BasicAnimableGroup3D = AnimableGroup<3, T>;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
@brief %Animable group for three-dimensional float scenes
|
|
|
|
|
|
|
|
|
|
@see @ref AnimableGroup2D
|
|
|
|
|
*/
|
|
|
|
|
#ifndef CORRADE_GCC46_COMPATIBILITY
|
|
|
|
|
typedef BasicAnimableGroup3D<Float> AnimableGroup3D;
|
|
|
|
|
#else
|
|
|
|
|
typedef AnimableGroup<3, Float> AnimableGroup3D;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
}}
|
|
|
|
|
|
|
|
|
|
#endif
|