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/*
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Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
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This file is part of Magnum.
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Magnum is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License version 3
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only, as published by the Free Software Foundation.
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Magnum is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License version 3 for more details.
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*/
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#include "DefaultFramebuffer.h"
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#include "Context.h"
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#include "Implementation/State.h"
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#include "Implementation/FramebufferState.h"
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namespace Magnum {
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DefaultFramebuffer defaultFramebuffer;
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DefaultFramebuffer::DefaultFramebuffer() { _id = 0; }
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#ifndef MAGNUM_TARGET_GLES2
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void DefaultFramebuffer::mapForDraw(std::initializer_list<DrawAttachment> attachments) {
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GLenum* _attachments = new GLenum[attachments.size()];
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for(auto it = attachments.begin(); it != attachments.end(); ++it)
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_attachments[it-attachments.begin()] = static_cast<GLenum>(*it);
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bindInternal(drawTarget);
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glDrawBuffers(attachments.size(), _attachments);
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delete[] _attachments;
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}
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#endif
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void DefaultFramebuffer::mapForRead(ReadAttachment attachment) {
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bindInternal(readTarget);
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/** @todo Get some extension wrangler instead to avoid undeclared glReadBuffer() on ES2 */
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#ifndef MAGNUM_TARGET_GLES2
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glReadBuffer(static_cast<GLenum>(attachment));
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#else
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static_cast<void>(attachment);
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#endif
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}
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void DefaultFramebuffer::initializeContextBasedFunctionality(Context* context) {
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Implementation::FramebufferState* state = context->state()->framebuffer;
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/* Initial framebuffer size */
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GLint viewport[4];
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glGetIntegerv(GL_VIEWPORT, viewport);
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defaultFramebuffer._viewportPosition = state->viewportPosition = {viewport[0], viewport[1]};
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defaultFramebuffer._viewportSize = state->viewportSize = {viewport[2], viewport[3]};
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}
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}
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