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#ifndef Magnum_DebugTools_ShapeRenderer_h
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#define Magnum_DebugTools_ShapeRenderer_h
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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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#include "Color.h"
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#include "Resource.h"
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#include "SceneGraph/Drawable.h"
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#include "Physics/Physics.h"
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#include "magnumDebugToolsVisibility.h"
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namespace Magnum { namespace DebugTools {
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template<std::uint8_t> class ShapeRenderer;
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#ifndef DOXYGEN_GENERATING_OUTPUT
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namespace Implementation {
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template<std::uint8_t> class AbstractShapeRenderer;
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template<std::uint8_t dimensions> void createDebugMesh(ShapeRenderer<dimensions>* renderer, Physics::AbstractShape<dimensions>* shape);
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}
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#endif
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/**
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@brief Shape renderer options
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See ShapeRenderer documentation for more information.
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*/
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class ShapeRendererOptions {
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public:
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/** @brief Color of rendered shape */
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inline constexpr Color3<> color() const { return _color; }
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/**
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* @brief Set color of rendered shape
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* @return Pointer to self (for method chaining)
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*
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* Default is black.
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*/
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inline ShapeRendererOptions* setColor(const Color3<>& color) {
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_color = color;
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return this;
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}
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private:
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Color3<> _color;
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};
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/**
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@brief Shape renderer
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Visualizes collision shape. See @ref debug-tools-renderers for more information.
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@section ShapeRenderer-usage Basic usage
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Example code:
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@code
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// Create some options
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DebugTools::ResourceManager::instance()->set<DebugTools::ShapeRendererOptions>("red",
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(new DebugTools::ShapeRendererOptions())->setColor({1.0f, 0.0f, 0.0f}),
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ResourceDataState::Final, ResourcePolicy::Persistent);
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// Create debug renderer for given shape, use "red" options for it
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Physics::ObjectShape2D* shape;
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new DebugTools::ShapeRenderer2D(shape, "red", debugDrawables);
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@endcode
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@see ShapeRenderer2D, ShapeRenderer3D
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*/
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template<std::uint8_t dimensions> class MAGNUM_DEBUGTOOLS_EXPORT ShapeRenderer: public SceneGraph::Drawable<dimensions> {
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#ifndef DOXYGEN_GENERATING_OUTPUT
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friend void Implementation::createDebugMesh<>(ShapeRenderer<dimensions>*, Physics::AbstractShape<dimensions>*);
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#endif
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public:
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/**
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* @brief Constructor
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* @param shape Shape for which to create debug renderer
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* @param options Options resource key. See
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* @ref ShapeRenderer-usage "class documentation" for more
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* information.
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* @param drawables Drawable group
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*
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* The renderer is automatically added to shape's object features,
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* @p shape must be available for the whole lifetime of the renderer.
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*/
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explicit ShapeRenderer(Physics::ObjectShape<dimensions>* shape, ResourceKey options = ResourceKey(), SceneGraph::DrawableGroup<dimensions>* drawables = nullptr);
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~ShapeRenderer();
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protected:
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/** @todoc Remove GLfloat when Doxygen properly treats this as override */
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void draw(const typename DimensionTraits<dimensions, GLfloat>::MatrixType& transformationMatrix, SceneGraph::AbstractCamera<dimensions, GLfloat>* camera) override;
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private:
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Resource<ShapeRendererOptions> options;
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std::vector<Implementation::AbstractShapeRenderer<dimensions>*> renderers;
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};
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/** @brief Two-dimensional shape renderer */
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typedef ShapeRenderer<2> ShapeRenderer2D;
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/** @brief Three-dimensional shape renderer */
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typedef ShapeRenderer<3> ShapeRenderer3D;
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}}
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#endif
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