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#
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# This file is part of Magnum.
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#
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# Copyright © 2010, 2011, 2012, 2013, 2014, 2015
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# Vladimír Vondruš <mosra@centrum.cz>
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included
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# in all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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# DEALINGS IN THE SOFTWARE.
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#
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# On 4.8.2 strict aliasing causes failure of DebugToolsCylinderRendererTest
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# without any warning, only in release build, any attempt to add debug print
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# results in issue disappearing. Not an issue on Clang or GCC < 4.8.
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if(CMAKE_CXX_COMPILER_ID STREQUAL "GNU" AND NOT CMAKE_CXX_COMPILER_VERSION VERSION_LESS "4.8.0")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-strict-aliasing")
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endif()
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# On MSVC remove /W3, as we are replacing it with /W4
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if(MSVC)
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string(REPLACE "/W3" "" CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS})
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endif()
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# Emscripten needs special flag to use WebGL 2
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if(CORRADE_TARGET_EMSCRIPTEN AND NOT TARGET_GLES2)
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set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_WEBGL2=1")
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endif()
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CORRADE_CXX_FLAGS}")
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include_directories(${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR} ${CORRADE_INCLUDE_DIR})
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# We can use both implicit include path (GLES2/gl2.h) where our headers can
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# be overriden with system ones or explicit (MagnumExternal/OpenGL/GLES2/gl2ext.h)
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# where only our headers will be used
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include_directories(${CMAKE_SOURCE_DIR}/src/MagnumExternal/OpenGL)
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add_subdirectory(MagnumExternal)
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add_subdirectory(Magnum)
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add_subdirectory(MagnumPlugins)
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