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/*
Copyright © 2010, 2011, 2012 Vladimír Vondruš <mosra@centrum.cz>
This file is part of Magnum.
Magnum is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License version 3
only, as published by the Free Software Foundation.
Magnum is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License version 3 for more details.
*/
#include "DefaultFramebuffer.h"
#include "Context.h"
#include "Implementation/State.h"
#include "Implementation/FramebufferState.h"
namespace Magnum {
DefaultFramebuffer defaultFramebuffer;
DefaultFramebuffer::DefaultFramebuffer() { _id = 0; }
#ifndef MAGNUM_TARGET_GLES2
void DefaultFramebuffer::mapForDraw(std::initializer_list<DrawAttachment> attachments) {
GLenum* _attachments = new GLenum[attachments.size()];
for(auto it = attachments.begin(); it != attachments.end(); ++it)
_attachments[it-attachments.begin()] = static_cast<GLenum>(*it);
bindInternal(drawTarget);
glDrawBuffers(attachments.size(), _attachments);
delete[] _attachments;
}
#endif
void DefaultFramebuffer::mapForRead(ReadAttachment attachment) {
bindInternal(readTarget);
/** @todo Get some extension wrangler instead to avoid undeclared glReadBuffer() on ES2 */
#ifndef MAGNUM_TARGET_GLES2
glReadBuffer(static_cast<GLenum>(attachment));
#else
static_cast<void>(attachment);
#endif
}
void DefaultFramebuffer::initializeContextBasedFunctionality(Context* context) {
Implementation::FramebufferState* state = context->state()->framebuffer;
/* Initial framebuffer size */
GLint viewport[4];
glGetIntegerv(GL_VIEWPORT, viewport);
defaultFramebuffer._viewportPosition = state->viewportPosition = {viewport[0], viewport[1]};
defaultFramebuffer._viewportSize = state->viewportSize = {viewport[2], viewport[3]};
}
}