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#ifndef Magnum_TextureTools_Atlas_h
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#define Magnum_TextureTools_Atlas_h
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/*
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This file is part of Magnum.
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Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019,
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2020, 2021, 2022, 2023 Vladimír Vondruš <mosra@centrum.cz>
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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/** @file
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* @brief Function @ref Magnum::TextureTools::atlas(), @ref Magnum::TextureTools::atlasArrayPowerOfTwo()
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*/
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#include <Corrade/Utility/StlForwardVector.h>
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#include "Magnum/Magnum.h"
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#include "Magnum/Math/Vector2.h"
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#include "Magnum/TextureTools/visibility.h"
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namespace Magnum { namespace TextureTools {
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/**
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@brief Pack textures into texture atlas
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@param atlasSize Size of resulting atlas
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@param sizes Sizes of all textures in the atlas
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@param padding Padding around each texture
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Packs many small textures into one larger. If the textures cannot be packed
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into required size, empty vector is returned.
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Padding is added twice to each size and the atlas is laid out so the padding
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don't overlap. Returned sizes are the same as original sizes, i.e. without the
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padding.
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*/
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std::vector<Range2Di> MAGNUM_TEXTURETOOLS_EXPORT atlas(const Vector2i& atlasSize, const std::vector<Vector2i>& sizes, const Vector2i& padding = Vector2i());
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/**
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@brief Pack square power-of-two textures into a texture atlas array
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@param layerSize Size of the texture layer
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@param sizes Sizes of all textures in the atlas
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@return Total layer count and offsets of all textures in the atlas, with the Z
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coordinate being the layer index
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@m_since_latest
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The @p layerSize is expected to be non-zero, square and power-of-two. All items
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in @p sizes are expected to be non-zero, square, power-of-two and not larger
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than @p layerSize. With such constraints the packing is optimal with no wasted
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space in all but the last layer. Setting @p layerSize to the size of the
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largest texture in the set will lead to the least wasted space in the last
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layer.
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The algorithm first sorts the textures by size using @ref std::stable_sort(),
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which is usually @f$ \mathcal{O}(n \log{} n) @f$, and then performs the actual
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atlasing in a single @f$ \mathcal{O}(n) @f$ operation. Due to the sort
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involved, a temporary allocation holds the sorted array and additionally
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@ref std::stable_sort() performs its own allocation.
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*/
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Containers::Pair<Int, Containers::Array<Vector3i>> MAGNUM_TEXTURETOOLS_EXPORT atlasArrayPowerOfTwo(const Vector2i& layerSize, const Containers::StridedArrayView1D<const Vector2i>& sizes);
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/**
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* @overload
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* @m_since_latest
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*/
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Containers::Pair<Int, Containers::Array<Vector3i>> MAGNUM_TEXTURETOOLS_EXPORT atlasArrayPowerOfTwo(const Vector2i& layerSize, std::initializer_list<Vector2i> sizes);
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}}
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#endif
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